Player Matchup

Thoth
Thoth
 
Thoth
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Leddg
Serqet
Level 54
God Stats
2W - 1L
1,722 SR
Queue Stats
160W - 143L
1,513 Elo+
Party 3
Sol
Sol
P1ge0n_Sama
Sol
Level 107
God Stats
1W - 4L
1,382 SR
Queue Stats
145W - 142L
1,505 Elo+
Party 3
Shiva
Shiva
TheSpaceGoose
Shiva
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,582 Elo+
Party 2
Pele
Pele
iBaroo
Pele
Level 86
God Stats
15W - 10L
1,652 SR
Queue Stats
20W - 15L
1,582 Elo+
Party 2
Team Averages
Level 90
1,551 SR
1,536 Elo+

VS

Team Averages
Level 108
1,476 SR
1,528 Elo+
Bastet
Bastet
AlexIlDemons
Bastet
Level 109
God Stats
2W - 4L
1,441 SR
Queue Stats
150W - 140L
1,443 Elo+
Solo
Medusa
Medusa
Lost_Horizons_
Medusa
Level 159
God Stats
10W - 1L
1,642 SR
Queue Stats
197W - 179L
1,599 Elo+
Solo
Zhong Kui
Zhong Kui
Nikolaik0
Zhong Kui
Level 139
God Stats
1W - 3L
1,500 SR
Queue Stats
67W - 69L
1,412 Elo+
Solo
Cthulhu
Cthulhu
ThisADCisDookie
Cthulhu
Level 23
God Stats
1W - 1L
1,267 SR
Queue Stats
45W - 23L
1,613 Elo+
Party 1
Xing Tian
Xing Tian
UncleClapDaddi
Xing Tian
Level 112
God Stats
11W - 8L
1,532 SR
Queue Stats
169W - 157L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
5 / 1 / 0
7,913
565
8,224
6,573
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Leddg
Serqet
12
1 / 2 / 2
7,062
504
2,922
10,597
7,648
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 7 / 2
5,469
391
5,200
10,392
3,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 2 / 1
6,838
488
5,713
12,100
7,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pele
iBaroo
Pele
14
1 / 3 / 2
7,226
516
6,684
15,739
6,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
4 / 1 / 4
7,572
541
6,953
11,272
4,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
5 / 2 / 3
8,291
592
10,338
10,233
4,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Nikolaik0
Zhong Kui
13
2 / 2 / 4
8,010
572
6,413
10,187
8,063
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 3 / 3
8,404
600
7,879
10,439
9,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
UncleClapDaddi
Xing Tian
12
1 / 1 / 8
7,514
537
4,207
10,624
7,943
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
9
Kills
15
15
Deaths
9
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
5
1
0
5
W
Bastet
4
1
4
6
L
Serqet
Leddg
Serqet
1
2
2
1
W
5
2
3
3.25
W
Zhong Kui
Nikolaik0
Zhong Kui
2
2
4
2
L
0
7
2
0.14
L
2
2
1
1.25
W
3
3
3
1.5
W
Xing Tian
UncleClapDaddi
Xing Tian
1
1
8
5
L
Pele
iBaroo
Pele
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,743
Damage
35,790
55,401
Taken
52,755
28,043
Mitigated
34,567
16,105
Healing
16,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
8,224
730
0
1,336
6,573
2,642
0
3,119
3,328
63,056
736
W
Bastet
6,953
1,827
0
2,532
11,272
4,618
0
1,437
9,835
0
51,818
L
Serqet
Leddg
Serqet
2,922
402
0
2,212
10,597
7,648
0
3,113
7,444
0
29,715
W
10,338
3,847
0
2,267
10,233
4,038
630
2,724
7,155
0
72,908
W
Zhong Kui
Nikolaik0
Zhong Kui
6,413
1,225
0
5,403
10,187
8,063
462
4,227
5,858
60,481
1,095
L
5,200
2,094
0
1,855
10,392
3,338
0
3,589
6,745
28,721
2,576
L
5,713
1,545
0
2,935
12,100
7,958
59
3,888
7,613
162
43,716
W
7,879
690
0
1,950
10,439
9,905
0
1,507
8,932
45,922
2,436
W
Xing Tian
UncleClapDaddi
Xing Tian
4,207
357
1,557
2,412
10,624
7,943
20
4,416
6,208
18,249
641
L
Pele
iBaroo
Pele
6,684
2,244
0
7,767
15,739
6,457
0
3,107
12,552
0
68,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,508
Gold Earned
39,791
385
Minions Killed
414
0
Camps Cleared
0
1,368,242
Distance Traveled
1,347,689
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,913
565
99
7
0
277,210
4
W
Bastet
7,572
541
76
5
0
325,276
0
L
Serqet
7,062
504
45
3
0
300,321
1
W
Medusa
8,291
592
104
7
0
234,291
0
W
Zhong Kui
8,010
572
112
8
0
230,626
0
L
Sol
5,469
391
50
4
0
214,919
0
L
Shiva
6,838
488
81
6
0
281,772
0
W
Cthulhu
8,404
600
100
7
0
252,950
2
W
Xing Tian
7,514
537
22
2
0
304,546
1
L
Pele
7,226
516
110
8
0
294,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role