Player Matchup

Artemis
Artemis
AlohaSoyMax
Artemis
Level 51
God Stats
6W - 12L
1,429 SR
Queue Stats
275W - 332L
1,436 Elo+
Solo
Loki
Loki
NeithsBigHonkors
Loki
Level 88
God Stats
3W - 0L
1,848 SR
Queue Stats
247W - 203L
1,615 Elo+
Party 1
Tiamat
Tiamat
OaSiiSxz
Tiamat
Level 121
God Stats
14W - 9L
1,757 SR
Queue Stats
326W - 259L
1,668 Elo+
Party 1
Baron Samedi
Baron Samedi
sagetoday
Baron Samedi
Level 119
God Stats
4W - 0L
1,500 SR
Queue Stats
186W - 168L
1,574 Elo+
Party 1
Mulan
Mulan
xTNTxCARLOS
Mulan
Level 184
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 92L
1,491 Elo+
Solo
Team Averages
Level 113
1,607 SR
1,557 Elo+

VS

Team Averages
Level 110
1,518 SR
1,530 Elo+
Tyr
Tyr
CoyBraggadocio
Tyr
Level 53
God Stats
0W - 1L
1,282 SR
Queue Stats
9W - 9L
1,455 Elo+
Solo
Hel
Hel
GMLuigi
Hel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 102L
1,552 Elo+
Solo
Thor
Thor
MASTERZHONG
Thor
Level 145
God Stats
0W - 1L
1,767 SR
Queue Stats
86W - 96L
1,537 Elo+
Solo
Anhur
Anhur
Picklerichard97
Anhur
Level 69
God Stats
36W - 41L
1,447 SR
Queue Stats
175W - 175L
1,558 Elo+
Solo
Eset
Eset
YourChibiBot
Eset
Level 172
God Stats
38W - 27L
1,595 SR
Queue Stats
281W - 269L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlohaSoyMax
Artemis
15
1 / 0 / 7
8,038
804
6,334
4,678
1,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

15
2 / 1 / 10
8,544
854
10,877
10,895
4,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
OaSiiSxz
Tiamat
16
5 / 1 / 6
8,998
900
13,391
8,407
4,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Baron Samedi
sagetoday
Baron Samedi
15
3 / 0 / 8
8,363
836
6,201
5,896
4,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 1 / 6
9,261
926
7,408
10,567
9,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,503
750
3,571
12,079
12,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
13
0 / 3 / 1
7,324
732
6,512
12,659
4,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 4 / 1
8,168
817
7,974
12,361
4,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 3 / 1
7,055
706
2,442
6,169
2,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
2 / 4 / 1
8,189
819
6,919
9,220
3,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
17
Kills
3
3
Deaths
17
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
AlohaSoyMax
Artemis
1
0
7
4.5
L
0
3
1
0.17
L
Hel
0
3
1
0.17
L
1
4
1
0.38
W
2
1
10
7
W
Tiamat
OaSiiSxz
Tiamat
5
1
6
8
L
0
3
1
0.17
L
2
4
1
0.63
W
Baron Samedi
sagetoday
Baron Samedi
3
0
8
7
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,211
Damage
27,418
40,443
Taken
52,488
24,129
Mitigated
26,729
11,781
Healing
14,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AlohaSoyMax
Artemis
6,334
1,548
0
2,057
4,678
1,656
775
1,920
2,703
0
23,500
L
3,571
111
0
2,468
12,079
12,167
0
3,091
8,225
0
18,870
L
Hel
6,512
352
4,181
5,737
12,659
4,335
52
3,844
8,506
25,348
0
L
7,974
798
0
514
12,361
4,648
0
5,448
6,512
0
29,437
W
10,877
2,030
0
1,111
10,895
4,017
378
3,979
6,746
0
25,991
W
Tiamat
OaSiiSxz
Tiamat
13,391
1,513
0
1,863
8,407
4,710
456
3,199
4,890
29,487
2,086
L
2,442
518
0
494
6,169
2,040
0
1,942
3,988
0
9,631
L
6,919
266
157
531
9,220
3,539
0
3,782
5,341
18,806
451
W
Baron Samedi
sagetoday
Baron Samedi
6,201
208
1,178
1,463
5,896
4,337
648
1,014
4,800
15,264
105
W
7,408
631
0
4,109
10,567
9,409
123
2,462
8,004
0
28,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,204
Gold Earned
38,239
208
Minions Killed
187
0
Camps Cleared
0
1,126,891
Distance Traveled
944,890
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,038
804
42
4
0
215,332
5
L
Tyr
7,503
750
35
4
0
231,418
0
L
Hel
7,324
732
33
3
0
219,672
0
L
Thor
8,168
817
55
6
0
195,610
0
W
Loki
8,544
854
39
4
0
267,426
0
W
Tiamat
8,998
900
39
4
0
222,757
0
L
Anhur
7,055
706
19
2
0
110,223
4
L
Eset
8,189
819
45
5
0
187,967
3
W
Baron Samedi
8,363
836
29
3
0
206,041
0
W
Mulan
9,261
926
59
6
0
215,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role