Player Matchup

Scylla
Scylla
CrispyPumas
Scylla
Level 99
God Stats
3W - 2L
1,483 SR
Queue Stats
85W - 83L
1,446 Elo+
Party 1
Chang'e
Chang'e
Gunter5633
Chang'e
Level 107
God Stats
5W - 3L
1,622 SR
Queue Stats
216W - 197L
1,496 Elo+
Solo
Danzaburou
Danzaburou
Querrios
Danzaburou
Level 29
God Stats
2W - 4L
1,232 SR
Queue Stats
3W - 4L
1,198 Elo+
Party 3
Ares
Ares
RequisJenkins
Ares
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 103L
1,480 Elo+
Party 3
Arachne
Arachne
YouWasChose
Arachne
Level 90
God Stats
5W - 4L
1,535 SR
Queue Stats
49W - 51L
1,433 Elo+
Party 1
Team Averages
Level 77
1,475 SR
1,411 Elo+

VS

Team Averages
Level 96
1,542 SR
1,576 Elo+
Odin
Odin
FLAMiNGNiNJA719
Odin
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 43L
1,362 Elo+
Solo
Danzaburou
Danzaburou
InfernoNarco
Danzaburou
Level 30
God Stats
2W - 1L
1,708 SR
Queue Stats
6W - 7L
1,508 Elo+
Party 2
Geb
Geb
LumizaX
Geb
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,561 Elo+
Solo
Ganesha
Ganesha
Nooch43
Ganesha
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,720 Elo+
Party 2
Janus
Janus
SheLovTov
Janus
Level 127
God Stats
2W - 4L
1,504 SR
Queue Stats
61W - 56L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
2 / 0 / 1
8,251
550
6,049
4,545
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Gunter5633
Chang'e
14
5 / 1 / 1
8,744
583
10,521
10,102
3,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
Querrios
Danzaburou
13
1 / 1 / 3
7,675
512
6,762
6,975
3,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 3
8,055
537
5,980
12,620
11,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
YouWasChose
Arachne
13
2 / 2 / 3
7,421
495
4,232
15,302
6,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,115
474
2,781
14,077
5,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
InfernoNarco
Danzaburou
8
1 / 2 / 1
5,875
392
4,510
5,801
2,215
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
11
0 / 3 / 2
6,901
460
4,900
13,194
10,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ganesha
Nooch43
Ganesha
13
1 / 1 / 2
7,447
496
4,215
12,518
6,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
SheLovTov
Janus
12
3 / 3 / 0
7,124
475
7,782
10,225
3,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
13
Kills
5
5
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
2
0
1
2.5
L
0
4
1
0.13
W
Chang'e
Gunter5633
Chang'e
5
1
1
5.5
L
Danzaburou
InfernoNarco
Danzaburou
1
2
1
0.75
L
Geb
0
3
2
0.33
L
Ganesha
Nooch43
Ganesha
1
1
2
2
W
Danzaburou
Querrios
Danzaburou
1
1
3
2.5
W
3
1
3
4.5
L
Janus
SheLovTov
Janus
3
3
0
1
W
Arachne
YouWasChose
Arachne
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,544
Damage
24,188
49,544
Taken
55,815
27,645
Mitigated
28,647
18,241
Healing
13,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
6,049
507
0
1,895
4,545
1,863
0
3,184
1,279
53,325
1,728
L
2,781
572
0
5,292
14,077
5,750
0
7,376
5,945
0
56,028
W
Chang'e
Gunter5633
Chang'e
10,521
1,239
594
3,945
10,102
3,887
0
1,813
8,177
57,101
986
L
Danzaburou
InfernoNarco
Danzaburou
4,510
2,511
0
1,687
5,801
2,215
0
1,250
4,551
0
27,475
L
Geb
4,900
849
0
2,130
13,194
10,143
0
3,507
9,611
27,862
0
L
Ganesha
Nooch43
Ganesha
4,215
263
1,030
2,615
12,518
6,674
0
5,517
6,465
41,281
0
W
Danzaburou
Querrios
Danzaburou
6,762
3,590
0
2,900
6,975
3,376
559
2,457
4,477
0
64,686
W
5,980
900
0
3,465
12,620
11,579
404
4,996
7,346
30,615
0
L
Janus
SheLovTov
Janus
7,782
731
0
426
10,225
3,865
0
2,929
7,076
47,893
0
W
Arachne
YouWasChose
Arachne
4,232
3,015
0
5,442
15,302
6,940
0
3,760
11,368
0
69,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,146
Gold Earned
34,462
470
Minions Killed
318
0
Camps Cleared
0
1,400,864
Distance Traveled
1,292,136
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,251
550
127
8
0
287,406
0
L
Odin
7,115
474
94
6
0
264,972
0
W
Chang'e
8,744
583
104
7
0
273,781
4
L
Danzaburou
5,875
392
49
3
0
142,217
0
L
Geb
6,901
460
29
2
0
293,534
4
L
Ganesha
7,447
496
52
3
0
279,788
2
W
Danzaburou
7,675
512
97
6
0
251,329
0
W
Ares
8,055
537
38
3
0
299,781
0
L
Janus
7,124
475
94
6
0
311,625
0
W
Arachne
7,421
495
104
7
0
288,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role