Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
FrostX_Ze0
Geb
Level 155
God Stats
0W - 2L
1,299 SR
Queue Stats
85W - 89L
1,517 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LISIS
Morgan Le Fay
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 37L
1,557 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tnekele
Ah Muzen Cab
Level 39
God Stats
0W - 1L
1,802 SR
Queue Stats
7W - 6L
1,600 Elo+
Solo
Olorun
Olorun
xWavy Pete
Olorun
Level 84
God Stats
1W - 2L
1,327 SR
Queue Stats
49W - 64L
1,375 Elo+
Solo
Team Averages
Level 110
1,486 SR
1,510 Elo+

VS

Team Averages
Level 81
1,519 SR
1,507 Elo+
Amaterasu
Amaterasu
D-Rex-04
Amaterasu
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 63L
1,486 Elo+
Solo
Achilles
Achilles
GAHDANGCOWBOY
Achilles
Level 64
God Stats
2W - 0L
1,707 SR
Queue Stats
86W - 99L
1,403 Elo+
Solo
Arachne
Arachne
OoooWeeRick
Arachne
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,584 Elo+
Solo
Raijin
Raijin
ScottyPippen19
Raijin
Level 89
God Stats
3W - 5L
1,400 SR
Queue Stats
86W - 74L
1,536 Elo+
Party 1
Eset
Eset
Xavi85707
Eset
Level 102
God Stats
3W - 2L
1,490 SR
Queue Stats
153W - 143L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
2 / 5 / 4
9,112
759
7,826
18,087
23,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
3,148
262
0
0
0
Morgan Le Fay
LISIS
Morgan Le Fay
15
0 / 7 / 3
7,730
644
10,717
13,857
6,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
tnekele
Ah Muzen Cab
19
5 / 1 / 5
9,587
799
19,627
10,523
5,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
xWavy Pete
Olorun
15
4 / 7 / 4
8,746
729
10,735
16,430
7,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
D-Rex-04
Amaterasu
17
2 / 1 / 13
9,456
788
10,909
16,494
18,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
GAHDANGCOWBOY
Achilles
15
4 / 4 / 8
9,357
780
8,067
13,010
14,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
OoooWeeRick
Arachne
19
9 / 1 / 9
11,486
957
9,425
11,828
11,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 3 / 15
9,752
813
13,299
12,592
5,907
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Eset
16
3 / 3 / 10
9,839
820
13,872
7,869
3,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
75
11
Kills
20
20
Deaths
12
16
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
5
4
0.8
W
Amaterasu
D-Rex-04
Amaterasu
2
1
13
8.5
L
0
0
0
0
W
Achilles
GAHDANGCOWBOY
Achilles
4
4
8
2
L
Morgan Le Fay
LISIS
Morgan Le Fay
0
7
3
0.21
W
Arachne
OoooWeeRick
Arachne
9
1
9
13.5
W
2
3
15
3.17
W
Eset
3
3
10
2.67
L
Ah Muzen Cab
tnekele
Ah Muzen Cab
5
1
5
7.5
L
Olorun
xWavy Pete
Olorun
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,905
Damage
55,572
58,897
Taken
61,793
43,010
Mitigated
54,647
12,011
Healing
24,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,826
1,153
544
2,870
18,087
23,224
0
5,782
10,953
10,806
2,008
W
Amaterasu
D-Rex-04
Amaterasu
10,909
2,671
704
5,846
16,494
18,723
803
8,545
7,949
0
19,415
L
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
GAHDANGCOWBOY
Achilles
8,067
1,093
1,165
2,447
13,010
14,548
363
6,508
6,502
0
15,486
L
Morgan Le Fay
LISIS
Morgan Le Fay
10,717
2,112
562
1,869
13,857
6,475
0
5,189
7,662
30,045
0
W
Arachne
OoooWeeRick
Arachne
9,425
6,578
1,298
4,622
11,828
11,489
1,623
4,862
6,966
0
18,837
W
13,299
1,189
1,501
3,275
12,592
5,907
1,270
4,863
7,729
27,608
0
W
Eset
13,872
165
2,295
1,037
7,869
3,980
161
3,621
4,248
28,128
0
L
Ah Muzen Cab
tnekele
Ah Muzen Cab
19,627
6,585
350
1,412
10,523
5,397
0
5,942
4,134
0
49,640
L
Olorun
xWavy Pete
Olorun
10,735
6,138
789
3,615
16,430
7,914
0
8,764
6,710
23,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,323
Gold Earned
49,890
166
Minions Killed
154
0
Camps Cleared
0
785,646
Distance Traveled
1,221,863
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,112
759
13
1
0
184,209
0
W
Amaterasu
9,456
788
23
2
0
273,615
0
L
Geb
3,148
262
0
0
0
0
0
W
Achilles
9,357
780
15
1
0
233,866
0
L
Morgan Le Fay
7,730
644
45
4
0
186,800
0
W
Arachne
11,486
957
35
3
0
254,655
0
W
Raijin
9,752
813
25
2
0
209,826
0
W
Eset
9,839
820
56
5
0
249,901
0
L
Ah Muzen Cab
9,587
799
60
5
0
244,857
0
L
Olorun
8,746
729
48
4
0
169,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role