Player Matchup

Scylla
Scylla
JocelinM
Scylla
Level 49
God Stats
20W - 9L
1,511 SR
Queue Stats
22W - 17L
1,345 Elo+
Party 2
Nut
Nut
Selawyn24
Nut
Level 4
God Stats
1W - 4L
1,321 SR
Queue Stats
4W - 5L
1,345 Elo+
Party 2
Sobek
Sobek
nicofabo01
Sobek
Level 42
God Stats
9W - 5L
1,633 SR
Queue Stats
27W - 37L
1,290 Elo+
Solo
Team Averages
Level 32
1,488 SR
1,327 Elo+

VS

Team Averages
Level 35
1,217 SR
1,302 Elo+
Bacchus
Bacchus
GOTAR2024
Bacchus
Level 32
God Stats
67W - 56L
1,336 SR
Queue Stats
405W - 395L
1,272 Elo+
Party 1
Ra
Ra
totopower
Ra
Level 32
God Stats
8W - 9L
1,004 SR
Queue Stats
33W - 37L
1,378 Elo+
Solo
Neith
Neith
xxEVILINExx
Neith
Level 40
God Stats
16W - 26L
1,312 SR
Queue Stats
265W - 274L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JocelinM
Scylla
12
1 / 4 / 1
7,386
671
7,650
8,106
3,385
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 3 / 1
8,025
730
8,735
9,307
4,116
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
12
0 / 2 / 2
6,939
631
3,540
14,581
13,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GOTAR2024
Bacchus
15
4 / 1 / 4
8,607
782
9,799
9,610
9,949
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 1 / 5
8,698
791
8,203
7,331
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

13
3 / 1 / 5
8,196
745
8,522
8,387
3,837
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
9
9
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
GOTAR2024
Bacchus
4
1
4
6
L
Scylla
JocelinM
Scylla
1
4
1
0.38
L
2
3
1
0.83
L
Sobek
0
2
2
0.5
W
2
1
5
4.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,925
Damage
26,524
31,994
Taken
25,328
21,152
Mitigated
17,036
5,163
Healing
4,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
GOTAR2024
Bacchus
9,799
838
0
774
9,610
9,949
232
3,035
6,219
14,347
602
L
Scylla
JocelinM
Scylla
7,650
902
0
733
8,106
3,385
0
4,282
3,824
33,165
0
L
8,735
4,183
0
717
9,307
4,116
0
5,274
3,944
0
30,447
L
Sobek
3,540
124
0
3,713
14,581
13,651
0
7,261
6,974
10,876
0
W
8,203
534
871
1,714
7,331
3,250
0
3,945
3,237
48,518
2,686
W
8,522
3,761
0
1,071
8,387
3,837
156
3,612
4,646
0
21,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,350
Gold Earned
25,501
112
Minions Killed
128
0
Camps Cleared
0
582,233
Distance Traveled
698,945
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,607
782
10
1
0
238,459
0
L
Scylla
7,386
671
48
4
0
184,563
0
L
Nut
8,025
730
53
5
0
168,333
0
L
Sobek
6,939
631
11
1
0
229,337
0
W
Ra
8,698
791
97
9
0
225,930
0
W
Neith
8,196
745
21
2
0
234,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role