Player Matchup

Ix Chel
Ix Chel
Gold III
JimboJones151
Ix Chel
Gold III
Level 144
God Stats
2W - 5L
1,592 SR
Queue Stats
372W - 371L
1,519 MMR
Solo
Thanatos
Thanatos
Gold V
joshvelra
Thanatos
Gold V
Level 138
God Stats
4W - 6L
1,534 SR
Queue Stats
682W - 694L
1,407 MMR
Solo
Cerberus
Cerberus
Silver II
kennito0404
Cerberus
Silver II
Level 148
God Stats
0W - 1L
1,316 SR
Queue Stats
7W - 7L
1,512 MMR
Party 1
Rama
Rama
Gold IV
traviopanda
Rama
Gold IV
Level 115
God Stats
2W - 4L
1,418 SR
Queue Stats
92W - 103L
1,384 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
xXZavalitoXx
Sun Wukong
Silver II
Level 158
God Stats
1W - 1L
1,521 SR
Queue Stats
7W - 7L
1,512 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,476 SR
1,467 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,619 SR
1,428 MMR
Sobek
Sobek
Gold IV
 
Sobek
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum IV
 
Anhur
Platinum IV
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Bronze III
Envaderzim04
Chang'e
Bronze III
Level 159
God Stats
7W - 9L
1,582 SR
Queue Stats
17W - 28L
1,258 MMR
Solo
Bastet
Bastet
Gold III
SbgSmall
Bastet
Gold III
Level 102
God Stats
5W - 0L
2,036 SR
Queue Stats
54W - 57L
1,488 MMR
Solo
Achilles
Achilles
Gold V
StiiizyDior
Achilles
Gold V
Level 104
God Stats
10W - 15L
1,477 SR
Queue Stats
61W - 71L
1,393 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
1
0 / 0 / 0
2,406
481
0
0
0
Thanatos
joshvelra
Thanatos
8
0 / 1 / 1
3,384
677
860
4,374
1,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
kennito0404
Cerberus
5
0 / 1 / 0
3,308
662
1,921
5,182
2,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 1 / 0
3,164
633
2,252
2,655
605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
xXZavalitoXx
Sun Wukong
6
0 / 2 / 0
3,647
729
1,084
4,439
1,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
GebAwilixOdinAgni

VS

Bans
CthulhuKuzenboBake KujiraAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
5
1 / 0 / 0
3,431
686
1,571
3,812
2,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
 
Anhur
5
0 / 0 / 0
3,063
613
3,325
2,982
770
Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chang'e
Envaderzim04
Chang'e
6
0 / 0 / 0
3,551
710
423
1,122
216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
SbgSmall
Bastet
7
2 / 1 / 0
3,689
738
1,342
4,747
1,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
StiiizyDior
Achilles
7
2 / 0 / 1
4,058
812
3,007
3,916
1,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
0
Kills
5
5
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
0
1
W
Anhur
 
Anhur
0
0
0
0
W
Chang'e
Envaderzim04
Chang'e
0
0
0
0
L
Ix Chel
0
0
0
0
W
Bastet
SbgSmall
Bastet
2
1
0
2
W
Achilles
StiiizyDior
Achilles
2
0
1
2.5
L
Thanatos
joshvelra
Thanatos
0
1
1
0.5
L
Cerberus
kennito0404
Cerberus
0
1
0
0
L
0
1
0
0
L
Sun Wukong
xXZavalitoXx
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,117
Damage
9,668
16,650
Taken
16,579
5,776
Mitigated
6,548
8,789
Healing
9,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,571
173
0
2,172
3,812
2,495
0
805
3,007
7,591
0
W
Anhur
 
Anhur
3,325
1,730
0
1,558
2,982
770
0
1,116
1,866
0
20,493
W
Chang'e
Envaderzim04
Chang'e
423
34
40
815
1,122
216
0
0
1,122
18,501
1,895
L
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
SbgSmall
Bastet
1,342
372
0
2,397
4,747
1,234
0
0
4,747
0
17,291
W
Achilles
StiiizyDior
Achilles
3,007
614
0
2,068
3,916
1,833
0
0
3,916
0
18,368
L
Thanatos
joshvelra
Thanatos
860
248
0
3,674
4,374
1,490
0
387
3,987
0
15,876
L
Cerberus
kennito0404
Cerberus
1,921
233
0
2,847
5,182
2,030
0
982
4,200
5,821
0
L
2,252
1,927
0
1,203
2,655
605
0
589
2,066
0
18,571
L
Sun Wukong
xXZavalitoXx
Sun Wukong
1,084
101
0
1,065
4,439
1,651
0
0
4,075
0
22,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,909
Gold Earned
17,792
115
Minions Killed
148
0
Camps Cleared
0
384,080
Distance Traveled
491,553
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,431
686
10
2
0
101,892
0
W
Anhur
3,063
613
41
8
0
89,449
0
W
Chang'e
3,551
710
31
6
0
89,219
0
L
Ix Chel
2,406
481
0
0
0
0
0
W
Bastet
3,689
738
36
7
0
105,230
0
W
Achilles
4,058
812
30
6
0
105,763
0
L
Thanatos
3,384
677
34
7
0
107,754
0
L
Cerberus
3,308
662
5
1
0
102,133
0
L
Rama
3,164
633
38
8
0
79,098
0
L
Sun Wukong
3,647
729
38
8
0
95,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role