Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Gimlax
Izanami
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
269W - 248L
1,518 Elo+
Solo
Olorun
Olorun
grilledcheezy81
Olorun
Level 85
God Stats
1W - 3L
1,305 SR
Queue Stats
13W - 31L
1,151 Elo+
Solo
Team Averages
Level 118
1,461 SR
1,434 Elo+

VS

Team Averages
Level 85
1,638 SR
1,479 Elo+
Nox
Nox
 
Nox
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
ArcaneTester0
Eset
Level 104
God Stats
5W - 0L
1,916 SR
Queue Stats
105W - 107L
1,493 Elo+
Solo
Achilles
Achilles
GoldenToe
Achilles
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 30L
1,502 Elo+
Solo
Poseidon
Poseidon
YezzkMCsymp
Poseidon
Level 42
God Stats
1W - 0L
1,471 SR
Queue Stats
47W - 37L
1,551 Elo+
Solo
Martichoras
Martichoras
sterodane
Martichoras
Level 59
God Stats
3W - 2L
1,803 SR
Queue Stats
138W - 118L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 3 / 1
5,739
1,148
3,678
7,050
6,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
 
Zeus
10
0 / 3 / 0
5,157
1,031
3,296
4,283
1,296
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon
 
Charon
9
0 / 1 / 0
4,945
989
1,746
5,052
2,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Gimlax
Izanami
10
3 / 2 / 1
5,675
1,135
3,629
3,720
1,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

5
0 / 0 / 0
4,212
842
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
3 / 1 / 4
6,040
1,208
2,100
2,685
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 6
5,480
1,096
2,224
3,320
1,952
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
GoldenToe
Achilles
10
3 / 1 / 6
6,011
1,202
3,262
5,748
7,215
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
YezzkMCsymp
Poseidon
10
1 / 0 / 5
5,646
1,129
4,463
2,917
1,396
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
sterodane
Martichoras
10
1 / 1 / 8
5,736
1,147
6,317
3,973
1,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
4
Kills
9
9
Deaths
4
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
1
0.5
L
Zeus
 
Zeus
0
3
0
0
L
Charon
 
Charon
0
1
0
0
W
Nox
 
Nox
3
1
4
5
W
1
1
6
4
L
Izanami
Gimlax
Izanami
3
2
1
1.75
W
Achilles
GoldenToe
Achilles
3
1
6
6
W
Poseidon
YezzkMCsymp
Poseidon
1
0
5
3.5
L
0
0
0
0
W
Martichoras
sterodane
Martichoras
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,349
Damage
18,366
20,105
Taken
18,643
11,933
Mitigated
13,676
4,363
Healing
5,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,678
414
831
925
7,050
6,949
0
3,368
3,470
8,187
114
L
Zeus
 
Zeus
3,296
113
0
399
4,283
1,296
0
1,078
3,101
8,298
0
L
Charon
 
Charon
1,746
140
667
919
5,052
2,432
0
2,090
2,816
5,237
0
W
Nox
 
Nox
2,100
551
353
327
2,685
1,315
199
1,312
1,373
5,371
0
W
2,224
201
805
897
3,320
1,952
180
951
2,369
3,866
26
L
Izanami
Gimlax
Izanami
3,629
2,762
251
371
3,720
1,256
0
1,423
2,233
0
7,235
W
Achilles
GoldenToe
Achilles
3,262
1,069
0
970
5,748
7,215
90
2,319
3,429
0
4,579
W
Poseidon
YezzkMCsymp
Poseidon
4,463
1,217
367
565
2,917
1,396
643
2,425
492
9,168
664
L
0
0
0
0
0
0
0
0
0
0
0
W
Martichoras
sterodane
Martichoras
6,317
438
0
794
3,973
1,798
587
1,625
2,348
0
13,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,728
Gold Earned
28,913
44
Minions Killed
46
0
Camps Cleared
0
341,625
Distance Traveled
479,745
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,739
1,148
14
3
0
85,966
0
L
Zeus
5,157
1,031
12
2
0
84,862
0
L
Charon
4,945
989
6
1
0
74,077
0
W
Nox
6,040
1,208
8
2
0
89,241
0
W
Eset
5,480
1,096
6
1
0
87,141
0
L
Izanami
5,675
1,135
12
2
0
94,166
0
W
Achilles
6,011
1,202
1
0
0
102,536
0
W
Poseidon
5,646
1,129
17
3
0
101,717
0
L
Olorun
4,212
842
0
0
0
2,554
0
W
Martichoras
5,736
1,147
14
3
0
99,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role