Player Matchup

Lancelot
Lancelot
EvadeAdam
Lancelot
Level 144
God Stats
55W - 36L
1,639 SR
Queue Stats
78W - 59L
1,595 Elo+
Solo
Bacchus
Bacchus
MokaKola9
Bacchus
Level 38
God Stats
1W - 3L
1,468 SR
Queue Stats
95W - 92L
1,571 Elo+
Solo
Agni
Agni
OinkOinkPORKY
Agni
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,419 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Pandafaq
Cu Chulainn
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 74L
1,495 Elo+
Party 2
Cernunnos
Cernunnos
l-Pr0congo-l
Cernunnos
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Team Averages
Level 63
1,521 SR
1,516 Elo+

VS

Team Averages
Level 117
1,575 SR
1,537 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
AvrgMxcn
Hun Batz
Level 162
God Stats
20W - 3L
1,671 SR
Queue Stats
91W - 46L
1,610 Elo+
Solo
Sobek
Sobek
Jmasquef
Sobek
Level 129
God Stats
20W - 18L
1,519 SR
Queue Stats
98W - 96L
1,561 Elo+
Party 1
Charon
Charon
Ricalbert
Charon
Level 148
God Stats
23W - 14L
1,684 SR
Queue Stats
105W - 105L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
EvadeAdam
Lancelot
11
0 / 0 / 0
6,274
896
0
0
0
Bacchus
MokaKola9
Bacchus
12
1 / 1 / 1
7,218
1,031
3,515
11,816
13,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

13
1 / 2 / 2
7,588
1,084
6,133
8,720
2,930
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cu Chulainn
Pandafaq
Cu Chulainn
12
0 / 4 / 2
6,974
996
7,812
13,262
11,902
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Cernunnos
l-Pr0congo-l
Cernunnos
13
1 / 2 / 2
7,550
1,079
6,634
6,712
2,515
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Team 1 Tickets

307

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
2 / 0 / 4
7,807
1,115
9,451
6,518
5,892
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
 
Anhur
13
1 / 2 / 4
7,323
1,046
9,880
5,891
2,881
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
AvrgMxcn
Hun Batz
13
4 / 1 / 3
8,542
1,220
9,666
8,145
4,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Sobek
Jmasquef
Sobek
13
2 / 0 / 4
8,127
1,161
2,905
3,327
3,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Charon
Ricalbert
Charon
14
0 / 0 / 9
7,743
1,106
5,636
3,073
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
3
Kills
9
9
Deaths
3
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
0
4
4
W
Anhur
 
Anhur
1
2
4
1.5
W
Hun Batz
AvrgMxcn
Hun Batz
4
1
3
5.5
L
Lancelot
EvadeAdam
Lancelot
0
0
0
0
W
Sobek
Jmasquef
Sobek
2
0
4
4
L
Bacchus
MokaKola9
Bacchus
1
1
1
1.5
L
1
2
2
1
L
Cu Chulainn
Pandafaq
Cu Chulainn
0
4
2
0.25
W
Charon
Ricalbert
Charon
0
0
9
4.5
L
Cernunnos
l-Pr0congo-l
Cernunnos
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,094
Damage
37,538
40,510
Taken
26,954
30,632
Mitigated
18,155
6,033
Healing
3,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
9,451
1,015
0
755
6,518
5,892
0
2,437
4,081
20,773
0
W
Anhur
 
Anhur
9,880
7,242
0
631
5,891
2,881
0
2,185
3,706
0
17,285
W
Hun Batz
AvrgMxcn
Hun Batz
9,666
3,095
0
23
8,145
4,389
0
2,800
5,345
0
29,675
L
Lancelot
EvadeAdam
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
Sobek
Jmasquef
Sobek
2,905
0
0
1,716
3,327
3,187
0
1,047
2,280
10,909
0
L
Bacchus
MokaKola9
Bacchus
3,515
320
0
3,559
11,816
13,285
0
6,341
5,130
12,480
0
L
6,133
566
0
450
8,720
2,930
0
2,031
6,561
29,455
0
L
Cu Chulainn
Pandafaq
Cu Chulainn
7,812
1,602
0
917
13,262
11,902
0
6,398
6,460
0
14,707
W
Charon
Ricalbert
Charon
5,636
308
0
0
3,073
1,806
0
1,179
1,894
14,625
742
L
Cernunnos
l-Pr0congo-l
Cernunnos
6,634
3,397
0
1,107
6,712
2,515
0
1,984
4,642
0
19,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,604
Gold Earned
39,542
130
Minions Killed
147
3
Camps Cleared
8
531,839
Distance Traveled
731,583
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,807
1,115
39
6
0
139,587
0
W
Anhur
7,323
1,046
26
4
0
125,805
0
W
Hun Batz
8,542
1,220
45
6
5
154,742
0
L
Lancelot
6,274
896
0
0
0
707
0
W
Sobek
8,127
1,161
16
2
1
160,440
1
L
Bacchus
7,218
1,031
12
2
0
137,025
0
L
Agni
7,588
1,084
60
9
1
125,243
0
L
Cu Chulainn
6,974
996
15
2
1
138,001
0
W
Charon
7,743
1,106
21
3
2
151,009
0
L
Cernunnos
7,550
1,079
43
6
1
130,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role