Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Bending Dolphin
Tyr
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 88L
1,520 Elo+
Solo
Artio
Artio
Buster8205
Artio
Level 124
God Stats
1W - 1L
1,713 SR
Queue Stats
67W - 68L
1,507 Elo+
Solo
Camazotz
Camazotz
CausticRoux
Camazotz
Level 148
God Stats
1W - 4L
1,304 SR
Queue Stats
205W - 204L
1,590 Elo+
Solo
Tiamat
Tiamat
MELANCHOLYADDICT
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,640 Elo+
Solo
Team Averages
Level 106
1,503 SR
1,551 Elo+

VS

Team Averages
Level 125
1,424 SR
1,500 Elo+
Bellona
Bellona
 
Bellona
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
APupNamedSmokey
Olorun
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 70L
1,523 Elo+
Solo
Anubis
Anubis
Devilic
Anubis
Level 126
God Stats
2W - 2L
1,313 SR
Queue Stats
84W - 81L
1,520 Elo+
Solo
Kuzenbo
Kuzenbo
KingNakari
Kuzenbo
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 87L
1,520 Elo+
Solo
Nemesis
Nemesis
bunsnthighs
Nemesis
Level 107
God Stats
2W - 1L
1,306 SR
Queue Stats
82W - 87L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 1 / 2
4,920
984
2,832
4,924
4,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 2 / 2
4,596
919
2,902
5,089
4,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Artio
8
0 / 1 / 1
4,581
916
1,010
2,949
2,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Camazotz
CausticRoux
Camazotz
11
2 / 1 / 0
4,977
995
1,550
4,513
1,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

5
0 / 0 / 0
4,228
846
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 0 / 4
5,754
1,151
2,935
2,373
2,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 0 / 4
5,840
1,168
4,551
1,444
700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
Devilic
Anubis
11
2 / 0 / 3
6,039
1,208
3,891
974
529
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
KingNakari
Kuzenbo
8
0 / 1 / 4
5,022
1,004
1,222
4,822
4,579
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
bunsnthighs
Nemesis
10
1 / 1 / 4
5,527
1,105
2,926
4,864
4,557
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
2
Kills
5
5
Deaths
2
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
2
1
W
Bellona
 
Bellona
1
0
4
3
W
1
0
4
3
L
0
2
2
0.5
L
Artio
0
1
1
0.5
L
Camazotz
CausticRoux
Camazotz
2
1
0
2
W
Anubis
Devilic
Anubis
2
0
3
3.5
W
Kuzenbo
KingNakari
Kuzenbo
0
1
4
2
L
0
0
0
0
W
Nemesis
bunsnthighs
Nemesis
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,294
Damage
15,525
17,475
Taken
14,477
12,902
Mitigated
12,424
6,609
Healing
6,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,832
52
186
2,056
4,924
4,065
0
2,769
2,029
7,148
0
W
Bellona
 
Bellona
2,935
398
0
219
2,373
2,059
91
996
1,377
0
4,823
W
4,551
2,067
704
853
1,444
700
799
81
1,363
13,289
1,372
L
2,902
208
411
844
5,089
4,684
0
2,117
2,890
0
4,887
L
Artio
1,010
95
414
914
2,949
2,500
0
1,922
941
1,885
0
L
Camazotz
CausticRoux
Camazotz
1,550
163
86
1,698
4,513
1,653
0
2,734
1,779
0
9,934
W
Anubis
Devilic
Anubis
3,891
592
276
117
974
529
185
620
354
12,556
0
W
Kuzenbo
KingNakari
Kuzenbo
1,222
255
1,016
1,435
4,822
4,579
91
1,243
3,579
2,647
232
L
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
bunsnthighs
Nemesis
2,926
1,280
940
1,056
4,864
4,557
212
902
3,962
0
4,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,302
Gold Earned
28,182
28
Minions Killed
62
0
Camps Cleared
0
360,481
Distance Traveled
469,628
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,920
984
10
2
0
86,736
0
W
Bellona
5,754
1,151
5
1
0
105,489
0
W
Olorun
5,840
1,168
32
6
0
86,987
0
L
Tyr
4,596
919
4
1
0
98,589
0
L
Artio
4,581
916
2
0
0
53,329
0
L
Camazotz
4,977
995
12
2
0
118,735
0
W
Anubis
6,039
1,208
20
4
0
96,613
0
W
Kuzenbo
5,022
1,004
3
1
0
98,656
0
L
Tiamat
4,228
846
0
0
0
3,092
0
W
Nemesis
5,527
1,105
2
0
0
81,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role