Player Matchup

Charon
Charon
 
Charon
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Adrxmalech
Tiamat
Level 82
God Stats
0W - 1L
1,157 SR
Queue Stats
0W - 2L
1,205 Elo+
Party 1
King Arthur
King Arthur
GhettoGodJu
King Arthur
Level 126
God Stats
0W - 1L
1,413 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
RetroTam
Ne Zha
Level 106
God Stats
3W - 2L
1,572 SR
Queue Stats
116W - 114L
1,553 Elo+
Solo
Camazotz
Camazotz
ThickiMinaj
Camazotz
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 80L
1,496 Elo+
Party 2
Team Averages
Level 125
1,428 SR
1,451 Elo+

VS

Team Averages
Level 130
1,524 SR
1,559 Elo+
Nu Wa
Nu Wa
Observant-_-
Nu Wa
Level 158
God Stats
1W - 0L
1,738 SR
Queue Stats
11W - 7L
1,627 Elo+
Party 3
He Bo
He Bo
Peace Kloud
He Bo
Level 162
God Stats
2W - 3L
1,207 SR
Queue Stats
186W - 196L
1,525 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ScribeJackson
Ah Muzen Cab
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 44L
1,480 Elo+
Party 4
Zhong Kui
Zhong Kui
SoullWasTaken
Zhong Kui
Level 119
God Stats
1W - 0L
1,694 SR
Queue Stats
8W - 3L
1,683 Elo+
Party 3
Hercules
Hercules
creshas
Hercules
Level 87
God Stats
3W - 1L
1,480 SR
Queue Stats
64W - 68L
1,481 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
16
3 / 5 / 7
9,429
943
12,870
13,918
12,647
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Adrxmalech
Tiamat
13
1 / 6 / 8
7,861
786
8,645
11,963
7,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
GhettoGodJu
King Arthur
10
1 / 11 / 3
6,880
688
6,409
17,878
13,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
RetroTam
Ne Zha
13
6 / 9 / 3
8,775
878
8,335
14,484
7,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Camazotz
ThickiMinaj
Camazotz
14
1 / 7 / 6
7,851
785
9,434
18,823
15,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 22
10,033
1,003
15,006
6,555
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 24
9,339
934
9,917
7,181
3,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
ScribeJackson
Ah Muzen Cab
16
8 / 4 / 24
10,159
1,016
18,932
13,672
6,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
SoullWasTaken
Zhong Kui
17
9 / 2 / 19
10,482
1,048
16,341
14,646
15,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
creshas
Hercules
16
8 / 2 / 21
9,607
961
12,297
15,400
16,933
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
148
12
Kills
38
38
Deaths
12
27
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
3
5
7
1.3
L
Tiamat
Adrxmalech
Tiamat
1
6
8
0.83
L
King Arthur
GhettoGodJu
King Arthur
1
11
3
0.23
W
9
2
22
10
W
4
2
24
8
L
Ne Zha
RetroTam
Ne Zha
6
9
3
0.83
W
Ah Muzen Cab
ScribeJackson
Ah Muzen Cab
8
4
24
5
W
Zhong Kui
SoullWasTaken
Zhong Kui
9
2
19
9.25
L
Camazotz
ThickiMinaj
Camazotz
1
7
6
0.57
W
Hercules
creshas
Hercules
8
2
21
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,693
Damage
72,493
77,066
Taken
57,454
57,334
Mitigated
44,635
12,858
Healing
22,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
12,870
1,504
184
2,177
13,918
12,647
0
8,190
5,413
31,598
0
L
Tiamat
Adrxmalech
Tiamat
8,645
200
0
2,470
11,963
7,710
0
5,914
5,719
18,608
0
L
King Arthur
GhettoGodJu
King Arthur
6,409
360
0
111
17,878
13,937
0
9,394
8,196
0
11,687
W
15,006
5,107
1,283
2,576
6,555
2,692
1,993
3,241
3,179
23,656
1,146
W
9,917
1,228
1,332
1,347
7,181
3,294
1,244
3,282
3,857
22,482
0
L
Ne Zha
RetroTam
Ne Zha
8,335
836
298
1,141
14,484
7,253
0
6,996
7,108
0
16,709
W
Ah Muzen Cab
ScribeJackson
Ah Muzen Cab
18,932
10,863
1,029
3,515
13,672
6,303
2,544
3,928
9,399
0
39,874
W
Zhong Kui
SoullWasTaken
Zhong Kui
16,341
2,052
381
4,956
14,646
15,413
1,576
4,919
9,514
23,305
0
L
Camazotz
ThickiMinaj
Camazotz
9,434
1,488
1,254
5,223
18,823
15,787
0
8,659
9,798
0
13,042
W
Hercules
creshas
Hercules
12,297
4,308
531
5,269
15,400
16,933
221
6,145
8,916
0
16,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,796
Gold Earned
49,620
97
Minions Killed
119
0
Camps Cleared
0
840,200
Distance Traveled
1,006,262
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,429
943
37
4
0
181,006
0
L
Tiamat
7,861
786
23
2
0
164,495
0
L
King Arthur
6,880
688
9
1
0
141,337
0
W
Nu Wa
10,033
1,003
27
3
0
186,510
2
W
He Bo
9,339
934
22
2
0
197,519
0
L
Ne Zha
8,775
878
6
1
0
166,915
0
W
Ah Muzen Cab
10,159
1,016
39
4
0
192,734
0
W
Zhong Kui
10,482
1,048
22
2
0
216,020
0
L
Camazotz
7,851
785
22
2
0
186,447
0
W
Hercules
9,607
961
9
1
0
213,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role