Player Matchup

Baron Samedi
Baron Samedi
Platinum IV
KONSTAKARLIKK
Baron Samedi
Platinum IV
Level 133
God Stats
60W - 28L
1,800 SR
Queue Stats
319W - 323L
1,690 MMR
Party 1
Atlas
Atlas
Platinum II
mattuozzi
Atlas
Platinum II
Level 121
God Stats
121W - 47L
1,665 SR
Queue Stats
611W - 389L
1,895 MMR
Party 1
Ne Zha
Ne Zha
Diamond IV
zViiruXx
Ne Zha
Diamond IV
Level 129
God Stats
18W - 8L
1,795 SR
Queue Stats
308W - 345L
2,288 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,753 SR
1,957 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,539 SR
1,516 MMR
Ix Chel
Ix Chel
Gold IV
ElderCerb
Ix Chel
Gold IV
Level 146
God Stats
4W - 2L
1,670 SR
Queue Stats
82W - 84L
1,683 MMR
Solo
Thor
Thor
Bronze V
Gibel
Thor
Bronze V
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,222 MMR
Solo
Khepri
Khepri
Silver I
KiffenGeil420x
Khepri
Silver I
Level 128
God Stats
0W - 3L
1,447 SR
Queue Stats
17W - 27L
1,644 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KONSTAKARLIKK
Baron Samedi
16
5 / 3 / 3
11,149
743
14,150
12,789
7,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Atlas
mattuozzi
Atlas
15
0 / 1 / 9
10,041
669
9,259
12,651
13,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
zViiruXx
Ne Zha
15
4 / 1 / 5
10,902
727
14,115
12,342
11,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
CharonAchillesKuzenboPersephoneOdin

VS

Bans
ThothOsirisDiscordiaGilgameshMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ElderCerb
Ix Chel
17
3 / 3 / 2
10,938
729
11,861
11,236
5,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
Gibel
Thor
15
2 / 3 / 3
9,693
646
9,116
15,684
12,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 3 / 4
8,933
596
3,600
15,745
17,746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
9
Kills
5
5
Deaths
9
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
ElderCerb
Ix Chel
3
3
2
1.33
L
Thor
Gibel
Thor
2
3
3
1.17
W
Baron Samedi
KONSTAKARLIKK
Baron Samedi
5
3
3
2.17
L
0
3
4
0.67
W
Atlas
mattuozzi
Atlas
0
1
9
4.5
W
Ne Zha
zViiruXx
Ne Zha
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,524
Damage
24,577
37,782
Taken
42,665
32,413
Mitigated
35,268
16,761
Healing
4,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
ElderCerb
Ix Chel
11,861
1,075
1,066
1,225
11,236
5,107
0
4,973
5,574
62,998
0
L
Thor
Gibel
Thor
9,116
802
0
1,190
15,684
12,415
0
6,920
7,872
0
17,120
W
Baron Samedi
KONSTAKARLIKK
Baron Samedi
14,150
1,465
2,073
6,021
12,789
7,708
1,061
4,497
7,996
49,503
840
L
3,600
29
0
1,443
15,745
17,746
0
9,987
5,079
14,759
0
W
Atlas
mattuozzi
Atlas
9,259
2,665
0
3,566
12,651
13,423
242
5,528
6,741
29,019
3,256
W
Ne Zha
zViiruXx
Ne Zha
14,115
3,164
0
5,101
12,342
11,282
836
5,599
6,461
0
60,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,092
Gold Earned
29,564
188
Minions Killed
157
0
Camps Cleared
0
854,765
Distance Traveled
836,062
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,938
729
120
8
0
285,882
0
L
Thor
9,693
646
22
1
0
257,977
0
W
Baron Samedi
11,149
743
83
6
0
246,056
0
L
Khepri
8,933
596
15
1
0
292,203
7
W
Atlas
10,041
669
39
3
0
291,092
0
W
Ne Zha
10,902
727
66
4
0
317,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role