Player Matchup

Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Gold III
ANTIxAdreus
Martichoras
Gold III
Level 149
God Stats
3W - 4L
1,410 SR
Queue Stats
397W - 400L
1,307 MMR
Solo
Kukulkan
Kukulkan
Silver III
I am the Faunz
Kukulkan
Silver III
Level 144
God Stats
9W - 5L
1,637 SR
Queue Stats
14W - 10L
1,423 MMR
Party 2
Cthulhu
Cthulhu
Gold V
Stårlight
Cthulhu
Gold V
Level 237
God Stats
25W - 20L
1,504 SR
Queue Stats
505W - 514L
1,316 MMR
Solo
Achilles
Achilles
Gold V
oMicki
Achilles
Gold V
Level 122
God Stats
2W - 1L
1,195 SR
Queue Stats
53W - 54L
1,279 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 155
1,449 SR
1,365 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,560 SR
1,330 MMR
Da Ji
Da Ji
Bronze III
Calesiarrine
Da Ji
Bronze III
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,354 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
EmiLeo3113
Gilgamesh
Silver I
Level 68
God Stats
7W - 6L
1,683 SR
Queue Stats
320W - 336L
1,304 MMR
Solo
Charon
Charon
Gold IV
JetForceGemini
Charon
Gold IV
Level 108
God Stats
17W - 16L
1,713 SR
Queue Stats
428W - 436L
1,300 MMR
Solo
Nut
Nut
Gold V
Phhiz
Nut
Gold V
Level 146
God Stats
6W - 8L
1,206 SR
Queue Stats
58W - 64L
1,275 MMR
Party 1
Agni
Agni
Gold V
tammys lover69
Agni
Gold V
Level 152
God Stats
15W - 15L
1,700 SR
Queue Stats
46W - 50L
1,418 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 2 / 1
4,597
657
1,959
6,111
2,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Martichoras
ANTIxAdreus
Martichoras
9
0 / 0 / 0
4,284
612
1,382
3,632
1,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
8
0 / 1 / 2
4,547
650
1,162
2,079
799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
Stårlight
Cthulhu
8
1 / 0 / 1
4,437
634
1,310
3,566
2,256
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
oMicki
Achilles
9
1 / 1 / 0
4,985
712
4,164
6,581
3,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bans
AwilixOdinAthenaBake Kujira

VS

Bans
ThanatosLancelotAresCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 3 / 2
4,569
653
2,622
6,215
2,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilgamesh
EmiLeo3113
Gilgamesh
10
2 / 1 / 0
5,638
805
2,796
7,830
4,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 1 / 2
4,381
626
1,354
5,776
3,716
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nut
Phhiz
Nut
9
0 / 0 / 0
4,698
671
2,245
2,701
866
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 1
4,632
662
1,610
2,416
709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
4
Kills
4
4
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
2
1
1.25
W
Martichoras
ANTIxAdreus
Martichoras
0
0
0
0
L
2
3
2
1
L
Gilgamesh
EmiLeo3113
Gilgamesh
2
1
0
2
W
Kukulkan
0
1
2
1
L
0
1
2
1
L
Nut
Phhiz
Nut
0
0
0
0
W
Cthulhu
Stårlight
Cthulhu
1
0
1
1.5
W
Achilles
oMicki
Achilles
1
1
0
1
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,977
Damage
10,627
21,969
Taken
24,938
9,885
Mitigated
11,630
9,074
Healing
7,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,959
256
0
3,221
6,111
2,240
0
624
5,487
0
30,566
W
Martichoras
ANTIxAdreus
Martichoras
1,382
271
0
1,093
3,632
1,367
0
645
2,987
0
31,227
L
2,622
478
0
2,324
6,215
2,319
0
209
5,971
0
19,179
L
Gilgamesh
EmiLeo3113
Gilgamesh
2,796
514
0
1,469
7,830
4,020
0
39
7,201
0
37,786
W
Kukulkan
1,162
81
0
0
2,079
799
0
870
1,209
28,766
0
L
1,354
245
0
1,049
5,776
3,716
0
1,484
4,292
11,590
0
L
Nut
Phhiz
Nut
2,245
1,321
0
1,874
2,701
866
0
276
2,425
0
35,163
W
Cthulhu
Stårlight
Cthulhu
1,310
158
0
1,585
3,566
2,256
0
825
2,741
14,786
0
W
Achilles
oMicki
Achilles
4,164
886
0
3,175
6,581
3,223
0
0
6,581
39
29,350
L
1,610
0
0
500
2,416
709
0
503
1,913
34,980
843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,850
Gold Earned
23,918
252
Minions Killed
262
0
Camps Cleared
0
754,983
Distance Traveled
774,708
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,597
657
54
8
0
172,439
0
W
Martichoras
4,284
612
50
7
0
136,252
0
L
Da Ji
4,569
653
33
5
0
146,468
2
L
Gilgamesh
5,638
805
70
10
0
173,338
0
W
Kukulkan
4,547
650
64
9
0
129,631
0
L
Charon
4,381
626
19
3
0
161,587
0
L
Nut
4,698
671
69
10
0
129,491
0
W
Cthulhu
4,437
634
27
4
0
175,800
3
W
Achilles
4,985
712
57
8
0
140,861
0
L
Agni
4,632
662
71
10
0
163,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role