Player Matchup

Anhur
Anhur
Silver II
 
Anhur
Silver II
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maman Brigitte
Maman Brigitte
Silver IV
DanesSwan
Maman Brigitte
Silver IV
Level 124
God Stats
1W - 3L
1,194 SR
Queue Stats
58W - 83L
939 MMR
Solo
Chiron
Chiron
Silver IV
Mid or Thr0w
Chiron
Silver IV
Level 266
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 67L
714 MMR
Solo
Charon
Charon
Silver II
TwistedProphet9
Charon
Silver II
Level 106
God Stats
31W - 20L
1,602 SR
Queue Stats
158W - 192L
952 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
ogothorn
Ao Kuang
Silver I
Level 126
God Stats
9W - 5L
1,292 SR
Queue Stats
115W - 121L
1,023 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 138
1,417 SR
1,026 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,487 SR
944 MMR
Ra
Ra
Silver II
Elperchero
Ra
Silver II
Level 72
God Stats
29W - 33L
1,448 SR
Queue Stats
88W - 112L
1,004 MMR
Solo
Neith
Neith
Silver II
JegaECU
Neith
Silver II
Level 148
God Stats
6W - 8L
1,383 SR
Queue Stats
100W - 95L
1,095 MMR
Solo
Atlas
Atlas
Silver V
KAKAROT5025
Atlas
Silver V
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 137L
629 MMR
Solo
Odin
Odin
Silver III
Persistent_1_N
Odin
Silver III
Level 127
God Stats
7W - 3L
1,758 SR
Queue Stats
196W - 212L
1,010 MMR
Solo
Bastet
Bastet
Silver III
S2Kilowatt
Bastet
Silver III
Level 99
God Stats
3W - 1L
1,345 SR
Queue Stats
26W - 39L
981 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
3 / 1 / 0
5,782
526
6,167
8,585
2,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maman Brigitte
DanesSwan
Maman Brigitte
9
0 / 5 / 1
5,410
492
3,823
8,948
3,013
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
12
0 / 1 / 1
6,115
556
2,232
6,545
2,686
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 4
6,341
576
2,899
7,979
5,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
ogothorn
Ao Kuang
11
5 / 2 / 0
6,175
561
6,766
12,824
5,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
AchillesNu WaLokiThanatos

VS

Bans
Bake KujiraArachneMorgan Le FaySobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
6,931
630
3,183
4,482
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
JegaECU
Neith
10
2 / 4 / 1
5,805
528
6,056
8,648
2,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 0 / 5
5,899
536
3,891
6,306
4,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 3 / 2
6,445
586
6,661
9,424
7,799
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
S2Kilowatt
Bastet
12
3 / 0 / 0
6,153
559
5,319
9,667
4,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
8
Kills
11
11
Deaths
8
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
1
0
3
L
Maman Brigitte
DanesSwan
Maman Brigitte
0
5
1
0.1
W
2
1
0
2
W
Neith
JegaECU
Neith
2
4
1
0.63
W
0
0
5
2.5
L
Chiron
0
1
1
0.5
W
4
3
2
1.67
W
Bastet
S2Kilowatt
Bastet
3
0
0
3
L
0
2
4
1
L
Ao Kuang
ogothorn
Ao Kuang
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,887
Damage
25,110
44,881
Taken
38,527
20,247
Mitigated
19,999
14,571
Healing
10,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,167
3,472
0
4,459
8,585
2,966
0
1,740
6,845
0
47,601
L
Maman Brigitte
DanesSwan
Maman Brigitte
3,823
228
0
1,872
8,948
3,013
0
152
8,796
30,265
686
W
3,183
711
660
1,879
4,482
1,702
0
791
3,691
61,019
264
W
Neith
JegaECU
Neith
6,056
2,472
0
1,939
8,648
2,375
0
2,591
6,057
0
43,667
W
3,891
1,367
211
1,553
6,306
4,094
0
1,269
5,037
18,174
0
L
Chiron
2,232
759
81
1,564
6,545
2,686
0
1,729
4,816
0
59,364
W
6,661
1,182
0
1,145
9,424
7,799
0
5,378
4,046
633
32,309
W
Bastet
S2Kilowatt
Bastet
5,319
1,612
0
2,837
9,667
4,029
0
3,108
6,559
0
42,898
L
2,899
243
0
2,340
7,979
5,812
0
2,281
5,679
23,965
1,706
L
Ao Kuang
ogothorn
Ao Kuang
6,766
1,460
0
4,255
12,824
5,770
0
1,198
11,626
37,136
2,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,823
Gold Earned
31,233
333
Minions Killed
327
0
Camps Cleared
0
1,062,906
Distance Traveled
1,148,067
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,782
526
83
8
0
190,602
0
L
Maman Brigitte
5,410
492
54
5
0
215,130
3
W
Ra
6,931
630
118
11
0
246,109
0
W
Neith
5,805
528
79
7
0
200,131
2
W
Atlas
5,899
536
22
2
0
248,036
0
L
Chiron
6,115
556
90
8
0
201,883
1
W
Odin
6,445
586
51
5
0
198,928
0
W
Bastet
6,153
559
57
5
0
254,863
0
L
Charon
6,341
576
32
3
0
218,496
4
L
Ao Kuang
6,175
561
74
7
0
236,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role