Player Matchup

Shiva
Shiva
 
Shiva
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DaDonathan
Sylvanus
Level 122
God Stats
8W - 0L
1,983 SR
Queue Stats
68W - 60L
1,537 Elo+
Solo
Ne Zha
Ne Zha
Deathxthexking
Ne Zha
Level 220
God Stats
36W - 26L
1,542 SR
Queue Stats
319W - 394L
1,413 Elo+
Solo
Hel
Hel
Pyrokos2131
Hel
Level 81
God Stats
14W - 11L
1,535 SR
Queue Stats
163W - 150L
1,530 Elo+
Solo
Martichoras
Martichoras
Razor phyco
Martichoras
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 59L
1,727 Elo+
Solo
Team Averages
Level 134
1,612 SR
1,542 Elo+

VS

Team Averages
Level 87
1,444 SR
1,524 Elo+
Janus
Janus
 
Janus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
NonAchiever_
Sobek
Level 42
God Stats
2W - 6L
1,433 SR
Queue Stats
82W - 90L
1,450 Elo+
Solo
Camazotz
Camazotz
XmaraimaKiller
Camazotz
Level 104
God Stats
3W - 1L
1,602 SR
Queue Stats
26W - 19L
1,662 Elo+
Solo
Surtr
Surtr
jreyess222
Surtr
Level 69
God Stats
7W - 17L
1,184 SR
Queue Stats
189W - 193L
1,447 Elo+
Solo
Ullr
Ullr
mufasa1990
Ullr
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 69L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
4 / 0 / 1
8,698
669
8,373
8,859
6,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sylvanus
DaDonathan
Sylvanus
13
2 / 1 / 3
7,280
560
5,732
12,499
9,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 1 / 0
6,310
485
3,061
7,122
2,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 1 / 2
7,992
615
5,056
5,961
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
Razor phyco
Martichoras
11
3 / 3 / 3
7,072
544
8,698
9,648
4,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 2 / 2
6,570
505
4,745
8,948
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

10
2 / 5 / 3
6,350
488
5,678
17,334
12,189
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Camazotz
1
0 / 0 / 0
4,052
312
0
0
0
Surtr
10
1 / 4 / 2
5,801
446
4,404
11,836
9,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 2 / 3
5,884
453
7,271
10,206
3,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
13
Kills
6
6
Deaths
13
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
0
1
4.5
L
Janus
 
Janus
2
2
2
1.5
W
Sylvanus
DaDonathan
Sylvanus
2
1
3
3.5
W
1
1
0
1
L
2
5
3
0.7
W
3
1
2
4
W
Martichoras
Razor phyco
Martichoras
3
3
3
1.5
L
Camazotz
0
0
0
0
L
Surtr
1
4
2
0.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,920
Damage
22,098
44,089
Taken
48,324
25,430
Mitigated
27,824
17,763
Healing
10,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
8,373
1,235
126
2,812
8,859
6,727
857
1,524
7,079
644
54,605
L
Janus
 
Janus
4,745
217
0
1,332
8,948
2,679
215
1,793
7,015
43,686
0
W
Sylvanus
DaDonathan
Sylvanus
5,732
2,369
861
4,577
12,499
9,343
105
3,937
8,480
32,440
14,708
W
3,061
1,376
0
3,748
7,122
2,148
0
88
6,901
0
31,560
L
5,678
185
455
4,728
17,334
12,189
0
5,799
11,439
20,078
1,128
W
5,056
460
2,147
2,276
5,961
2,511
1,955
3,125
2,795
59,165
559
W
Martichoras
Razor phyco
Martichoras
8,698
3,232
0
1,216
9,648
4,701
731
2,354
7,294
0
46,624
L
Camazotz
0
0
0
0
0
0
0
0
0
0
0
L
Surtr
4,404
1,480
0
2,610
11,836
9,056
0
1,031
10,337
692
29,622
L
7,271
2,456
0
1,245
10,206
3,900
0
2,299
7,859
0
45,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,352
Gold Earned
28,657
416
Minions Killed
223
0
Camps Cleared
0
1,154,415
Distance Traveled
983,865
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,698
669
97
7
0
237,799
0
L
Janus
6,570
505
89
7
0
262,948
4
W
Sylvanus
7,280
560
75
6
0
243,504
0
W
Ne Zha
6,310
485
54
4
0
187,399
0
L
Sobek
6,350
488
20
2
0
261,389
5
W
Hel
7,992
615
115
9
0
262,147
0
W
Martichoras
7,072
544
75
6
0
223,566
0
L
Camazotz
4,052
312
0
0
0
0
0
L
Surtr
5,801
446
49
4
0
211,649
0
L
Ullr
5,884
453
65
5
0
247,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role