Player Matchup

Charon
Charon
 
Charon
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
OrangePower0411
Persephone
Level 106
God Stats
2W - 0L
1,449 SR
Queue Stats
28W - 24L
1,562 Elo+
Solo
Neith
Neith
Ruin Wingz
Neith
Level 196
God Stats
2W - 1L
1,801 SR
Queue Stats
131W - 131L
1,500 Elo+
Party 1
Freya
Freya
SquirtleSkwa
Freya
Level 128
God Stats
1W - 1L
1,284 SR
Queue Stats
108W - 120L
1,510 Elo+
Party 1
Bacchus
Bacchus
essentialc
Bacchus
Level 175
God Stats
5W - 3L
1,618 SR
Queue Stats
191W - 194L
1,539 Elo+
Party 1
Team Averages
Level 153
1,530 SR
1,522 Elo+

VS

Team Averages
Level 129
1,583 SR
1,507 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Desnowayy
Bastet
Level 148
God Stats
2W - 3L
1,452 SR
Queue Stats
67W - 73L
1,474 Elo+
Solo
Skadi
Skadi
GOTTISON
Skadi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,544 Elo+
Solo
Thoth
Thoth
TewGenders
Thoth
Level 156
God Stats
2W - 1L
1,732 SR
Queue Stats
109W - 133L
1,448 Elo+
Solo
Zhong Kui
Zhong Kui
Xion50500
Zhong Kui
Level 64
God Stats
1W - 1L
1,731 SR
Queue Stats
41W - 29L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
0 / 3 / 7
8,398
840
8,355
12,066
12,252
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
OrangePower0411
Persephone
14
4 / 4 / 7
8,839
884
10,683
11,298
4,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
16
4 / 2 / 8
9,259
926
12,252
10,626
5,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

15
2 / 1 / 8
8,852
885
3,417
10,970
5,136
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Bacchus
essentialc
Bacchus
13
4 / 5 / 10
9,009
901
6,992
14,229
20,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
4 / 2 / 4
8,616
862
11,142
8,896
4,063
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bastet
Desnowayy
Bastet
14
4 / 2 / 6
8,230
823
10,485
9,754
4,388
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
GOTTISON
Skadi
13
3 / 4 / 8
7,959
796
7,955
8,782
3,767
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
12
1 / 3 / 5
7,137
714
6,612
6,484
2,677
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Xion50500
Zhong Kui
14
2 / 3 / 5
7,934
793
10,716
11,001
11,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
42
14
Kills
14
15
Deaths
14
40
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
3
7
1.17
L
Morgan Le Fay
 
Morgan Le Fay
4
2
4
3
L
Bastet
Desnowayy
Bastet
4
2
6
3.5
L
Skadi
GOTTISON
Skadi
3
4
8
1.75
W
Persephone
OrangePower0411
Persephone
4
4
7
1.88
W
Neith
4
2
8
4
W
2
1
8
6
L
Thoth
1
3
5
1.17
L
Zhong Kui
Xion50500
Zhong Kui
2
3
5
1.5
W
Bacchus
essentialc
Bacchus
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,699
Damage
46,910
59,189
Taken
44,917
48,085
Mitigated
26,476
24,092
Healing
10,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
8,355
314
2,179
3,609
12,066
12,252
24
6,180
5,886
15,617
1,897
L
Morgan Le Fay
 
Morgan Le Fay
11,142
1,266
567
647
8,896
4,063
0
5,756
2,884
24,914
0
L
Bastet
Desnowayy
Bastet
10,485
2,058
2,442
2,884
9,754
4,388
0
4,836
4,724
0
16,709
L
Skadi
GOTTISON
Skadi
7,955
2,655
726
1,330
8,782
3,767
0
6,647
1,957
0
19,248
W
Persephone
OrangePower0411
Persephone
10,683
264
1,615
3,928
11,298
4,715
1,252
5,311
5,972
19,199
0
W
Neith
12,252
1,910
0
4,612
10,626
5,239
2,306
5,533
5,093
0
26,851
W
3,417
1,025
1,995
3,433
10,970
5,136
308
6,798
4,172
10,431
260
L
Thoth
6,612
82
0
0
6,484
2,677
0
3,860
2,512
13,666
0
L
Zhong Kui
Xion50500
Zhong Kui
10,716
1,020
0
1,655
11,001
11,581
0
6,483
4,254
15,968
0
W
Bacchus
essentialc
Bacchus
6,992
314
552
2,169
14,229
20,743
149
4,638
9,591
9,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,357
Gold Earned
39,876
106
Minions Killed
106
0
Camps Cleared
0
879,563
Distance Traveled
910,723
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,398
840
17
2
0
179,985
1
L
Morgan Le Fay
8,616
862
33
3
0
189,105
0
L
Bastet
8,230
823
18
2
0
213,960
0
L
Skadi
7,959
796
15
2
0
173,990
0
W
Persephone
8,839
884
18
2
0
187,558
0
W
Neith
9,259
926
53
5
0
150,695
0
W
Freya
8,852
885
14
1
0
195,103
0
L
Thoth
7,137
714
20
2
0
142,687
0
L
Zhong Kui
7,934
793
20
2
0
190,981
0
W
Bacchus
9,009
901
4
0
0
166,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role