Player Matchup

Ares
Ares
 
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Mc_Greggor_
Jing Wei
Level 126
God Stats
3W - 0L
1,870 SR
Queue Stats
389W - 375L
1,499 Elo+
Party 1
Persephone
Persephone
one-eye-gizmo1
Persephone
Level 49
God Stats
1W - 1L
1,494 SR
Queue Stats
40W - 35L
1,454 Elo+
Solo
Team Averages
Level 111
1,621 SR
1,485 Elo+

VS

Team Averages
Level 137
1,400 SR
1,420 Elo+
Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BOOGIEMAN416
Artio
Level 142
God Stats
0W - 3L
1,341 SR
Queue Stats
130W - 143L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
Chronic-Rocco-
Baron Samedi
Level 109
God Stats
5W - 8L
1,358 SR
Queue Stats
29W - 43L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
3 / 3 / 5
11,193
700
13,199
17,767
15,746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
Mc_Greggor_
Jing Wei
18
4 / 1 / 4
11,967
748
13,104
14,291
5,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
one-eye-gizmo1
Persephone
17
3 / 6 / 5
11,684
730
15,368
11,598
4,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
4 / 2 / 5
10,727
670
9,290
19,733
19,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 5 / 6
9,880
618
8,884
21,758
24,613
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
Chronic-Rocco-
Baron Samedi
17
5 / 3 / 3
11,805
738
16,172
13,654
8,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
10
Kills
10
10
Deaths
10
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
3
5
1.83
L
Horus
 
Horus
4
2
5
3.25
L
1
5
6
0.8
L
Baron Samedi
Chronic-Rocco-
Baron Samedi
5
3
3
2.17
W
Jing Wei
Mc_Greggor_
Jing Wei
4
1
4
6
W
Persephone
one-eye-gizmo1
Persephone
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,671
Damage
34,346
43,656
Taken
55,145
25,700
Mitigated
52,152
9,600
Healing
19,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
13,199
698
0
4,641
17,767
15,746
0
11,322
4,976
24,820
1,560
L
Horus
 
Horus
9,290
5,556
2,694
6,962
19,733
19,139
47
9,831
9,841
0
32,276
L
8,884
1,101
292
4,604
21,758
24,613
390
10,953
10,759
30,056
0
L
Baron Samedi
Chronic-Rocco-
Baron Samedi
16,172
1,536
1,376
3,222
13,654
8,400
769
7,227
6,357
46,371
1,858
W
Jing Wei
Mc_Greggor_
Jing Wei
13,104
10,215
0
3,997
14,291
5,498
2,474
5,015
8,825
0
63,640
W
Persephone
one-eye-gizmo1
Persephone
15,368
1,539
0
962
11,598
4,456
492
5,377
5,461
55,034
546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,844
Gold Earned
32,412
203
Minions Killed
177
0
Camps Cleared
0
840,082
Distance Traveled
842,659
23
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,193
700
29
2
0
298,907
9
L
Horus
10,727
670
41
3
0
317,801
0
L
Artio
9,880
618
47
3
0
272,617
0
L
Baron Samedi
11,805
738
89
6
0
252,241
4
W
Jing Wei
11,967
748
104
7
0
273,519
9
W
Persephone
11,684
730
70
4
0
267,656
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role