Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
JFSIERRA
Mulan
Level 134
God Stats
1W - 2L
1,504 SR
Queue Stats
68W - 55L
1,475 Elo+
Solo
Thoth
Thoth
Medik
Thoth
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,397 Elo+
Solo
Da Ji
Da Ji
Tummo2k
Da Ji
Level 61
God Stats
25W - 7L
1,744 SR
Queue Stats
125W - 106L
1,478 Elo+
Solo
Nut
Nut
Zaythefox1788
Nut
Level 69
God Stats
4W - 1L
1,684 SR
Queue Stats
219W - 199L
1,489 Elo+
Solo
Team Averages
Level 94
1,586 SR
1,468 Elo+

VS

Team Averages
Level 99
1,511 SR
1,491 Elo+
Medusa
Medusa
Bane713
Medusa
Level 186
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 41L
1,407 Elo+
Solo
Lancelot
Lancelot
Miwolves13
Lancelot
Level 108
God Stats
3W - 7L
1,393 SR
Queue Stats
118W - 105L
1,483 Elo+
Solo
Nox
Nox
Rody1920
Nox
Level 67
God Stats
3W - 6L
1,790 SR
Queue Stats
248W - 234L
1,564 Elo+
Solo
Kukulkan
Kukulkan
nincomepoop
Kukulkan
Level 48
God Stats
54W - 55L
1,560 SR
Queue Stats
411W - 418L
1,478 Elo+
Solo
Janus
Janus
temp-634392
Janus
Level 84
God Stats
1W - 3L
1,312 SR
Queue Stats
80W - 69L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
0 / 2 / 4
7,945
530
3,709
11,074
9,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Mulan
JFSIERRA
Mulan
13
2 / 2 / 4
7,192
479
5,836
10,516
8,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
Medik
Thoth
15
2 / 0 / 3
8,790
586
5,510
5,687
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
Tummo2k
Da Ji
16
9 / 1 / 0
9,089
606
7,493
11,893
6,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 4 / 5
7,902
527
6,299
11,990
5,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bane713
Medusa
12
2 / 3 / 3
7,567
504
6,359
10,512
3,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Lancelot
Miwolves13
Lancelot
14
4 / 3 / 1
7,609
507
7,692
13,077
6,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 2 / 3
7,567
504
6,660
9,467
5,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
nincomepoop
Kukulkan
13
0 / 3 / 2
7,614
508
6,674
6,150
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 3 / 0
5,302
353
1,826
3,895
940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
14
Kills
9
9
Deaths
14
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
2
4
1
L
Medusa
Bane713
Medusa
2
3
3
1.17
W
Mulan
JFSIERRA
Mulan
2
2
4
2
W
Thoth
Medik
Thoth
2
0
3
3.5
L
Lancelot
Miwolves13
Lancelot
4
3
1
1.5
L
3
2
3
2.25
W
Da Ji
Tummo2k
Da Ji
9
1
0
9
W
1
4
5
0.88
L
Kukulkan
nincomepoop
Kukulkan
0
3
2
0.33
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,847
Damage
29,211
51,160
Taken
43,101
31,340
Mitigated
19,075
12,190
Healing
7,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
3,709
298
790
3,255
11,074
9,466
0
6,334
4,740
0
48,357
L
Medusa
Bane713
Medusa
6,359
2,481
0
2,915
10,512
3,970
402
0
10,512
0
52,600
W
Mulan
JFSIERRA
Mulan
5,836
1,067
0
736
10,516
8,309
0
1,603
8,913
0
45,354
W
Thoth
Medik
Thoth
5,510
135
0
2,488
5,687
2,011
717
2,912
2,533
55,005
0
L
Lancelot
Miwolves13
Lancelot
7,692
1,689
0
1,634
13,077
6,287
0
961
11,988
0
59,247
L
6,660
428
0
1,089
9,467
5,438
0
2,515
6,530
40,465
1,068
W
Da Ji
Tummo2k
Da Ji
7,493
2,741
0
2,470
11,893
6,259
0
1,795
10,012
0
82,501
W
6,299
3,705
0
2,451
11,990
5,295
929
2,034
9,956
0
50,106
L
Kukulkan
nincomepoop
Kukulkan
6,674
858
0
640
6,150
2,440
0
0
6,150
53,062
1,325
L
1,826
98
0
1,122
3,895
940
0
1,156
2,411
13,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,918
Gold Earned
35,659
456
Minions Killed
383
0
Camps Cleared
0
1,431,997
Distance Traveled
1,230,450
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,945
530
79
5
0
275,403
0
L
Medusa
7,567
504
89
6
0
263,547
0
W
Mulan
7,192
479
64
4
0
296,487
0
W
Thoth
8,790
586
127
8
0
286,243
0
L
Lancelot
7,609
507
89
6
0
346,800
1
L
Nox
7,567
504
72
5
0
269,336
7
W
Da Ji
9,089
606
108
7
0
310,447
0
W
Nut
7,902
527
78
5
0
263,417
0
L
Kukulkan
7,614
508
107
7
0
252,889
0
L
Janus
5,302
353
26
2
0
97,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role