Player Matchup

Ne Zha
Ne Zha
Eclipse³
Ne Zha
Level 128
God Stats
10W - 11L
1,484 SR
Queue Stats
94W - 90L
1,554 Elo+
Party 2
Tyr
Tyr
Fowzey
Tyr
Level 123
God Stats
1W - 2L
1,707 SR
Queue Stats
79W - 82L
1,545 Elo+
Party 2
Ra
Ra
LiQU1DiCE
Ra
Level 106
God Stats
0W - 3L
1,176 SR
Queue Stats
62W - 76L
1,469 Elo+
Party 2
Erlang Shen
Erlang Shen
havee
Erlang Shen
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,580 Elo+
Party 2
Neith
Neith
wbwill
Neith
Level 8
God Stats
1W - 1L
1,801 SR
Queue Stats
10W - 10L
1,639 Elo+
Party 2
Team Averages
Level 95
1,533 SR
1,557 Elo+

VS

Team Averages
Level 142
1,693 SR
1,569 Elo+
Ishtar
Ishtar
 
Ishtar
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Cody192837
Discordia
Level 103
God Stats
9W - 1L
1,899 SR
Queue Stats
138W - 125L
1,541 Elo+
Party 1
Anubis
Anubis
DaddyOfOlympus
Anubis
Level 183
God Stats
22W - 17L
1,688 SR
Queue Stats
330W - 313L
1,608 Elo+
Party 1
Ares
Ares
Owanker
Ares
Level 162
God Stats
11W - 4L
1,923 SR
Queue Stats
104W - 82L
1,626 Elo+
Party 1
Tyr
Tyr
theigto
Tyr
Level 138
God Stats
10W - 11L
1,454 SR
Queue Stats
160W - 149L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Eclipse³
Ne Zha
12
0 / 2 / 1
5,641
564
3,283
10,449
4,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
Fowzey
Tyr
9
0 / 2 / 1
5,224
522
3,783
9,700
4,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 6 / 0
4,855
486
2,472
7,781
2,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Erlang Shen
havee
Erlang Shen
11
1 / 2 / 0
5,943
594
5,754
12,184
9,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
wbwill
Neith
10
0 / 1 / 0
5,398
540
4,457
5,384
1,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
0 / 0 / 1
6,555
656
2,616
5,990
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Cody192837
Discordia
11
4 / 0 / 4
6,465
647
6,045
3,904
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
6 / 0 / 4
7,046
705
7,830
7,522
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ares
Owanker
Ares
11
1 / 0 / 4
6,038
604
5,428
7,825
5,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tyr
12
2 / 1 / 3
6,978
698
6,498
9,504
8,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
13
13
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
0
0
1
0.5
W
Discordia
Cody192837
Discordia
4
0
4
6
W
6
0
4
8
L
Ne Zha
Eclipse³
Ne Zha
0
2
1
0.25
L
Tyr
Fowzey
Tyr
0
2
1
0.25
L
0
6
0
0
W
Ares
Owanker
Ares
1
0
4
3
L
Erlang Shen
havee
Erlang Shen
1
2
0
0.5
W
Tyr
2
1
3
3.5
L
Neith
wbwill
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,749
Damage
28,417
45,498
Taken
34,745
23,454
Mitigated
21,202
12,463
Healing
15,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
2,616
1,458
0
3,275
5,990
2,499
385
0
5,990
0
58,038
W
Discordia
Cody192837
Discordia
6,045
233
0
750
3,904
1,226
0
1,023
2,539
38,064
952
W
7,830
492
0
4,762
7,522
3,503
0
349
7,103
61,013
1,059
L
Ne Zha
Eclipse³
Ne Zha
3,283
1,150
0
2,344
10,449
4,696
0
4,180
6,129
0
55,338
L
Tyr
Fowzey
Tyr
3,783
404
0
2,331
9,700
4,528
0
4,437
5,093
0
17,940
L
2,472
213
276
1,004
7,781
2,550
0
5,589
1,650
25,803
0
W
Ares
Owanker
Ares
5,428
500
0
2,468
7,825
5,356
0
550
7,137
14,628
5,026
L
Erlang Shen
havee
Erlang Shen
5,754
3,560
0
4,609
12,184
9,968
0
1,705
10,479
0
44,212
W
Tyr
6,498
1,132
0
4,306
9,504
8,618
0
0
9,504
0
56,043
L
Neith
wbwill
Neith
4,457
2,363
0
1,899
5,384
1,712
0
1,504
3,880
0
41,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,061
Gold Earned
33,082
346
Minions Killed
406
0
Camps Cleared
0
1,086,216
Distance Traveled
1,087,674
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,555
656
108
11
0
185,504
0
W
Discordia
6,465
647
69
7
0
230,559
0
W
Anubis
7,046
705
98
10
0
233,904
0
L
Ne Zha
5,641
564
107
11
0
238,210
0
L
Tyr
5,224
522
23
2
0
232,404
0
L
Ra
4,855
486
58
6
0
220,880
5
W
Ares
6,038
604
33
3
0
221,790
0
L
Erlang Shen
5,943
594
80
8
0
206,569
0
W
Tyr
6,978
698
98
10
0
215,917
0
L
Neith
5,398
540
78
8
0
188,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role