Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
MrSnugglepoo
Maui
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 45L
1,585 Elo+
Solo
Cthulhu
Cthulhu
PrinceTemptation
Cthulhu
Level 159
God Stats
5W - 8L
1,537 SR
Queue Stats
76W - 71L
1,627 Elo+
Party 2
Hun Batz
Hun Batz
RealBasqui
Hun Batz
Level 147
God Stats
2W - 1L
1,854 SR
Queue Stats
83W - 67L
1,665 Elo+
Solo
Agni
Agni
boris1964440
Agni
Level 173
God Stats
6W - 11L
1,458 SR
Queue Stats
398W - 365L
1,570 Elo+
Solo
Team Averages
Level 157
1,570 SR
1,589 Elo+

VS

Team Averages
Level 172
1,550 SR
1,580 Elo+
Artio
Artio
GasaiBreszzion
Artio
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 47L
1,541 Elo+
Solo
Nemesis
Nemesis
Nikelbag
Nemesis
Level 178
God Stats
0W - 3L
1,335 SR
Queue Stats
81W - 88L
1,592 Elo+
Party 1
Heimdallr
Heimdallr
Oreless
Heimdallr
Level 156
God Stats
15W - 14L
1,687 SR
Queue Stats
90W - 93L
1,592 Elo+
Party 1
Hera
Hera
UncleRandy67
Hera
Level 129
God Stats
1W - 1L
1,702 SR
Queue Stats
208W - 205L
1,556 Elo+
Solo
Merlin
Merlin
reddawg
Merlin
Level 244
God Stats
14W - 18L
1,527 SR
Queue Stats
662W - 652L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
2 / 0 / 2
7,057
588
6,130
6,414
5,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 4
6,141
512
4,108
9,035
6,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 0 / 2
7,931
661
5,974
11,074
9,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
RealBasqui
Hun Batz
14
4 / 1 / 3
7,140
595
3,964
9,652
4,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 3 / 3
7,489
624
7,154
7,836
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
5,396
450
1,535
6,649
4,433
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
Nikelbag
Nemesis
11
2 / 3 / 1
5,975
498
7,180
10,225
4,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
Oreless
Heimdallr
11
0 / 2 / 1
5,888
491
4,642
7,976
3,281
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
0 / 5 / 0
5,740
478
2,241
7,602
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
reddawg
Merlin
11
1 / 4 / 0
6,528
544
6,519
9,987
4,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
16
Kills
4
5
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
0
2
3
L
1
2
0
0.5
W
1
1
4
3
L
Nemesis
Nikelbag
Nemesis
2
3
1
0.83
L
Heimdallr
Oreless
Heimdallr
0
2
1
0.25
W
4
0
2
5
W
Hun Batz
RealBasqui
Hun Batz
4
1
3
5.5
L
0
5
0
0
W
5
3
3
2.17
L
Merlin
reddawg
Merlin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,330
Damage
22,117
44,011
Taken
42,439
28,565
Mitigated
19,406
11,419
Healing
10,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,130
689
0
1,830
6,414
5,453
0
731
5,683
40,409
1,488
L
1,535
250
111
2,029
6,649
4,433
0
3,825
2,541
9,356
0
W
4,108
1,798
0
2,738
9,035
6,535
0
831
8,182
28,050
15,352
L
Nemesis
Nikelbag
Nemesis
7,180
3,282
0
3,712
10,225
4,108
0
3,783
6,359
0
40,053
L
Heimdallr
Oreless
Heimdallr
4,642
2,351
0
2,162
7,976
3,281
0
4,442
3,207
0
45,510
W
5,974
605
52
3,234
11,074
9,450
0
5,988
5,086
54,224
1,372
W
Hun Batz
RealBasqui
Hun Batz
3,964
1,682
0
1,214
9,652
4,384
0
821
8,793
0
57,931
L
2,241
588
0
500
7,602
3,126
0
4,458
3,092
42,070
0
W
7,154
924
0
2,351
7,836
2,743
58
1,634
6,076
51,060
1,899
L
Merlin
reddawg
Merlin
6,519
1,262
0
2,151
9,987
4,458
0
4,998
4,447
44,721
508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,758
Gold Earned
29,527
444
Minions Killed
348
0
Camps Cleared
0
1,255,789
Distance Traveled
1,102,065
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,057
588
81
7
0
270,725
0
L
Artio
5,396
450
15
1
0
176,531
0
W
Maui
6,141
512
67
6
0
255,247
5
L
Nemesis
5,975
498
68
6
0
280,783
0
L
Heimdallr
5,888
491
85
7
0
217,879
0
W
Cthulhu
7,931
661
121
10
0
246,270
2
W
Hun Batz
7,140
595
88
7
0
266,736
0
L
Hera
5,740
478
85
7
0
220,604
4
W
Agni
7,489
624
87
7
0
216,811
0
L
Merlin
6,528
544
95
8
0
206,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role