Player Matchup

Ra
Ra
Gold IV
 
Ra
Gold IV
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver I
 
Xing Tian
Silver I
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold IV
CazologyV2
Xbalanque
Gold IV
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 124L
1,435 MMR
Solo
Nox
Nox
Gold V
NoxThePowerful
Nox
Gold V
Level 44
God Stats
79W - 77L
1,567 SR
Queue Stats
100W - 105L
1,417 MMR
Solo
Hun Batz
Hun Batz
Silver I
The3PointSniper9
Hun Batz
Silver I
Level 123
God Stats
28W - 25L
1,632 SR
Queue Stats
54W - 58L
1,414 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 86
1,540 SR
1,453 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,642 SR
1,425 MMR
Gilgamesh
Gilgamesh
Gold III
Luisnaider
Gilgamesh
Gold III
Level 204
God Stats
16W - 10L
1,391 SR
Queue Stats
221W - 224L
1,429 MMR
Solo
Skadi
Skadi
Bronze IV
Mattslays_19
Skadi
Bronze IV
Level 107
God Stats
23W - 14L
1,582 SR
Queue Stats
27W - 22L
1,443 MMR
Solo
Chaac
Chaac
Silver II
OrangEyE9432
Chaac
Silver II
Level 100
God Stats
2W - 1L
1,710 SR
Queue Stats
12W - 17L
1,321 MMR
Party 1
Anubis
Anubis
Bronze III
STOUDTFEELING
Anubis
Bronze III
Level 102
God Stats
1W - 0L
1,680 SR
Queue Stats
5W - 4L
1,508 MMR
Party 1
Ganesha
Ganesha
Gold II
contraryplate
Ganesha
Gold II
Level 69
God Stats
3W - 1L
1,845 SR
Queue Stats
58W - 61L
1,427 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
0 / 0 / 1
3,592
718
2,043
2,588
626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xing Tian
 
Xing Tian
5
0 / 1 / 0
3,284
657
1,527
3,951
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
CazologyV2
Xbalanque
5
0 / 1 / 1
3,147
629
2,266
2,417
705
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,386
677
340
4,136
2,291
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 0 / 0
3,518
704
1,169
3,950
1,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
MartichorasHachimanThanatosAwilix

VS

Bans
Bake KujiraOdinAresAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Luisnaider
Gilgamesh
6
1 / 0 / 0
3,724
745
1,702
4,667
2,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

6
1 / 0 / 0
3,384
677
2,427
1,436
401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 1
3,760
752
1,585
3,338
1,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 1 / 0
3,384
677
2,200
3,341
1,424
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ganesha
6
0 / 0 / 1
3,769
754
1,756
4,853
2,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
1
Kills
2
2
Deaths
1
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
1
0.5
L
Xing Tian
 
Xing Tian
0
1
0
0
L
Xbalanque
CazologyV2
Xbalanque
0
1
1
0.5
W
Gilgamesh
Luisnaider
Gilgamesh
1
0
0
1
W
1
0
0
1
L
0
0
0
0
W
0
0
1
0.5
W
0
1
0
0
L
1
0
0
1
W
Ganesha
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,345
Damage
9,670
17,042
Taken
17,635
6,984
Mitigated
8,183
4,872
Healing
6,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,043
227
120
781
2,588
626
0
1,091
1,497
18,785
0
L
Xing Tian
 
Xing Tian
1,527
428
0
750
3,951
2,054
0
0
3,951
10,126
423
L
Xbalanque
CazologyV2
Xbalanque
2,266
1,181
0
991
2,417
705
0
878
1,539
0
17,202
W
Gilgamesh
Luisnaider
Gilgamesh
1,702
861
0
682
4,667
2,019
0
657
4,010
0
19,019
W
2,427
894
0
500
1,436
401
0
118
1,318
0
21,073
L
340
114
0
1,730
4,136
2,291
0
779
3,357
9,099
0
W
1,585
541
0
1,527
3,338
1,386
0
1,277
1,829
0
18,429
W
2,200
383
0
1,458
3,341
1,424
0
1,386
1,955
20,237
273
L
1,169
550
0
500
3,950
1,308
0
1,039
2,911
0
20,081
W
Ganesha
1,756
257
0
2,498
4,853
2,953
0
222
4,631
9,533
2,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,927
Gold Earned
18,021
148
Minions Killed
161
0
Camps Cleared
0
506,587
Distance Traveled
541,493
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,592
718
40
8
0
115,635
0
L
Xing Tian
3,284
657
21
4
0
69,671
0
L
Xbalanque
3,147
629
32
6
0
96,383
0
W
Gilgamesh
3,724
745
37
7
0
117,054
0
W
Skadi
3,384
677
55
11
0
88,463
0
L
Nox
3,386
677
14
3
0
109,833
0
W
Chaac
3,760
752
35
7
0
129,368
0
W
Anubis
3,384
677
34
7
0
96,420
0
L
Hun Batz
3,518
704
41
8
0
115,065
0
W
Ganesha
3,769
754
0
0
0
110,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role