Player Matchup

Poseidon
Poseidon
DENKOSEKKE
Poseidon
Level 41
God Stats
1W - 0L
1,321 SR
Queue Stats
13W - 15L
1,453 Elo+
Solo
Khepri
Khepri
Fasted9
Khepri
Level 62
God Stats
2W - 1L
1,514 SR
Queue Stats
114W - 96L
1,551 Elo+
Party 1
Loki
Loki
Goofyzeke1564
Loki
Level 32
God Stats
4W - 6L
1,496 SR
Queue Stats
4W - 6L
1,437 Elo+
Solo
Arachne
Arachne
InfinityCloud243
Arachne
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 113L
1,491 Elo+
Party 1
Artemis
Artemis
bacon8er3
Artemis
Level 47
God Stats
7W - 7L
1,520 SR
Queue Stats
100W - 83L
1,538 Elo+
Party 1
Team Averages
Level 54
1,470 SR
1,494 Elo+

VS

Team Averages
Level 100
1,481 SR
1,525 Elo+
Zeus
Zeus
AOKIGOD
Zeus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,506 Elo+
Solo
Bellona
Bellona
ConduitSniper80
Bellona
Level 118
God Stats
33W - 33L
1,542 SR
Queue Stats
181W - 155L
1,500 Elo+
Solo
Hun Batz
Hun Batz
L1-_-S-A-L-T
Hun Batz
Level 109
God Stats
7W - 12L
1,385 SR
Queue Stats
178W - 162L
1,548 Elo+
Solo
Nut
Nut
WatermelonChamoy
Nut
Level 86
God Stats
12W - 18L
1,479 SR
Queue Stats
556W - 532L
1,533 Elo+
Solo
Yemoja
Yemoja
ySilverZz
Yemoja
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 108L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DENKOSEKKE
Poseidon
11
1 / 1 / 0
5,950
661
2,378
3,112
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Fasted9
Khepri
8
0 / 2 / 3
4,958
551
2,240
9,689
4,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 4 / 1
4,758
529
2,209
8,228
2,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 1 / 1
6,336
704
5,653
7,720
2,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
bacon8er3
Artemis
8
1 / 2 / 3
4,838
538
8,408
6,978
2,421
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AOKIGOD
Zeus
13
1 / 0 / 0
6,213
690
1,116
3,721
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
4 / 2 / 0
5,523
614
5,284
7,034
7,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
L1-_-S-A-L-T
Hun Batz
10
0 / 3 / 2
4,808
534
3,405
9,911
3,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
4 / 1 / 1
5,318
591
9,813
8,711
3,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Yemoja
ySilverZz
Yemoja
9
1 / 1 / 2
5,477
609
3,278
7,691
3,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
7
Kills
10
10
Deaths
7
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zeus
AOKIGOD
Zeus
1
0
0
1
L
4
2
0
2
W
Poseidon
DENKOSEKKE
Poseidon
1
1
0
1
W
Khepri
Fasted9
Khepri
0
2
3
0.75
W
0
4
1
0.13
W
5
1
1
5.5
L
Hun Batz
L1-_-S-A-L-T
Hun Batz
0
3
2
0.33
L
4
1
1
4.5
W
Artemis
bacon8er3
Artemis
1
2
3
1.25
L
Yemoja
ySilverZz
Yemoja
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,888
Damage
22,896
35,727
Taken
37,068
13,484
Mitigated
18,679
11,495
Healing
14,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
AOKIGOD
Zeus
1,116
0
0
1,430
3,721
1,246
0
90
3,631
48,159
830
L
5,284
1,620
0
2,217
7,034
7,024
0
0
7,034
0
28,241
W
Poseidon
DENKOSEKKE
Poseidon
2,378
311
0
661
3,112
1,016
0
768
2,234
48,703
1,597
W
Khepri
Fasted9
Khepri
2,240
307
1,014
2,787
9,689
4,956
0
1,369
8,320
13,066
0
W
2,209
255
0
910
8,228
2,186
830
0
7,728
0
20,234
W
5,653
3,731
0
4,150
7,720
2,905
45
556
7,030
0
39,845
L
Hun Batz
L1-_-S-A-L-T
Hun Batz
3,405
834
0
3,512
9,911
3,616
0
845
9,066
0
31,927
L
9,813
5,879
0
3,397
8,711
3,119
0
2,214
6,497
0
31,692
W
Artemis
bacon8er3
Artemis
8,408
4,478
0
1,973
6,978
2,421
0
1,499
5,479
0
27,977
L
Yemoja
ySilverZz
Yemoja
3,278
1,516
1,698
2,408
7,691
3,674
0
1,469
6,222
18,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,840
Gold Earned
27,339
252
Minions Killed
301
0
Camps Cleared
0
946,761
Distance Traveled
870,355
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,213
690
118
13
0
190,327
0
L
Bellona
5,523
614
45
5
0
140,278
0
W
Poseidon
5,950
661
89
10
0
196,918
0
W
Khepri
4,958
551
19
2
0
180,733
1
W
Loki
4,758
529
27
3
0
190,656
0
W
Arachne
6,336
704
71
8
0
220,874
0
L
Hun Batz
4,808
534
62
7
0
214,911
1
L
Nut
5,318
591
47
5
0
171,490
0
W
Artemis
4,838
538
46
5
0
157,580
0
L
Yemoja
5,477
609
29
3
0
153,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role