Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ItsDuality
Rama
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,491 Elo+
Solo
Lancelot
Lancelot
Militaris_Lucis
Lancelot
Level 129
God Stats
2W - 1L
1,276 SR
Queue Stats
113W - 106L
1,513 Elo+
Solo
Mulan
Mulan
dillanoo
Mulan
Level 44
God Stats
10W - 9L
1,546 SR
Queue Stats
20W - 21L
1,446 Elo+
Party 1
Scylla
Scylla
ºSpade
Scylla
Level 118
God Stats
5W - 5L
1,565 SR
Queue Stats
75W - 72L
1,437 Elo+
Party 1
Team Averages
Level 112
1,477 SR
1,477 Elo+

VS

Team Averages
Level 152
1,598 SR
1,512 Elo+
Cerberus
Cerberus
 
Cerberus
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
EconomyOcean85
Nu Wa
Level 159
God Stats
561W - 490L
1,565 SR
Queue Stats
828W - 826L
1,494 Elo+
Solo
Sun Wukong
Sun Wukong
MikeKOfficial
Sun Wukong
Level 128
God Stats
2W - 3L
1,477 SR
Queue Stats
237W - 235L
1,493 Elo+
Solo
Nemesis
Nemesis
TheBoomBapEra
Nemesis
Level 140
God Stats
13W - 8L
1,583 SR
Queue Stats
430W - 430L
1,503 Elo+
Solo
Skadi
Skadi
UnclTouchMe
Skadi
Level 129
God Stats
17W - 5L
1,864 SR
Queue Stats
462W - 427L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
0 / 1 / 1
4,441
634
2,724
6,009
3,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 1 / 0
4,328
618
3,916
4,197
1,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
8
1 / 0 / 0
4,302
615
1,720
5,923
2,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
dillanoo
Mulan
7
0 / 5 / 0
3,883
555
2,515
7,782
2,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Scylla
ºSpade
Scylla
9
1 / 0 / 1
4,887
698
3,527
3,459
858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 0 / 1
4,240
606
3,925
5,137
3,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
0 / 1 / 0
4,307
615
2,209
4,419
1,373
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
MikeKOfficial
Sun Wukong
10
5 / 0 / 0
6,023
860
3,799
5,552
2,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
6
0 / 1 / 0
3,789
541
1,470
3,377
1,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
1 / 1 / 0
4,443
635
2,951
4,840
1,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
6
7
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
1
1
0.5
L
Cerberus
 
Cerberus
0
0
1
0.5
L
0
1
0
0
W
1
1
0
1
L
Sun Wukong
MikeKOfficial
Sun Wukong
5
0
0
5
W
Lancelot
1
0
0
1
L
Nemesis
0
1
0
0
L
1
1
0
1
W
Mulan
dillanoo
Mulan
0
5
0
0
W
Scylla
ºSpade
Scylla
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,402
Damage
14,354
27,370
Taken
23,325
10,330
Mitigated
11,151
6,781
Healing
7,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
2,724
1,411
0
1,453
6,009
3,065
0
1,259
4,750
17,987
0
L
Cerberus
 
Cerberus
3,925
181
0
1,897
5,137
3,787
0
903
4,234
19,647
2,032
L
2,209
1,361
0
2,797
4,419
1,373
0
2,632
1,787
26,970
0
W
3,916
3,135
0
1,421
4,197
1,065
64
1,418
2,779
0
26,943
L
Sun Wukong
MikeKOfficial
Sun Wukong
3,799
967
0
1,509
5,552
2,975
75
0
5,552
0
35,995
W
Lancelot
1,720
476
0
1,482
5,923
2,467
0
160
5,763
0
32,419
L
Nemesis
1,470
722
0
630
3,377
1,166
0
621
2,756
0
16,397
L
2,951
717
0
757
4,840
1,850
0
1,821
3,019
0
32,016
W
Mulan
dillanoo
Mulan
2,515
347
0
1,195
7,782
2,875
0
670
7,112
0
20,224
W
Scylla
ºSpade
Scylla
3,527
1,068
0
1,230
3,459
858
0
2,475
984
34,143
1,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,841
Gold Earned
22,802
236
Minions Killed
246
0
Camps Cleared
0
772,182
Distance Traveled
698,861
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,441
634
30
4
0
140,598
0
L
Cerberus
4,240
606
34
5
0
169,485
0
L
Nu Wa
4,307
615
48
7
0
133,347
0
W
Rama
4,328
618
47
7
0
146,973
0
L
Sun Wukong
6,023
860
66
9
0
143,903
0
W
Lancelot
4,302
615
52
7
0
188,473
0
L
Nemesis
3,789
541
34
5
0
107,470
0
L
Skadi
4,443
635
64
9
0
144,656
0
W
Mulan
3,883
555
37
5
0
153,806
0
W
Scylla
4,887
698
70
10
0
142,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role