Player Matchup

Sobek
Sobek
MELANCHOLYADDICT
Sobek
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,343 Elo+
Solo
Baba Yaga
Baba Yaga
SinfulR0se
Baba Yaga
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,414 Elo+
Solo
Odin
Odin
ToxicFire628
Odin
Level 67
God Stats
1W - 3L
1,169 SR
Queue Stats
100W - 102L
1,410 Elo+
Solo
Hachiman
Hachiman
YoungBuda
Hachiman
Level 80
God Stats
0W - 1L
1,741 SR
Queue Stats
20W - 44L
1,302 Elo+
Solo
Ix Chel
Ix Chel
muzzi89
Ix Chel
Level 128
God Stats
4W - 4L
1,500 SR
Queue Stats
412W - 426L
1,432 Elo+
Solo
Team Averages
Level 84
1,482 SR
1,380 Elo+

VS

Team Averages
Level 119
1,431 SR
1,391 Elo+
Ravana
Ravana
AlkFrancza
Ravana
Level 62
God Stats
1W - 1L
1,285 SR
Queue Stats
149W - 165L
1,368 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ArmoredWeedhead
Morgan Le Fay
Level 156
God Stats
4W - 7L
1,256 SR
Queue Stats
460W - 467L
1,418 Elo+
Solo
Sylvanus
Sylvanus
Folwinn
Sylvanus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 117L
1,377 Elo+
Party 1
Hun Batz
Hun Batz
Vampyroux
Hun Batz
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 44L
1,244 Elo+
Party 1
Arachne
Arachne
scaryguy86
Arachne
Level 127
God Stats
3W - 1L
1,612 SR
Queue Stats
67W - 67L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 0
7,160
716
3,229
8,944
9,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
SinfulR0se
Baba Yaga
6
0 / 1 / 2
5,998
600
0
1,230
450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 1
6,103
610
3,318
3,402
2,937
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
YoungBuda
Hachiman
12
0 / 6 / 4
7,210
721
6,612
9,809
3,456
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
muzzi89
Ix Chel
18
7 / 4 / 2
9,895
990
17,073
10,000
4,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AlkFrancza
Ravana
16
2 / 1 / 9
9,078
908
5,424
10,274
9,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
ArmoredWeedhead
Morgan Le Fay
13
2 / 2 / 6
8,260
826
5,614
9,728
5,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sylvanus
Folwinn
Sylvanus
16
1 / 2 / 7
9,635
964
5,868
13,254
11,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
Vampyroux
Hun Batz
13
2 / 3 / 5
8,082
808
5,630
10,576
6,393
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
scaryguy86
Arachne
16
8 / 5 / 1
10,037
1,004
8,072
12,191
7,242
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
10
Kills
15
15
Deaths
13
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ravana
AlkFrancza
Ravana
2
1
9
6.5
W
Morgan Le Fay
ArmoredWeedhead
Morgan Le Fay
2
2
6
2.5
W
Sylvanus
Folwinn
Sylvanus
1
2
7
2.25
L
3
3
0
1
L
Baba Yaga
SinfulR0se
Baba Yaga
0
1
2
1
L
0
1
1
0.5
W
Hun Batz
Vampyroux
Hun Batz
2
3
5
1.5
L
Hachiman
YoungBuda
Hachiman
0
6
4
0.33
L
Ix Chel
muzzi89
Ix Chel
7
4
2
2
W
Arachne
scaryguy86
Arachne
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,232
Damage
30,608
33,385
Taken
56,023
20,892
Mitigated
40,060
7,287
Healing
24,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
AlkFrancza
Ravana
5,424
1,177
1,844
1,745
10,274
9,651
1,572
3,747
5,901
0
16,035
W
Morgan Le Fay
ArmoredWeedhead
Morgan Le Fay
5,614
416
962
2,999
9,728
5,044
869
4,672
5,056
20,459
805
W
Sylvanus
Folwinn
Sylvanus
5,868
1,729
5,234
6,508
13,254
11,730
664
4,315
8,939
14,535
0
L
3,229
421
167
1,969
8,944
9,141
0
3,284
5,660
4,834
0
L
Baba Yaga
SinfulR0se
Baba Yaga
0
0
0
0
1,230
450
0
0
1,230
0
0
L
3,318
637
208
1,036
3,402
2,937
0
1,872
1,530
1,859
3,908
W
Hun Batz
Vampyroux
Hun Batz
5,630
1,503
642
1,854
10,576
6,393
1,889
4,537
6,039
0
13,055
L
Hachiman
YoungBuda
Hachiman
6,612
3,446
0
802
9,809
3,456
0
3,112
6,697
0
13,441
L
Ix Chel
muzzi89
Ix Chel
17,073
1,735
995
2,110
10,000
4,908
0
3,189
6,811
39,392
886
W
Arachne
scaryguy86
Arachne
8,072
6,879
810
1,591
12,191
7,242
1,892
3,536
8,655
0
18,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,366
Gold Earned
45,092
94
Minions Killed
107
0
Camps Cleared
0
471,670
Distance Traveled
951,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,078
908
28
3
0
212,967
0
W
Morgan Le Fay
8,260
826
26
3
0
183,630
0
W
Sylvanus
9,635
964
21
2
0
169,613
0
L
Sobek
7,160
716
6
1
0
102,491
0
L
Baba Yaga
5,998
600
0
0
0
17,082
0
L
Odin
6,103
610
12
1
0
69,514
0
W
Hun Batz
8,082
808
14
1
0
182,638
0
L
Hachiman
7,210
721
17
2
0
113,403
0
L
Ix Chel
9,895
990
59
6
0
169,180
0
W
Arachne
10,037
1,004
18
2
0
202,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role