Player Matchup

Izanami
Izanami
 
Izanami
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BrRoses
Anubis
Level 66
God Stats
35W - 22L
1,576 SR
Queue Stats
170W - 182L
1,431 Elo+
Solo
Cthulhu
Cthulhu
DrierMonkey109
Cthulhu
Level 55
God Stats
3W - 1L
1,225 SR
Queue Stats
23W - 21L
1,408 Elo+
Solo
Ratatoskr
Ratatoskr
Paverthebull20
Ratatoskr
Level 88
God Stats
8W - 9L
1,354 SR
Queue Stats
152W - 144L
1,497 Elo+
Solo
Heimdallr
Heimdallr
xCKlader
Heimdallr
Level 40
God Stats
3W - 0L
1,500 SR
Queue Stats
164W - 131L
1,452 Elo+
Solo
Team Averages
Level 74
1,431 SR
1,458 Elo+

VS

Team Averages
Level 64
1,457 SR
1,371 Elo+
Ymir
Ymir
EricGolfGod
Ymir
Level 62
God Stats
62W - 49L
1,547 SR
Queue Stats
93W - 97L
1,467 Elo+
Solo
Tiamat
Tiamat
FoldedTape
Tiamat
Level 47
God Stats
12W - 12L
1,422 SR
Queue Stats
355W - 378L
1,412 Elo+
Solo
Danzaburou
Danzaburou
JDOT GAMBINO
Danzaburou
Level 42
God Stats
1W - 4L
1,375 SR
Queue Stats
5W - 14L
1,233 Elo+
Party 1
Loki
Loki
LusciousLucien
Loki
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,407 Elo+
Solo
Skadi
Skadi
ZOEHITTA083
Skadi
Level 59
God Stats
5W - 8L
1,442 SR
Queue Stats
74W - 82L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 1 / 2
8,592
614
6,769
8,869
3,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
BrRoses
Anubis
14
6 / 0 / 0
8,702
622
5,579
5,305
2,662
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 2 / 3
6,672
477
5,248
9,261
7,442
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ratatoskr
Paverthebull20
Ratatoskr
15
3 / 0 / 9
8,188
585
4,319
8,918
3,558
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
xCKlader
Heimdallr
12
5 / 1 / 3
7,714
551
10,494
9,413
3,876
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
6,479
463
4,230
13,339
10,301
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
FoldedTape
Tiamat
12
0 / 4 / 0
6,502
464
3,657
7,563
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
JDOT GAMBINO
Danzaburou
10
1 / 5 / 2
6,351
454
5,049
10,367
3,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 3 / 0
5,414
387
2,328
7,630
2,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 4 / 0
7,426
530
5,588
9,940
3,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
18
Kills
4
4
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
2
4
W
Anubis
BrRoses
Anubis
6
0
0
6
W
1
2
3
1.25
L
2
2
1
1.25
L
Tiamat
FoldedTape
Tiamat
0
4
0
0
L
Danzaburou
JDOT GAMBINO
Danzaburou
1
5
2
0.4
L
0
3
0
0
W
Ratatoskr
Paverthebull20
Ratatoskr
3
0
9
7.5
L
1
4
0
0.25
W
Heimdallr
xCKlader
Heimdallr
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,409
Damage
20,852
41,766
Taken
48,839
21,335
Mitigated
23,638
17,396
Healing
9,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,769
3,946
0
3,650
8,869
3,797
505
571
8,298
0
71,456
W
Anubis
BrRoses
Anubis
5,579
0
0
3,454
5,305
2,662
215
2,054
3,251
52,261
3,132
W
5,248
454
145
1,218
9,261
7,442
30
1,718
7,543
28,901
1,909
L
4,230
500
0
3,130
13,339
10,301
187
3,839
9,500
36,550
0
L
Tiamat
FoldedTape
Tiamat
3,657
652
0
1,444
7,563
4,042
0
2,361
5,202
41,787
0
L
Danzaburou
JDOT GAMBINO
Danzaburou
5,049
2,542
0
2,113
10,367
3,728
0
2,369
7,998
0
28,964
L
2,328
402
0
2,347
7,630
2,295
0
1,045
6,585
0
27,867
W
Ratatoskr
Paverthebull20
Ratatoskr
4,319
991
0
5,470
8,918
3,558
0
1,313
7,605
0
71,091
L
5,588
2,369
0
477
9,940
3,272
364
1,082
8,858
0
55,504
W
Heimdallr
xCKlader
Heimdallr
10,494
5,673
0
3,459
9,413
3,876
2,740
2,231
7,182
0
47,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,868
Gold Earned
32,172
443
Minions Killed
325
0
Camps Cleared
0
1,282,874
Distance Traveled
1,286,565
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,592
614
120
9
0
231,057
10
W
Anubis
8,702
622
105
8
0
251,372
6
W
Cthulhu
6,672
477
51
4
0
236,313
0
L
Ymir
6,479
463
44
3
0
301,635
0
L
Tiamat
6,502
464
83
6
0
218,096
2
L
Danzaburou
6,351
454
50
4
0
282,751
0
L
Loki
5,414
387
51
4
0
235,844
0
W
Ratatoskr
8,188
585
107
8
0
310,865
0
L
Skadi
7,426
530
97
7
0
248,239
0
W
Heimdallr
7,714
551
60
4
0
253,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role