Player Matchup

Anhur
Anhur
 
Anhur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CrazyJo82
Zeus
Level 64
God Stats
12W - 6L
1,772 SR
Queue Stats
624W - 636L
1,530 Elo+
Solo
Loki
Loki
Elmasduro1309
Loki
Level 63
God Stats
15W - 14L
1,666 SR
Queue Stats
1,467W - 1,451L
1,496 Elo+
Solo
Aphrodite
Aphrodite
Icommitdeicide
Aphrodite
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,411 Elo+
Solo
Vamana
Vamana
JesseJTCruz
Vamana
Level 40
God Stats
14W - 21L
1,789 SR
Queue Stats
499W - 502L
1,497 Elo+
Solo
Team Averages
Level 57
1,646 SR
1,487 Elo+

VS

Team Averages
Level 111
1,570 SR
1,525 Elo+
Hun Batz
Hun Batz
BB_D3ATHREAPER
Hun Batz
Level 100
God Stats
6W - 5L
1,731 SR
Queue Stats
246W - 238L
1,497 Elo+
Solo
Cerberus
Cerberus
OGMeatStick
Cerberus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
402W - 388L
1,473 Elo+
Solo
Jing Wei
Jing Wei
ToddJobsonII
Jing Wei
Level 123
God Stats
4W - 2L
1,526 SR
Queue Stats
557W - 292L
1,567 Elo+
Party 1
Tiamat
Tiamat
math3x400
Tiamat
Level 101
God Stats
2W - 2L
1,388 SR
Queue Stats
71W - 82L
1,509 Elo+
Solo
Aphrodite
Aphrodite
roskuls
Aphrodite
Level 126
God Stats
4W - 0L
1,704 SR
Queue Stats
186W - 105L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 2 / 3
7,341
667
5,658
7,432
3,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
13
0 / 4 / 2
7,455
678
9,398
8,030
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
2 / 5 / 3
7,145
650
8,019
9,118
3,576
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Aphrodite
Icommitdeicide
Aphrodite
12
1 / 2 / 3
6,952
632
1,902
7,303
4,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vamana
13
2 / 3 / 4
7,760
705
5,643
8,537
5,219
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
2 / 1 / 9
8,635
785
5,020
6,074
2,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Cerberus
OGMeatStick
Cerberus
12
1 / 3 / 14
8,036
731
8,471
14,667
15,326
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
ToddJobsonII
Jing Wei
17
6 / 1 / 9
9,820
893
8,252
6,056
2,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Tiamat
math3x400
Tiamat
15
3 / 1 / 12
8,849
804
9,530
8,092
5,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
roskuls
Aphrodite
16
4 / 1 / 10
9,571
870
8,000
10,098
5,596
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
6
Kills
16
16
Deaths
7
15
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
2
3
1.25
W
Hun Batz
2
1
9
6.5
L
Zeus
0
4
2
0.25
L
2
5
3
0.7
L
Aphrodite
Icommitdeicide
Aphrodite
1
2
3
1.25
L
Vamana
2
3
4
1.33
W
Cerberus
OGMeatStick
Cerberus
1
3
14
2.67
W
Jing Wei
ToddJobsonII
Jing Wei
6
1
9
10.5
W
Tiamat
math3x400
Tiamat
3
1
12
9
W
Aphrodite
roskuls
Aphrodite
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,620
Damage
39,273
40,420
Taken
44,987
19,927
Mitigated
31,613
12,123
Healing
24,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,658
1,469
597
1,122
7,432
3,271
0
4,650
2,782
0
12,342
W
Hun Batz
5,020
398
2,359
2,567
6,074
2,732
1,439
1,702
4,372
0
13,873
L
Zeus
9,398
451
402
619
8,030
3,543
0
5,544
2,486
26,565
0
L
8,019
616
99
561
9,118
3,576
0
6,510
2,608
0
14,062
L
Aphrodite
Icommitdeicide
Aphrodite
1,902
429
4,516
3,535
7,303
4,318
0
4,462
2,841
5,735
0
L
Vamana
5,643
3,062
180
492
8,537
5,219
0
4,614
3,923
0
13,040
W
Cerberus
OGMeatStick
Cerberus
8,471
604
414
2,850
14,667
15,326
84
3,476
11,191
13,902
319
W
Jing Wei
ToddJobsonII
Jing Wei
8,252
6,589
0
676
6,056
2,762
3,870
1,464
4,592
0
20,855
W
Tiamat
math3x400
Tiamat
9,530
520
871
2,710
8,092
5,197
995
1,912
6,180
20,881
642
W
Aphrodite
roskuls
Aphrodite
8,000
539
6,229
5,450
10,098
5,596
1,164
2,746
7,352
22,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,653
Gold Earned
44,911
98
Minions Killed
141
0
Camps Cleared
0
914,382
Distance Traveled
1,080,663
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,341
667
23
2
0
166,542
0
W
Hun Batz
8,635
785
29
3
0
246,166
0
L
Zeus
7,455
678
38
3
0
171,163
0
L
Loki
7,145
650
8
1
0
207,374
0
L
Aphrodite
6,952
632
8
1
0
186,985
0
L
Vamana
7,760
705
21
2
0
182,318
0
W
Cerberus
8,036
731
16
1
0
208,233
0
W
Jing Wei
9,820
893
38
3
0
203,701
0
W
Tiamat
8,849
804
22
2
0
199,199
0
W
Aphrodite
9,571
870
36
3
0
223,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role