Player Matchup

Surtr
Surtr
Cvsxr
Surtr
Level 177
God Stats
2W - 2L
1,395 SR
Queue Stats
66W - 59L
1,557 Elo+
Solo
Ares
Ares
Meowlupus123
Ares
Level 104
God Stats
2W - 4L
1,715 SR
Queue Stats
62W - 45L
1,507 Elo+
Party 1
Nemesis
Nemesis
SILENTKILLER415
Nemesis
Level 129
God Stats
15W - 18L
1,474 SR
Queue Stats
91W - 80L
1,512 Elo+
Solo
Nut
Nut
infernoleo03
Nut
Level 159
God Stats
25W - 34L
1,317 SR
Queue Stats
293W - 276L
1,532 Elo+
Solo
Zeus
Zeus
xdreadx012
Zeus
Level 63
God Stats
9W - 0L
1,731 SR
Queue Stats
28W - 15L
1,549 Elo+
Party 1
Team Averages
Level 126
1,527 SR
1,531 Elo+

VS

Team Averages
Level 132
1,639 SR
1,530 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
BenderTheScrub
Nut
Level 52
God Stats
0W - 1L
1,874 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Awilix
Awilix
CoruptedFrenchy
Awilix
Level 149
God Stats
9W - 15L
1,464 SR
Queue Stats
132W - 127L
1,528 Elo+
Solo
Artio
Artio
Squirtle3234
Artio
Level 103
God Stats
43W - 19L
1,717 SR
Queue Stats
164W - 132L
1,598 Elo+
Solo
Ah Puch
Ah Puch
UnrealMarley
Ah Puch
Level 167
God Stats
4W - 3L
1,641 SR
Queue Stats
164W - 158L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Cvsxr
Surtr
12
5 / 0 / 0
7,470
679
10,155
11,086
6,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 0 / 3
6,228
566
4,314
7,347
7,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

13
1 / 2 / 2
6,717
611
5,018
8,626
3,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

11
2 / 0 / 3
6,499
591
5,784
5,491
2,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
5 / 1 / 1
6,551
596
9,175
5,625
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
2 / 0 / 0
5,990
545
5,461
11,509
8,278
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 4 / 0
4,815
438
1,825
6,887
2,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 3 / 3
5,302
482
4,370
9,388
3,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 4 / 0
5,573
507
5,421
12,140
8,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
UnrealMarley
Ah Puch
9
0 / 3 / 2
5,443
495
2,340
7,502
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
14
Kills
3
3
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
2
0
0
2
L
0
4
0
0
L
0
3
3
0.5
W
Surtr
Cvsxr
Surtr
5
0
0
5
W
1
0
3
2.5
W
1
2
2
1
L
1
4
0
0.25
L
Ah Puch
UnrealMarley
Ah Puch
0
3
2
0.33
W
2
0
3
3.5
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,446
Damage
19,417
38,175
Taken
47,426
23,108
Mitigated
24,768
11,077
Healing
11,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
5,461
518
0
1,410
11,509
8,278
0
4,075
7,434
19,919
1,622
L
1,825
1,207
0
1,215
6,887
2,233
0
2,361
4,526
0
25,075
L
4,370
1,666
0
3,426
9,388
3,180
0
1,958
7,344
0
33,843
W
Surtr
Cvsxr
Surtr
10,155
4,228
0
4,439
11,086
6,993
57
4,064
6,335
1,631
49,852
W
4,314
362
0
2,113
7,347
7,595
355
2,410
4,937
14,734
1,447
W
5,018
1,444
0
633
8,626
3,744
0
1,387
7,116
0
60,324
L
5,421
477
40
4,278
12,140
8,607
0
1,173
10,288
34,730
0
L
Ah Puch
UnrealMarley
Ah Puch
2,340
0
0
1,574
7,502
2,470
0
4,778
2,724
38,936
0
W
5,784
3,344
0
1,929
5,491
2,599
939
648
4,843
0
57,525
W
9,175
1,345
0
1,963
5,625
2,177
673
3,170
2,415
48,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,465
Gold Earned
27,123
374
Minions Killed
291
0
Camps Cleared
0
1,095,674
Distance Traveled
1,064,041
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,990
545
25
2
0
212,052
0
L
Nut
4,815
438
60
5
0
196,765
0
L
Awilix
5,302
482
68
6
0
254,467
1
W
Surtr
7,470
679
85
8
0
209,988
1
W
Ares
6,228
566
20
2
0
234,899
2
W
Nemesis
6,717
611
100
9
0
260,933
0
L
Artio
5,573
507
71
6
0
205,594
6
L
Ah Puch
5,443
495
67
6
0
195,163
0
W
Nut
6,499
591
81
7
0
183,249
2
W
Zeus
6,551
596
88
8
0
206,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role