Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Moewhaha
Baron Samedi
Level 157
God Stats
412W - 347L
1,600 SR
Queue Stats
716W - 714L
1,578 Elo+
Solo
Thanatos
Thanatos
NiceGuyBobby
Thanatos
Level 80
God Stats
7W - 7L
1,520 SR
Queue Stats
20W - 10L
1,475 Elo+
Party 1
Neith
Neith
SnikersLV
Neith
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,379 Elo+
Solo
Bacchus
Bacchus
misselaine
Bacchus
Level 105
God Stats
1W - 0L
1,320 SR
Queue Stats
4W - 0L
1,768 Elo+
Party 1
Team Averages
Level 118
1,488 SR
1,540 Elo+

VS

Team Averages
Level 95
1,596 SR
1,534 Elo+
Baron Samedi
Baron Samedi
Gearsmatics
Baron Samedi
Level 125
God Stats
9W - 8L
1,546 SR
Queue Stats
132W - 134L
1,509 Elo+
Solo
Sylvanus
Sylvanus
HypersonicCandy
Sylvanus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 54L
1,609 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Na_Ru_Schin
Morgan Le Fay
Level 91
God Stats
8W - 8L
1,932 SR
Queue Stats
105W - 97L
1,521 Elo+
Solo
Izanami
Izanami
StarFarmer
Izanami
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 39L
1,513 Elo+
Solo
Kali
Kali
TheMagicAndris
Kali
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 59L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 1 / 12
9,333
1,167
14,803
5,779
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Moewhaha
Baron Samedi
15
2 / 0 / 11
9,851
1,231
7,837
7,377
4,553
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
NiceGuyBobby
Thanatos
15
7 / 1 / 5
9,857
1,232
12,037
9,965
4,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
SnikersLV
Neith
15
5 / 0 / 8
9,385
1,173
11,562
5,489
2,353
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
misselaine
Bacchus
14
0 / 2 / 6
8,040
1,005
5,328
9,249
9,794
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Team 1 Tickets

321

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gearsmatics
Baron Samedi
14
1 / 2 / 3
8,410
1,051
9,254
12,281
9,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
12
0 / 0 / 0
7,000
875
0
498
166
Morgan Le Fay
Na_Ru_Schin
Morgan Le Fay
14
1 / 5 / 3
8,545
1,068
10,259
11,897
4,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
StarFarmer
Izanami
13
1 / 5 / 2
8,116
1,015
8,930
17,699
6,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 4 / 2
8,100
1,013
5,542
12,845
6,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
16
Kills
4
4
Deaths
16
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
12
8
L
Baron Samedi
Gearsmatics
Baron Samedi
1
2
3
1.25
L
Sylvanus
0
0
0
0
W
Baron Samedi
Moewhaha
Baron Samedi
2
0
11
7.5
L
Morgan Le Fay
Na_Ru_Schin
Morgan Le Fay
1
5
3
0.5
W
Thanatos
NiceGuyBobby
Thanatos
7
1
5
9.5
W
Neith
SnikersLV
Neith
5
0
8
9
L
Izanami
StarFarmer
Izanami
1
5
2
0.4
L
1
4
2
0.5
W
Bacchus
misselaine
Bacchus
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,567
Damage
33,985
37,859
Taken
55,220
23,570
Mitigated
26,674
13,059
Healing
8,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
14,803
1,903
0
367
5,779
2,261
0
2,386
3,195
36,241
39
L
Baron Samedi
Gearsmatics
Baron Samedi
9,254
241
1,998
3,989
12,281
9,914
0
5,397
6,576
26,295
1,015
L
Sylvanus
0
0
0
0
498
166
0
394
0
0
0
W
Baron Samedi
Moewhaha
Baron Samedi
7,837
498
2,235
3,071
7,377
4,553
0
4,131
2,909
21,254
1,605
L
Morgan Le Fay
Na_Ru_Schin
Morgan Le Fay
10,259
1,125
0
90
11,897
4,020
0
5,425
6,112
30,398
0
W
Thanatos
NiceGuyBobby
Thanatos
12,037
2,987
0
5,013
9,965
4,609
0
3,986
5,540
0
21,699
W
Neith
SnikersLV
Neith
11,562
3,682
0
1,560
5,489
2,353
0
2,821
2,310
0
24,353
L
Izanami
StarFarmer
Izanami
8,930
5,578
0
867
17,699
6,291
0
7,701
9,618
0
24,728
L
5,542
1,220
0
1,162
12,845
6,283
0
7,027
5,378
0
15,548
W
Bacchus
misselaine
Bacchus
5,328
36
0
813
9,249
9,794
0
4,780
3,944
10,639
205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,466
Gold Earned
40,171
164
Minions Killed
158
8
Camps Cleared
4
848,792
Distance Traveled
574,652
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,333
1,167
65
8
2
171,508
0
L
Baron Samedi
8,410
1,051
19
2
2
127,746
0
L
Sylvanus
7,000
875
0
0
0
0
0
W
Baron Samedi
9,851
1,231
39
5
2
180,484
8
L
Morgan Le Fay
8,545
1,068
69
9
1
138,366
0
W
Thanatos
9,857
1,232
16
2
4
195,009
0
W
Neith
9,385
1,173
36
5
0
144,405
0
L
Izanami
8,116
1,015
39
5
0
134,458
0
L
Kali
8,100
1,013
31
4
1
174,082
0
W
Bacchus
8,040
1,005
8
1
0
157,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role