Player Matchup

Morgan Le Fay
Morgan Le Fay
EcthulhuN1
Morgan Le Fay
Level 127
God Stats
2W - 2L
1,455 SR
Queue Stats
392W - 385L
1,460 Elo+
Solo
Terra
Terra
Kanjiic
Terra
Level 63
God Stats
9W - 0L
1,561 SR
Queue Stats
61W - 50L
1,436 Elo+
Party 3
Sylvanus
Sylvanus
Trollerr20
Sylvanus
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 140L
1,401 Elo+
Party 3
Cthulhu
Cthulhu
XD_LiamAN
Cthulhu
Level 80
God Stats
10W - 4L
1,607 SR
Queue Stats
37W - 27L
1,476 Elo+
Party 1
Tsukuyomi
Tsukuyomi
francoisstoki
Tsukuyomi
Level 123
God Stats
19W - 9L
1,500 SR
Queue Stats
254W - 245L
1,469 Elo+
Party 1
Team Averages
Level 103
1,525 SR
1,449 Elo+

VS

Team Averages
Level 120
1,375 SR
1,431 Elo+
Eset
Eset
 
Eset
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Just_Parry
Arachne
Level 140
God Stats
0W - 1L
1,313 SR
Queue Stats
93W - 91L
1,410 Elo+
Party 2
Anhur
Anhur
Nat23Twiz
Anhur
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 40L
1,396 Elo+
Party 2
Surtr
Surtr
Spontaneous_Nut
Surtr
Level 107
God Stats
0W - 2L
1,260 SR
Queue Stats
40W - 33L
1,433 Elo+
Party 2
Ares
Ares
Venomous_Pyro_
Ares
Level 108
God Stats
3W - 4L
1,302 SR
Queue Stats
77W - 72L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EcthulhuN1
Morgan Le Fay
10
0 / 1 / 0
5,806
581
3,201
3,850
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Kanjiic
Terra
10
1 / 0 / 4
6,297
630
2,646
7,174
4,809
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
Trollerr20
Sylvanus
11
4 / 0 / 2
6,595
660
6,376
4,593
2,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
XD_LiamAN
Cthulhu
12
2 / 0 / 1
7,218
722
4,565
4,357
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
francoisstoki
Tsukuyomi
12
1 / 1 / 1
6,076
608
3,158
9,469
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
1 / 0 / 1
5,889
589
2,246
3,571
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Just_Parry
Arachne
10
1 / 1 / 1
5,408
541
3,502
9,646
3,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anhur
Nat23Twiz
Anhur
8
0 / 3 / 0
4,738
474
2,832
6,466
2,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
5,054
505
3,022
10,107
6,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 1 / 2
5,103
510
1,720
6,971
5,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
8
Kills
2
2
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
0
1
1.5
W
Morgan Le Fay
EcthulhuN1
Morgan Le Fay
0
1
0
0
L
Arachne
Just_Parry
Arachne
1
1
1
1.5
W
Terra
Kanjiic
Terra
1
0
4
3
L
Anhur
Nat23Twiz
Anhur
0
3
0
0
L
0
3
0
0
W
Sylvanus
Trollerr20
Sylvanus
4
0
2
5
L
0
1
2
1
W
Cthulhu
XD_LiamAN
Cthulhu
2
0
1
2.5
W
Tsukuyomi
francoisstoki
Tsukuyomi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,946
Damage
13,322
29,443
Taken
36,761
15,694
Mitigated
18,345
11,691
Healing
11,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
2,246
141
102
1,081
3,571
1,405
0
1,302
2,269
44,373
0
W
Morgan Le Fay
EcthulhuN1
Morgan Le Fay
3,201
39
0
679
3,850
1,466
0
861
2,851
45,029
911
L
Arachne
Just_Parry
Arachne
3,502
2,724
0
4,235
9,646
3,601
0
2,891
6,707
0
38,481
W
Terra
Kanjiic
Terra
2,646
145
274
1,846
7,174
4,809
0
1,253
5,881
13,877
2,630
L
Anhur
Nat23Twiz
Anhur
2,832
1,497
0
1,287
6,466
2,066
0
4,053
2,413
0
28,097
L
3,022
1,080
0
2,262
10,107
6,230
0
3,618
6,029
280
32,196
W
Sylvanus
Trollerr20
Sylvanus
6,376
3,205
258
1,936
4,593
2,412
325
76
4,473
45,358
10,682
L
1,720
133
0
2,496
6,971
5,043
0
3,438
3,533
12,118
0
W
Cthulhu
XD_LiamAN
Cthulhu
4,565
567
0
1,000
4,357
3,559
64
21
3,983
40,065
3,095
W
Tsukuyomi
francoisstoki
Tsukuyomi
3,158
707
0
5,698
9,469
3,448
0
1,470
7,829
0
44,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,992
Gold Earned
26,192
386
Minions Killed
286
0
Camps Cleared
0
1,069,847
Distance Traveled
1,008,130
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,889
589
101
10
0
205,068
0
W
Morgan Le Fay
5,806
581
81
8
0
210,666
0
L
Arachne
5,408
541
63
6
0
238,973
2
W
Terra
6,297
630
22
2
0
231,864
2
L
Anhur
4,738
474
48
5
0
155,311
0
L
Surtr
5,054
505
53
5
0
194,421
0
W
Sylvanus
6,595
660
93
9
0
184,486
0
L
Ares
5,103
510
21
2
0
214,357
6
W
Cthulhu
7,218
722
104
10
0
198,461
2
W
Tsukuyomi
6,076
608
86
9
0
244,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role