Player Matchup

Janus
Janus
 
Janus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Alucard_Hesing
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
FUNNY-_-MAN-_-18
Danzaburou
Level 146
God Stats
6W - 7L
1,440 SR
Queue Stats
241W - 231L
1,468 Elo+
Solo
Terra
Terra
LokiAdon
Terra
Level 83
God Stats
1W - 3L
1,291 SR
Queue Stats
54W - 56L
1,457 Elo+
Party 2
Awilix
Awilix
Sage_Burner
Awilix
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 123L
1,486 Elo+
Party 1
Team Averages
Level 83
1,446 SR
1,482 Elo+

VS

Team Averages
Level 121
1,465 SR
1,468 Elo+
Merlin
Merlin
 
Merlin
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
I-lMerueml-l
Cthulhu
Level 142
God Stats
1W - 1L
1,261 SR
Queue Stats
108W - 106L
1,518 Elo+
Solo
Neith
Neith
Misspigeon
Neith
Level 76
God Stats
142W - 118L
1,503 SR
Queue Stats
150W - 138L
1,420 Elo+
Party 3
Cupid
Cupid
TanjiroKamado
Cupid
Level 67
God Stats
7W - 4L
1,559 SR
Queue Stats
85W - 89L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 0 / 0
5,301
482
2,610
4,611
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 8 / 0
4,607
419
2,298
10,785
4,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
FUNNY-_-MAN-_-18
Danzaburou
9
4 / 4 / 1
5,853
532
8,987
10,224
4,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Terra
LokiAdon
Terra
8
1 / 1 / 2
5,480
498
844
10,984
6,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Awilix
11
0 / 2 / 2
5,275
480
1,843
9,107
3,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 0 / 0
6,861
624
3,015
4,327
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
 
Ravana
12
2 / 0 / 1
6,461
587
3,073
5,644
2,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
I-lMerueml-l
Cthulhu
13
8 / 0 / 1
8,273
752
8,906
5,848
6,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
10
2 / 3 / 2
5,540
504
8,931
7,721
2,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 3 / 3
5,759
524
3,513
7,203
2,312
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
5
Kills
13
15
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
0
0
W
Merlin
 
Merlin
0
0
0
0
W
Ravana
 
Ravana
2
0
1
2.5
L
0
8
0
0
L
Danzaburou
FUNNY-_-MAN-_-18
Danzaburou
4
4
1
1.13
W
Cthulhu
I-lMerueml-l
Cthulhu
8
0
1
8.5
L
Terra
LokiAdon
Terra
1
1
2
2
W
Neith
2
3
2
1
L
Awilix
0
2
2
0.5
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,582
Damage
27,438
45,711
Taken
30,743
20,583
Mitigated
15,865
9,636
Healing
7,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,610
86
0
1,230
4,611
1,686
0
2,537
2,074
38,279
882
W
Merlin
 
Merlin
3,015
260
0
1,881
4,327
1,638
0
2,350
1,977
51,394
1,218
W
Ravana
 
Ravana
3,073
1,616
0
930
5,644
2,897
0
319
5,325
0
57,848
L
2,298
1,008
0
786
10,785
4,209
0
4,480
5,805
0
17,515
L
Danzaburou
FUNNY-_-MAN-_-18
Danzaburou
8,987
3,040
0
1,423
10,224
4,026
0
1,111
9,041
0
38,200
W
Cthulhu
I-lMerueml-l
Cthulhu
8,906
1,492
0
715
5,848
6,498
0
0
5,848
49,975
1,444
L
Terra
LokiAdon
Terra
844
175
1,979
3,173
10,984
6,809
0
404
10,534
13,013
0
W
Neith
8,931
3,916
0
1,588
7,721
2,520
70
555
7,166
0
31,773
L
Awilix
1,843
326
0
1,045
9,107
3,853
14
2,153
6,784
0
38,288
W
3,513
1,747
242
1,775
7,203
2,312
394
124
7,079
0
28,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,516
Gold Earned
32,894
222
Minions Killed
358
0
Camps Cleared
0
1,062,926
Distance Traveled
1,047,501
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,301
482
69
6
0
206,791
0
W
Merlin
6,861
624
95
9
0
195,377
1
W
Ravana
6,461
587
100
9
0
242,332
0
L
Chaac
4,607
419
30
3
0
209,075
0
L
Danzaburou
5,853
532
48
4
0
165,537
0
W
Cthulhu
8,273
752
90
8
0
225,156
1
L
Terra
5,480
498
15
1
0
235,583
0
W
Neith
5,540
504
23
2
0
196,025
4
L
Awilix
5,275
480
60
5
0
245,940
0
W
Cupid
5,759
524
50
5
0
188,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role