Player Matchup

Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Dracolich77
Cthulhu
Level 129
God Stats
145W - 148L
1,468 SR
Queue Stats
247W - 251L
1,454 Elo+
Solo
Neith
Neith
KarTinGoD
Neith
Level 149
God Stats
1W - 1L
1,382 SR
Queue Stats
11W - 16L
1,489 Elo+
Solo
Baba Yaga
Baba Yaga
Murdoek95
Baba Yaga
Level 126
God Stats
24W - 20L
1,444 SR
Queue Stats
258W - 249L
1,494 Elo+
Solo
Anubis
Anubis
ynnejxela
Anubis
Level 69
God Stats
81W - 51L
1,664 SR
Queue Stats
169W - 156L
1,440 Elo+
Solo
Team Averages
Level 126
1,492 SR
1,475 Elo+

VS

Team Averages
Level 110
1,609 SR
1,486 Elo+
Rama
Rama
DarcsUwu
Rama
Level 106
God Stats
13W - 23L
1,398 SR
Queue Stats
764W - 747L
1,481 Elo+
Solo
Cliodhna
Cliodhna
MercilessEquinox
Cliodhna
Level 108
God Stats
1W - 2L
1,534 SR
Queue Stats
208W - 209L
1,462 Elo+
Solo
Scylla
Scylla
Righteous117
Scylla
Level 84
God Stats
2W - 6L
1,654 SR
Queue Stats
254W - 232L
1,463 Elo+
Solo
Charon
Charon
TeeQuincy
Charon
Level 124
God Stats
0W - 1L
1,964 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Amaterasu
Amaterasu
YOLOBILLY24
Amaterasu
Level 129
God Stats
25W - 24L
1,496 SR
Queue Stats
335W - 363L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
3 / 1 / 2
5,503
550
4,520
6,996
2,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Dracolich77
Cthulhu
11
1 / 1 / 0
6,456
646
2,337
5,872
3,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
KarTinGoD
Neith
11
2 / 0 / 3
6,855
686
6,771
5,517
2,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
Murdoek95
Baba Yaga
11
0 / 0 / 2
5,958
596
1,814
1,363
424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anubis
ynnejxela
Anubis
9
2 / 1 / 2
5,572
557
4,832
4,951
2,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
0 / 2 / 0
4,619
462
1,532
6,508
2,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 2 / 0
4,922
492
2,191
5,556
1,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
9
0 / 1 / 0
5,150
515
442
3,912
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon
TeeQuincy
Charon
7
0 / 3 / 0
4,569
457
2,061
8,248
5,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
YOLOBILLY24
Amaterasu
9
1 / 1 / 1
4,951
495
4,162
10,873
4,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
8
Kills
2
3
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
1
2
4
L
Rama
0
2
0
0
W
Cthulhu
Dracolich77
Cthulhu
1
1
0
1
W
Neith
KarTinGoD
Neith
2
0
3
3.5
L
1
2
0
0.5
W
Baba Yaga
Murdoek95
Baba Yaga
0
0
2
1
L
Scylla
0
1
0
0
L
Charon
TeeQuincy
Charon
0
3
0
0
L
Amaterasu
YOLOBILLY24
Amaterasu
1
1
1
1.5
W
Anubis
ynnejxela
Anubis
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,274
Damage
10,388
24,699
Taken
35,097
10,911
Mitigated
15,345
8,356
Healing
6,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,520
3,512
0
1,983
6,996
2,247
15
886
6,110
0
22,836
L
Rama
1,532
1,130
0
1,570
6,508
2,170
0
516
5,992
0
28,434
W
Cthulhu
Dracolich77
Cthulhu
2,337
339
0
2,790
5,872
3,869
413
0
5,872
39,222
986
W
Neith
KarTinGoD
Neith
6,771
3,284
0
2,611
5,517
2,120
455
962
4,555
0
54,313
L
2,191
197
0
773
5,556
1,927
0
2,486
3,070
0
23,962
W
Baba Yaga
Murdoek95
Baba Yaga
1,814
138
0
749
1,363
424
457
350
955
36,811
1,653
L
Scylla
442
194
0
919
3,912
1,148
0
1,546
2,366
31,741
0
L
Charon
TeeQuincy
Charon
2,061
599
0
934
8,248
5,382
0
1,388
6,860
17,572
0
L
Amaterasu
YOLOBILLY24
Amaterasu
4,162
2,753
0
2,660
10,873
4,718
0
3,006
7,867
0
33,840
W
Anubis
ynnejxela
Anubis
4,832
168
0
223
4,951
2,251
0
247
4,704
37,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,344
Gold Earned
24,211
321
Minions Killed
249
0
Camps Cleared
0
906,059
Distance Traveled
928,882
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,503
550
34
3
0
193,266
0
L
Rama
4,619
462
58
6
0
134,629
0
W
Cthulhu
6,456
646
87
9
0
168,931
0
W
Neith
6,855
686
75
8
0
165,532
1
L
Cliodhna
4,922
492
43
4
0
222,994
0
W
Baba Yaga
5,958
596
58
6
0
178,561
0
L
Scylla
5,150
515
71
7
0
179,578
3
L
Charon
4,569
457
21
2
0
169,528
2
L
Amaterasu
4,951
495
56
6
0
222,153
0
W
Anubis
5,572
557
67
7
0
199,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role