Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
LitlSlim
Ah Puch
Level 89
God Stats
5W - 0L
1,840 SR
Queue Stats
113W - 92L
1,482 Elo+
Solo
Nut
Nut
Skullpie
Nut
Level 129
God Stats
16W - 14L
1,462 SR
Queue Stats
326W - 301L
1,487 Elo+
Solo
Lancelot
Lancelot
Thorklas
Lancelot
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
85W - 82L
1,581 Elo+
Solo
Cthulhu
Cthulhu
machadodahuntres
Cthulhu
Level 144
God Stats
28W - 9L
1,453 SR
Queue Stats
199W - 198L
1,473 Elo+
Party 1
Team Averages
Level 137
1,551 SR
1,504 Elo+

VS

Team Averages
Level 87
1,501 SR
1,541 Elo+
Arachne
Arachne
GodOfManMilk
Arachne
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
84W - 68L
1,620 Elo+
Party 2
Chaac
Chaac
NonPlan3t
Chaac
Level 125
God Stats
3W - 6L
1,389 SR
Queue Stats
150W - 129L
1,507 Elo+
Solo
Danzaburou
Danzaburou
STORMthhs
Danzaburou
Level 149
God Stats
7W - 3L
1,724 SR
Queue Stats
101W - 93L
1,603 Elo+
Party 2
Nu Wa
Nu Wa
Sergio5034
Nu Wa
Level 47
God Stats
9W - 6L
1,532 SR
Queue Stats
22W - 22L
1,444 Elo+
Solo
Kuzenbo
Kuzenbo
angelcruz9
Kuzenbo
Level 86
God Stats
1W - 6L
1,361 SR
Queue Stats
240W - 221L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 1 / 7
7,065
543
3,327
9,146
7,814
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
LitlSlim
Ah Puch
15
2 / 0 / 1
7,683
591
4,752
6,967
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 1 / 2
8,392
646
7,679
9,228
3,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
Thorklas
Lancelot
13
4 / 2 / 4
7,193
553
7,656
12,374
5,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 1 / 1
7,537
580
8,077
11,324
11,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GodOfManMilk
Arachne
12
2 / 3 / 2
6,767
521
7,379
13,327
5,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chaac
NonPlan3t
Chaac
12
2 / 2 / 0
7,284
560
8,468
12,425
13,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
STORMthhs
Danzaburou
12
0 / 3 / 2
6,726
517
3,724
7,346
2,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Nu Wa
11
1 / 2 / 2
7,148
550
4,882
4,610
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
angelcruz9
Kuzenbo
9
0 / 2 / 0
5,802
446
3,843
9,918
9,137
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
12
Kills
5
5
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
7
3.5
L
Arachne
GodOfManMilk
Arachne
2
3
2
1
W
Ah Puch
LitlSlim
Ah Puch
2
0
1
2.5
L
Chaac
NonPlan3t
Chaac
2
2
0
1
L
Danzaburou
STORMthhs
Danzaburou
0
3
2
0.33
L
Nu Wa
1
2
2
1
W
4
1
2
5
W
Lancelot
Thorklas
Lancelot
4
2
4
3
L
Kuzenbo
angelcruz9
Kuzenbo
0
2
0
0
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,491
Damage
28,296
49,039
Taken
47,626
31,640
Mitigated
32,645
21,205
Healing
13,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,327
991
0
2,926
9,146
7,814
0
2,821
6,325
21,509
0
L
Arachne
GodOfManMilk
Arachne
7,379
4,595
0
3,583
13,327
5,832
0
2,194
11,133
0
51,567
W
Ah Puch
LitlSlim
Ah Puch
4,752
420
0
3,679
6,967
2,642
0
3,366
3,601
76,487
711
L
Chaac
NonPlan3t
Chaac
8,468
1,518
0
4,795
12,425
13,490
0
6,601
5,824
0
59,268
L
Danzaburou
STORMthhs
Danzaburou
3,724
1,150
0
2,057
7,346
2,674
0
341
7,005
0
50,092
L
Nu Wa
4,882
1,003
0
746
4,610
1,512
0
3,240
1,370
56,025
0
W
7,679
5,102
0
6,560
9,228
3,964
0
680
8,548
0
85,017
W
Lancelot
Thorklas
Lancelot
7,656
2,118
0
4,716
12,374
5,588
0
1,303
11,071
0
53,810
L
Kuzenbo
angelcruz9
Kuzenbo
3,843
2,048
0
1,951
9,918
9,137
75
3,343
6,575
24,155
352
W
8,077
994
0
3,324
11,324
11,632
0
987
10,337
57,659
2,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,870
Gold Earned
33,727
536
Minions Killed
394
0
Camps Cleared
0
1,374,008
Distance Traveled
1,245,776
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,065
543
3
0
0
254,013
2
L
Arachne
6,767
521
81
6
0
290,917
0
W
Ah Puch
7,683
591
156
12
0
275,555
2
L
Chaac
7,284
560
91
7
0
211,674
0
L
Danzaburou
6,726
517
76
6
0
258,856
0
L
Nu Wa
7,148
550
111
9
0
239,654
3
W
Nut
8,392
646
168
13
0
242,461
1
W
Lancelot
7,193
553
92
7
0
323,591
0
L
Kuzenbo
5,802
446
35
3
0
244,675
0
W
Cthulhu
7,537
580
117
9
0
278,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role