Player Matchup

Bacchus
Bacchus
Gold V
Big Lardo
Bacchus
Gold V
Level 118
God Stats
222W - 219L
1,587 SR
Queue Stats
794W - 818L
1,379 MMR
Solo
Nu Wa
Nu Wa
Gold V
Fire3010
Nu Wa
Gold V
Level 126
God Stats
4W - 3L
1,436 SR
Queue Stats
127W - 164L
1,369 MMR
Solo
Achilles
Achilles
Silver IV
Give-Me-Iguodala
Achilles
Silver IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,362 MMR
Solo
Bastet
Bastet
Platinum V
Miguellionare
Bastet
Platinum V
Level 99
God Stats
27W - 25L
1,481 SR
Queue Stats
748W - 785L
1,369 MMR
Solo
Chiron
Chiron
Gold V
TheLiplessGecko
Chiron
Gold V
Level 117
God Stats
12W - 10L
1,514 SR
Queue Stats
133W - 141L
1,379 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,504 SR
1,372 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 146
1,540 SR
1,395 MMR
Ravana
Ravana
Silver I
 
Ravana
Silver I
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
ChopoLito
King Arthur
Bronze III
Level 121
God Stats
4W - 2L
1,716 SR
Queue Stats
10W - 6L
1,454 MMR
Party 1
Hades
Hades
Silver II
Holameamigo991
Hades
Silver II
Level 121
God Stats
7W - 4L
1,352 SR
Queue Stats
103W - 106L
1,299 MMR
Party 1
Nut
Nut
Gold III
PEACE_MAKER_55
Nut
Gold III
Level 170
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 52L
1,376 MMR
Solo
Geb
Geb
Gold IV
jss
Geb
Gold IV
Level 142
God Stats
29W - 17L
1,632 SR
Queue Stats
159W - 157L
1,348 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Big Lardo
Bacchus
8
1 / 1 / 1
5,834
417
4,750
9,520
8,904
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Fire3010
Nu Wa
13
1 / 4 / 3
7,187
513
7,923
8,265
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 2 / 0
6,276
448
3,210
10,842
11,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 3
7,123
509
6,584
10,713
4,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 2 / 1
7,673
548
6,824
9,791
3,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
Cu ChulainnZhong KuiAthenaOdin

VS

Bans
ArachneKukulkanCthulhuThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
1 / 1 / 3
7,442
532
6,071
11,470
4,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
ChopoLito
King Arthur
15
2 / 0 / 0
8,997
643
7,866
10,213
9,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 2 / 0
8,614
615
5,913
9,520
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 3 / 0
7,709
551
7,224
11,092
4,625
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Geb
jss
Geb
11
0 / 0 / 2
6,927
495
4,083
7,755
5,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
6
Kills
10
10
Deaths
6
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
1
1
3
2.5
L
Bacchus
Big Lardo
Bacchus
1
1
1
1.5
W
King Arthur
ChopoLito
King Arthur
2
0
0
2
L
Nu Wa
Fire3010
Nu Wa
1
4
3
0.63
L
0
2
0
0
W
5
2
0
2.5
L
2
1
3
3.5
W
2
3
0
0.67
L
2
2
1
1.25
W
Geb
jss
Geb
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,291
Damage
31,157
49,131
Taken
50,050
30,737
Mitigated
28,826
16,028
Healing
18,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,071
1,652
0
5,678
11,470
4,941
292
3,106
8,364
0
60,621
L
Bacchus
Big Lardo
Bacchus
4,750
98
0
2,246
9,520
8,904
0
1,578
7,942
15,432
2,623
W
King Arthur
ChopoLito
King Arthur
7,866
1,491
0
1,350
10,213
9,202
0
1,222
8,297
0
82,467
L
Nu Wa
Fire3010
Nu Wa
7,923
2,224
0
985
8,265
2,574
0
5,202
3,063
49,564
0
L
3,210
476
0
4,004
10,842
11,238
0
0
10,842
0
39,142
W
5,913
430
392
4,780
9,520
4,241
950
3,625
5,895
63,033
2,168
L
6,584
1,234
0
5,496
10,713
4,086
0
1,496
9,217
0
60,005
W
7,224
5,342
0
4,507
11,092
4,625
0
2,187
8,905
0
60,257
L
6,824
2,824
425
2,872
9,791
3,935
0
1,576
8,215
0
70,338
W
Geb
jss
Geb
4,083
287
0
1,838
7,755
5,817
81
1,973
5,782
27,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,093
Gold Earned
39,689
387
Minions Killed
509
0
Camps Cleared
0
1,267,728
Distance Traveled
1,329,869
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,442
532
97
7
0
267,341
0
L
Bacchus
5,834
417
21
2
0
223,978
6
W
King Arthur
8,997
643
139
10
0
279,939
0
L
Nu Wa
7,187
513
81
6
0
229,541
2
L
Achilles
6,276
448
66
5
0
249,599
0
W
Hades
8,614
615
135
10
0
239,071
0
L
Bastet
7,123
509
103
7
0
308,045
1
W
Nut
7,709
551
123
9
0
247,617
1
L
Chiron
7,673
548
116
8
0
256,565
2
W
Geb
6,927
495
15
1
0
295,901
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role