Player Matchup

Cerberus
Cerberus
AnchorAcid
Cerberus
Level 27
God Stats
12W - 6L
1,535 SR
Queue Stats
24W - 22L
1,459 Elo+
Party 1
Persephone
Persephone
OG_LINXSTER
Persephone
Level 127
God Stats
11W - 12L
1,740 SR
Queue Stats
620W - 595L
1,521 Elo+
Solo
Medusa
Medusa
Seraaphine
Medusa
Level 63
God Stats
3W - 0L
1,695 SR
Queue Stats
62W - 56L
1,524 Elo+
Party 1
Ne Zha
Ne Zha
Valkyrıa
Ne Zha
Level 105
God Stats
3W - 1L
1,636 SR
Queue Stats
34W - 28L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
l0sthegreat__
Cthulhu
Level 58
God Stats
8W - 4L
1,731 SR
Queue Stats
200W - 211L
1,527 Elo+
Solo
Team Averages
Level 76
1,667 SR
1,513 Elo+

VS

Team Averages
Level 80
1,513 SR
1,477 Elo+
Chang'e
Chang'e
AdrianPepps
Chang'e
Level 56
God Stats
18W - 14L
1,545 SR
Queue Stats
111W - 101L
1,527 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Brayan96gt004
Cu Chulainn
Level 48
God Stats
11W - 11L
1,516 SR
Queue Stats
84W - 76L
1,530 Elo+
Party 3
Camazotz
Camazotz
PointSixWL
Camazotz
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,290 Elo+
Solo
Terra
Terra
SterltheGOAT
Terra
Level 128
God Stats
2W - 6L
1,594 SR
Queue Stats
149W - 140L
1,471 Elo+
Party 2
Nut
Nut
iMADE_uLOOK
Nut
Level 40
God Stats
3W - 3L
1,411 SR
Queue Stats
120W - 114L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AnchorAcid
Cerberus
9
0 / 0 / 1
5,337
534
3,993
7,727
5,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
OG_LINXSTER
Persephone
11
1 / 0 / 1
6,364
636
4,676
5,144
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Seraaphine
Medusa
9
1 / 1 / 0
4,966
497
6,267
7,047
2,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
Valkyrıa
Ne Zha
11
3 / 0 / 1
5,961
596
4,270
9,262
4,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
12
1 / 1 / 1
6,763
676
4,598
5,866
5,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AdrianPepps
Chang'e
11
0 / 1 / 0
6,000
600
2,987
7,146
2,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Brayan96gt004
Cu Chulainn
10
1 / 2 / 0
5,082
508
1,842
7,876
4,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
PointSixWL
Camazotz
7
1 / 2 / 1
4,659
466
3,239
7,390
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 1
5,075
508
4,348
9,042
5,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
0 / 2 / 1
4,785
479
5,335
6,143
1,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
6
Kills
2
2
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AdrianPepps
Chang'e
0
1
0
0
W
Cerberus
AnchorAcid
Cerberus
0
0
1
0.5
L
Cu Chulainn
Brayan96gt004
Cu Chulainn
1
2
0
0.5
W
Persephone
OG_LINXSTER
Persephone
1
0
1
1.5
L
Camazotz
PointSixWL
Camazotz
1
2
1
0.75
W
Medusa
Seraaphine
Medusa
1
1
0
1
L
0
0
1
0.5
W
Ne Zha
Valkyrıa
Ne Zha
3
0
1
3.5
L
0
2
1
0.25
W
Cthulhu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,804
Damage
17,751
35,046
Taken
37,597
18,598
Mitigated
16,153
10,703
Healing
12,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AdrianPepps
Chang'e
2,987
138
128
2,792
7,146
2,215
0
2,914
4,232
38,018
2,176
W
Cerberus
AnchorAcid
Cerberus
3,993
609
0
3,963
7,727
5,189
0
1,827
5,900
18,065
0
L
Cu Chulainn
Brayan96gt004
Cu Chulainn
1,842
527
0
1,251
7,876
4,646
0
3,190
4,124
0
29,581
W
Persephone
OG_LINXSTER
Persephone
4,676
518
0
867
5,144
1,674
0
1,275
3,667
46,141
729
L
Camazotz
PointSixWL
Camazotz
3,239
1,598
0
2,882
7,390
2,250
0
2,325
4,935
0
17,471
W
Medusa
Seraaphine
Medusa
6,267
2,651
0
1,354
7,047
2,457
0
2,415
4,632
0
42,232
L
4,348
918
1,350
2,348
9,042
5,100
0
2,373
6,669
15,572
332
W
Ne Zha
Valkyrıa
Ne Zha
4,270
2,289
0
2,351
9,262
4,003
0
1,356
7,722
0
51,846
L
5,335
3,748
0
1,765
6,143
1,942
0
1,620
4,523
0
35,098
W
Cthulhu
4,598
468
0
2,168
5,866
5,275
0
0
5,866
46,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,391
Gold Earned
25,601
375
Minions Killed
230
0
Camps Cleared
0
1,125,675
Distance Traveled
1,028,893
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,000
600
87
9
0
241,458
0
W
Cerberus
5,337
534
52
5
0
234,634
0
L
Cu Chulainn
5,082
508
42
4
0
183,067
0
W
Persephone
6,364
636
91
9
0
231,950
0
L
Camazotz
4,659
466
33
3
0
181,755
0
W
Medusa
4,966
497
57
6
0
203,854
0
L
Terra
5,075
508
18
2
0
236,924
2
W
Ne Zha
5,961
596
81
8
0
250,334
0
L
Nut
4,785
479
50
5
0
185,689
2
W
Cthulhu
6,763
676
94
9
0
204,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role