Player Matchup

Surtr
Surtr
Indivision
Surtr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Leonidas540480
Cernunnos
Level 128
God Stats
0W - 1L
1,301 SR
Queue Stats
110W - 97L
1,573 Elo+
Solo
Vamana
Vamana
ShrimpTail1230
Vamana
Level 138
God Stats
1W - 1L
1,300 SR
Queue Stats
154W - 136L
1,545 Elo+
Solo
Janus
Janus
biscobibble
Janus
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
211W - 208L
1,511 Elo+
Solo
Yemoja
Yemoja
pfeiff17
Yemoja
Level 357
God Stats
6W - 7L
1,586 SR
Queue Stats
1,307W - 1,275L
1,526 Elo+
Solo
Team Averages
Level 165
1,438 SR
1,531 Elo+

VS

Team Averages
Level 124
1,617 SR
1,475 Elo+
Eset
Eset
DGK_Gunlord
Eset
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
86W - 84L
1,595 Elo+
Solo
Artemis
Artemis
GBishounen
Artemis
Level 109
God Stats
4W - 3L
1,702 SR
Queue Stats
382W - 376L
1,511 Elo+
Solo
Osiris
Osiris
HockeySlayer
Osiris
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,120 Elo+
Solo
Ao Kuang
Ao Kuang
lBOTlDeal
Ao Kuang
Level 139
God Stats
5W - 4L
1,884 SR
Queue Stats
495W - 457L
1,551 Elo+
Solo
Thor
Thor
speedyzilla03
Thor
Level 140
God Stats
4W - 2L
1,500 SR
Queue Stats
38W - 33L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
8
0 / 2 / 1
4,701
470
3,259
7,821
3,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cernunnos
Leonidas540480
Cernunnos
11
1 / 3 / 0
6,036
604
3,271
8,659
3,176
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 0
5,974
597
7,733
10,357
8,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 0
5,108
511
2,393
5,660
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
pfeiff17
Yemoja
7
0 / 2 / 0
4,616
462
1,377
6,573
4,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
5,790
579
2,993
4,897
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
GBishounen
Artemis
12
3 / 1 / 1
6,717
672
4,184
5,649
2,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
10
2 / 0 / 3
5,868
587
6,110
10,754
9,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
lBOTlDeal
Ao Kuang
11
4 / 0 / 2
5,813
581
7,161
9,669
3,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 7
5,915
592
6,195
6,500
3,733
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
12
12
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
W
Artemis
GBishounen
Artemis
3
1
1
3.5
W
Osiris
2
0
3
3.5
L
Surtr
0
2
1
0.25
L
Cernunnos
Leonidas540480
Cernunnos
1
3
0
0.33
L
1
2
0
0.5
L
1
3
0
0.33
W
Ao Kuang
lBOTlDeal
Ao Kuang
4
0
2
5
L
Yemoja
pfeiff17
Yemoja
0
2
0
0
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,033
Damage
26,643
39,070
Taken
37,469
20,928
Mitigated
20,961
10,411
Healing
16,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,993
637
0
1,226
4,897
1,677
81
984
3,711
46,811
0
W
Artemis
GBishounen
Artemis
4,184
2,018
0
3,386
5,649
2,226
0
371
5,278
0
51,934
W
Osiris
6,110
2,282
0
4,457
10,754
9,779
0
380
9,503
0
38,119
L
Surtr
3,259
1,901
0
780
7,821
3,767
0
2,509
5,312
711
28,724
L
Cernunnos
Leonidas540480
Cernunnos
3,271
1,466
0
2,305
8,659
3,176
0
0
8,659
0
44,816
L
7,733
3,405
0
3,002
10,357
8,040
0
3,210
7,147
0
39,524
L
2,393
148
0
907
5,660
1,934
0
2,525
3,135
32,986
1,883
W
Ao Kuang
lBOTlDeal
Ao Kuang
7,161
1,864
0
5,570
9,669
3,546
0
971
8,472
40,398
2,851
L
Yemoja
pfeiff17
Yemoja
1,377
484
1,590
1,827
6,573
4,011
0
1,407
5,166
7,493
0
W
6,195
1,959
0
1,481
6,500
3,733
0
667
5,765
0
26,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,435
Gold Earned
30,103
289
Minions Killed
339
0
Camps Cleared
0
978,319
Distance Traveled
1,051,543
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
5,790
579
67
7
0
187,336
0
W
Artemis
6,717
672
94
9
0
187,742
1
W
Osiris
5,868
587
59
6
0
214,120
0
L
Surtr
4,701
470
45
5
0
235,610
0
L
Cernunnos
6,036
604
86
9
0
171,903
2
L
Vamana
5,974
597
75
8
0
190,622
0
L
Janus
5,108
511
73
7
0
208,910
2
W
Ao Kuang
5,813
581
80
8
0
250,155
0
L
Yemoja
4,616
462
10
1
0
171,274
3
W
Thor
5,915
592
39
4
0
212,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role