Player Matchup

Horus
Horus
 
Horus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Azazeelll35
Arachne
Level 39
God Stats
8W - 11L
1,471 SR
Queue Stats
119W - 127L
1,431 Elo+
Party 1
Aphrodite
Aphrodite
KingGhost626
Aphrodite
Level 42
God Stats
7W - 9L
1,324 SR
Queue Stats
76W - 76L
1,398 Elo+
Solo
Kukulkan
Kukulkan
Tanchi 13
Kukulkan
Level 105
God Stats
2W - 6L
1,568 SR
Queue Stats
107W - 113L
1,442 Elo+
Solo
Cupid
Cupid
YunussEmree
Cupid
Level 102
God Stats
5W - 1L
1,958 SR
Queue Stats
56W - 64L
1,441 Elo+
Party 1
Team Averages
Level 88
1,564 SR
1,442 Elo+

VS

Team Averages
Level 91
1,534 SR
1,460 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AlphaOmega_Truth
Cthulhu
Level 81
God Stats
28W - 27L
1,517 SR
Queue Stats
134W - 135L
1,451 Elo+
Party 3
Ymir
Ymir
Pycies
Ymir
Level 54
God Stats
55W - 50L
1,550 SR
Queue Stats
251W - 249L
1,467 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Ryne3687
Ah Muzen Cab
Level 89
God Stats
31W - 22L
1,662 SR
Queue Stats
260W - 260L
1,462 Elo+
Party 2
Lancelot
Lancelot
xDWxWolfy
Lancelot
Level 86
God Stats
3W - 5L
1,439 SR
Queue Stats
118W - 112L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 2 / 2
6,235
480
3,213
9,288
6,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Azazeelll35
Arachne
12
3 / 1 / 5
6,502
500
5,916
8,429
3,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Aphrodite
KingGhost626
Aphrodite
8
1 / 2 / 4
5,169
398
4,082
5,555
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kukulkan
Tanchi 13
Kukulkan
12
3 / 1 / 0
6,841
526
3,823
4,920
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

9
2 / 2 / 3
5,373
413
7,761
8,829
3,155
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
0 / 1 / 3
7,556
581
2,256
4,273
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 2 / 3
7,851
604
7,695
13,225
9,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
Pycies
Ymir
10
2 / 3 / 3
7,094
546
2,472
10,547
7,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
Ryne3687
Ah Muzen Cab
10
1 / 3 / 2
6,209
478
4,819
8,303
2,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Lancelot
xDWxWolfy
Lancelot
13
2 / 0 / 3
7,224
556
4,993
9,131
4,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
9
Kills
8
8
Deaths
9
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
2
0.5
W
Ix Chel
 
Ix Chel
0
1
3
1.5
W
3
2
3
2.25
L
Arachne
Azazeelll35
Arachne
3
1
5
5.5
L
Aphrodite
KingGhost626
Aphrodite
1
2
4
1.5
W
Ymir
Pycies
Ymir
2
3
3
1.17
W
Ah Muzen Cab
Ryne3687
Ah Muzen Cab
1
3
2
0.67
L
Kukulkan
Tanchi 13
Kukulkan
3
1
0
3
L
2
2
3
1.75
W
Lancelot
xDWxWolfy
Lancelot
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,795
Damage
22,235
37,021
Taken
45,479
17,209
Mitigated
26,636
15,346
Healing
11,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,213
1,605
0
3,950
9,288
6,474
0
4,142
4,432
0
35,050
W
Ix Chel
 
Ix Chel
2,256
323
351
644
4,273
1,758
611
863
3,262
60,952
1,521
W
7,695
572
234
3,045
13,225
9,492
217
631
11,943
45,807
5,047
L
Arachne
Azazeelll35
Arachne
5,916
5,244
0
3,763
8,429
3,340
0
1,497
6,886
0
36,706
L
Aphrodite
KingGhost626
Aphrodite
4,082
543
1,715
2,903
5,555
2,210
0
1,650
3,815
17,260
0
W
Ymir
Pycies
Ymir
2,472
445
201
3,338
10,547
7,945
473
2,964
7,055
17,760
0
W
Ah Muzen Cab
Ryne3687
Ah Muzen Cab
4,819
2,545
181
1,756
8,303
2,682
836
1,539
6,514
0
33,416
L
Kukulkan
Tanchi 13
Kukulkan
3,823
595
0
945
4,920
2,030
0
1,489
3,423
43,680
1,189
L
7,761
4,457
106
1,964
8,829
3,155
0
2,006
6,729
0
25,447
W
Lancelot
xDWxWolfy
Lancelot
4,993
1,113
0
2,244
9,131
4,759
0
756
8,295
0
53,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,120
Gold Earned
35,934
292
Minions Killed
383
0
Camps Cleared
0
1,119,436
Distance Traveled
1,233,165
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,235
480
48
4
0
241,342
0
W
Ix Chel
7,556
581
110
8
0
233,281
1
W
Cthulhu
7,851
604
97
7
0
224,481
0
L
Arachne
6,502
500
75
6
0
282,945
0
L
Aphrodite
5,169
398
31
2
0
161,507
0
W
Ymir
7,094
546
25
2
0
226,880
2
W
Ah Muzen Cab
6,209
478
58
4
0
251,330
4
L
Kukulkan
6,841
526
97
7
0
210,586
0
L
Cupid
5,373
413
41
3
0
223,056
4
W
Lancelot
7,224
556
93
7
0
297,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role