Player Matchup

Thor
Thor
 
Thor
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
SauceBoss01
Charybdis
Level 137
God Stats
0W - 2L
1,264 SR
Queue Stats
124W - 120L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
Treecostumes
Danzaburou
Level 68
God Stats
3W - 5L
1,451 SR
Queue Stats
145W - 146L
1,608 Elo+
Solo
He Bo
He Bo
Vaporytomcat
He Bo
Level 159
God Stats
0W - 1L
1,321 SR
Queue Stats
27W - 28L
1,472 Elo+
Solo
Cabrakan
Cabrakan
Yeroc68
Cabrakan
Level 107
God Stats
3W - 5L
1,452 SR
Queue Stats
155W - 146L
1,544 Elo+
Party 1
Team Averages
Level 121
1,398 SR
1,535 Elo+

VS

Team Averages
Level 122
1,499 SR
1,578 Elo+
Ullr
Ullr
 
Ullr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GunnerGetsMoney
Danzaburou
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 40L
1,711 Elo+
Solo
Yu Huang
Yu Huang
RulerOfLemmings
Yu Huang
Level 146
God Stats
1W - 1L
1,285 SR
Queue Stats
88W - 83L
1,586 Elo+
Solo
Nike
Nike
sirTEAbaginses
Nike
Level 69
God Stats
2W - 0L
1,711 SR
Queue Stats
271W - 276L
1,543 Elo+
Solo
Chernobog
Chernobog
theWARDen2569
Chernobog
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 71L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
4 / 5 / 4
7,710
771
8,350
8,760
3,905
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
SauceBoss01
Charybdis
15
6 / 2 / 4
8,217
822
9,444
7,414
3,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Treecostumes
Danzaburou
13
0 / 6 / 9
7,062
706
7,170
10,952
4,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
2 / 5 / 8
7,518
752
9,628
10,484
3,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Yeroc68
Cabrakan
12
1 / 5 / 5
7,377
738
4,533
10,512
12,541
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
1 / 4 / 13
8,309
831
6,401
10,912
4,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
GunnerGetsMoney
Danzaburou
14
3 / 3 / 12
8,889
889
7,062
8,974
3,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
18
11 / 1 / 8
10,565
1,057
11,463
7,730
3,661
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 5 / 14
8,599
860
9,296
14,986
12,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
theWARDen2569
Chernobog
17
6 / 2 / 12
9,533
953
11,373
7,853
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
82
13
Kills
23
23
Deaths
15
30
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
5
4
1.2
W
Ullr
 
Ullr
1
4
13
1.88
W
Danzaburou
GunnerGetsMoney
Danzaburou
3
3
12
3
W
Yu Huang
11
1
8
15
L
Charybdis
SauceBoss01
Charybdis
6
2
4
4
L
Danzaburou
Treecostumes
Danzaburou
0
6
9
0.75
L
2
5
8
1.2
L
Cabrakan
Yeroc68
Cabrakan
1
5
5
0.7
W
2
5
14
1.8
W
Chernobog
theWARDen2569
Chernobog
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,125
Damage
45,595
48,122
Taken
50,455
27,961
Mitigated
28,811
8,723
Healing
13,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,350
128
910
309
8,760
3,905
0
2,978
5,782
0
14,841
W
Ullr
 
Ullr
6,401
1,603
616
822
10,912
4,759
68
3,436
7,346
281
14,995
W
Danzaburou
GunnerGetsMoney
Danzaburou
7,062
845
2,212
1,982
8,974
3,960
1,487
2,624
6,222
0
12,865
W
Yu Huang
11,463
843
690
2,172
7,730
3,661
2,048
1,746
5,898
30,013
0
L
Charybdis
SauceBoss01
Charybdis
9,444
3,705
317
1,927
7,414
3,074
0
2,439
4,975
0
20,440
L
Danzaburou
Treecostumes
Danzaburou
7,170
1,176
679
1,082
10,952
4,685
0
2,732
8,220
0
17,790
L
9,628
322
765
1,982
10,484
3,756
0
2,748
7,736
17,499
0
L
Cabrakan
Yeroc68
Cabrakan
4,533
898
9
743
10,512
12,541
0
3,849
6,663
6,926
0
W
9,296
256
666
3,079
14,986
12,945
54
4,567
10,231
3,431
12,731
W
Chernobog
theWARDen2569
Chernobog
11,373
6,978
0
1,670
7,853
3,486
2,126
1,146
6,597
0
25,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,884
Gold Earned
45,895
107
Minions Killed
137
0
Camps Cleared
0
835,251
Distance Traveled
967,902
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,710
771
16
2
0
169,030
0
W
Ullr
8,309
831
20
2
0
173,218
0
W
Danzaburou
8,889
889
13
1
0
204,253
0
W
Yu Huang
10,565
1,057
45
5
0
218,928
0
L
Charybdis
8,217
822
36
4
0
172,089
0
L
Danzaburou
7,062
706
25
3
0
143,510
0
L
He Bo
7,518
752
25
3
0
175,479
0
L
Cabrakan
7,377
738
5
1
0
175,143
0
W
Nike
8,599
860
22
2
0
180,357
0
W
Chernobog
9,533
953
37
4
0
191,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role