Player Matchup

Sol
Sol
Mustakrak
Sol
Level 68
God Stats
1W - 4L
1,337 SR
Queue Stats
33W - 37L
1,464 Elo+
Solo
Nike
Nike
Nicole1213T
Nike
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 22L
1,254 Elo+
Solo
Thanatos
Thanatos
ag120
Thanatos
Level 102
God Stats
6W - 3L
1,808 SR
Queue Stats
19W - 15L
1,610 Elo+
Solo
Team Averages
Level 78
1,548 SR
1,443 Elo+

VS

Team Averages
Level 78
1,462 SR
1,294 Elo+
Cthulhu
Cthulhu
MarkLegacy
Cthulhu
Level 40
God Stats
4W - 9L
1,394 SR
Queue Stats
6W - 12L
1,273 Elo+
Solo
Baron Samedi
Baron Samedi
VORONELLO
Baron Samedi
Level 122
God Stats
30W - 30L
1,494 SR
Queue Stats
54W - 65L
1,406 Elo+
Solo
Ne Zha
Ne Zha
imotheph
Ne Zha
Level 71
God Stats
5W - 2L
1,500 SR
Queue Stats
81W - 94L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 3
11,039
613
12,478
20,283
7,595
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 4 / 0
10,058
559
4,182
15,138
6,351
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
ag120
Thanatos
17
3 / 6 / 1
10,953
609
11,029
17,987
8,403
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MarkLegacy
Cthulhu
18
6 / 0 / 5
12,723
707
19,418
19,328
24,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
VORONELLO
Baron Samedi
18
3 / 1 / 8
12,832
713
15,957
13,695
7,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
imotheph
Ne Zha
17
4 / 3 / 6
11,922
662
9,391
12,884
7,337
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
13
13
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
MarkLegacy
Cthulhu
6
0
5
8.5
L
0
3
3
0.5
L
1
4
0
0.25
W
Baron Samedi
VORONELLO
Baron Samedi
3
1
8
7
L
Thanatos
ag120
Thanatos
3
6
1
0.58
W
Ne Zha
imotheph
Ne Zha
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,689
Damage
44,766
53,408
Taken
45,907
22,349
Mitigated
39,472
17,283
Healing
13,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
MarkLegacy
Cthulhu
19,418
1,146
245
2,403
19,328
24,380
150
4,372
14,929
40,106
2,663
L
12,478
3,337
0
8,560
20,283
7,595
0
11,220
8,267
63,131
1,682
L
4,182
428
0
0
15,138
6,351
0
9,669
5,113
0
22,851
W
Baron Samedi
VORONELLO
Baron Samedi
15,957
592
1,957
5,081
13,695
7,755
522
4,723
8,936
60,186
2,370
L
Thanatos
ag120
Thanatos
11,029
2,886
0
8,723
17,987
8,403
0
10,190
7,089
0
47,246
W
Ne Zha
imotheph
Ne Zha
9,391
1,328
0
4,127
12,884
7,337
1,737
3,024
9,846
153
39,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,050
Gold Earned
37,477
188
Minions Killed
197
0
Camps Cleared
0
900,062
Distance Traveled
894,207
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,723
707
60
3
0
301,966
4
L
Sol
11,039
613
103
6
0
315,593
0
L
Nike
10,058
559
39
2
0
283,320
0
W
Baron Samedi
12,832
713
99
6
0
292,198
0
L
Thanatos
10,953
609
46
3
0
301,149
0
W
Ne Zha
11,922
662
38
2
0
300,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role