Player Matchup

Tsukuyomi
Tsukuyomi
C R 0 N I C ACE
Tsukuyomi
Level 158
God Stats
1W - 2L
1,733 SR
Queue Stats
84W - 77L
1,549 Elo+
Solo
Khepri
Khepri
KingKobelverson
Khepri
Level 146
God Stats
1W - 2L
1,497 SR
Queue Stats
115W - 128L
1,545 Elo+
Solo
Hun Batz
Hun Batz
LemTM
Hun Batz
Level 179
God Stats
0W - 1L
1,342 SR
Queue Stats
27W - 7L
1,944 Elo+
Party 2
Horus
Horus
Similar
Horus
Level 120
God Stats
1W - 1L
1,342 SR
Queue Stats
8W - 17L
1,441 Elo+
Party 2
Athena
Athena
TinkererOfTerror
Athena
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,886 Elo+
Party 2
Team Averages
Level 152
1,483 SR
1,673 Elo+

VS

Team Averages
Level 159
1,701 SR
1,623 Elo+
Ah Puch
Ah Puch
ChefTheKhep
Ah Puch
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 65L
1,622 Elo+
Party 1
Charybdis
Charybdis
KhemicaI
Charybdis
Level 155
God Stats
4W - 0L
1,667 SR
Queue Stats
144W - 66L
1,722 Elo+
Party 1
Chiron
Chiron
MichaelxVoorhees
Chiron
Level 159
God Stats
1W - 0L
1,682 SR
Queue Stats
102W - 56L
1,603 Elo+
Party 1
Ares
Ares
Neleús
Ares
Level 202
God Stats
2W - 0L
1,720 SR
Queue Stats
191W - 121L
1,613 Elo+
Party 1
Ra
Ra
Ociffer-Nasty
Ra
Level 141
God Stats
5W - 0L
1,934 SR
Queue Stats
125W - 120L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
C R 0 N I C ACE
Tsukuyomi
15
2 / 2 / 1
8,259
826
13,973
9,137
4,408
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 2 / 1
7,614
761
4,930
9,715
8,381
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
LemTM
Hun Batz
13
2 / 3 / 3
7,511
751
14,584
8,561
4,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Similar
Horus
15
2 / 3 / 3
8,309
831
7,770
15,444
12,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
0 / 5 / 2
6,440
644
4,175
11,092
6,980
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ChefTheKhep
Ah Puch
15
2 / 1 / 10
8,668
867
13,902
8,409
5,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
KhemicaI
Charybdis
15
4 / 2 / 10
9,336
934
11,313
12,459
11,799
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

13
1 / 2 / 10
7,821
782
8,282
8,159
3,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Ares
Neleús
Ares
16
5 / 1 / 9
9,779
978
5,211
13,398
16,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 1 / 10
9,275
928
9,685
12,956
8,256
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
7
Kills
15
15
Deaths
7
10
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
C R 0 N I C ACE
Tsukuyomi
2
2
1
1.25
W
Ah Puch
ChefTheKhep
Ah Puch
2
1
10
7
W
Charybdis
KhemicaI
Charybdis
4
2
10
4.5
L
1
2
1
0.75
L
Hun Batz
LemTM
Hun Batz
2
3
3
1.17
W
1
2
10
3
W
Ares
Neleús
Ares
5
1
9
9.5
W
3
1
10
8
L
Horus
Similar
Horus
2
3
3
1.17
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,432
Damage
48,393
53,949
Taken
55,381
36,979
Mitigated
44,959
18,470
Healing
21,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
C R 0 N I C ACE
Tsukuyomi
13,973
2,171
0
2,344
9,137
4,408
86
4,474
4,562
0
36,046
W
Ah Puch
ChefTheKhep
Ah Puch
13,902
504
0
360
8,409
5,134
1,173
1,465
6,944
28,372
0
W
Charybdis
KhemicaI
Charybdis
11,313
3,422
623
1,104
12,459
11,799
1,558
386
12,073
0
17,962
L
4,930
243
3,058
2,606
9,715
8,381
78
4,542
4,776
10,191
449
L
Hun Batz
LemTM
Hun Batz
14,584
987
582
193
8,561
4,725
0
3,829
4,732
0
20,385
W
8,282
962
925
582
8,159
3,505
918
1,376
6,783
0
14,240
W
Ares
Neleús
Ares
5,211
573
112
2,258
13,398
16,265
0
2,987
10,411
6,605
0
W
9,685
640
9,630
6,017
12,956
8,256
1,754
2,472
10,484
26,867
476
L
Horus
Similar
Horus
7,770
3,676
3,459
5,565
15,444
12,485
640
7,362
7,863
0
19,453
L
4,175
977
308
355
11,092
6,980
0
7,193
3,576
7,779
223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,133
Gold Earned
44,879
128
Minions Killed
118
0
Camps Cleared
0
1,040,175
Distance Traveled
1,049,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,259
826
37
4
0
224,805
0
W
Ah Puch
8,668
867
38
4
0
190,957
0
W
Charybdis
9,336
934
16
2
0
204,205
0
L
Khepri
7,614
761
15
2
0
192,825
0
L
Hun Batz
7,511
751
25
3
0
209,353
0
W
Chiron
7,821
782
19
2
0
199,703
0
W
Ares
9,779
978
1
0
0
225,689
0
W
Ra
9,275
928
44
4
0
228,469
0
L
Horus
8,309
831
35
4
0
228,650
0
L
Athena
6,440
644
16
2
0
184,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role