Player Matchup

Pele
Pele
 
Pele
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
GRooVY7883
Khepri
Level 61
God Stats
9W - 3L
1,579 SR
Queue Stats
140W - 155L
1,457 Elo+
Solo
Nike
Nike
Wojciech902
Nike
Level 143
God Stats
2W - 0L
1,703 SR
Queue Stats
305W - 307L
1,412 Elo+
Solo
Medusa
Medusa
Xcachimbo-DapazX
Medusa
Level 51
God Stats
1W - 1L
1,178 SR
Queue Stats
3W - 7L
1,192 Elo+
Solo
Sol
Sol
luismy_el_sidras
Sol
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Solo
Team Averages
Level 71
1,492 SR
1,412 Elo+

VS

Team Averages
Level 69
1,592 SR
1,437 Elo+
Thoth
Thoth
 
Thoth
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Akajulencioo
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,164 Elo+
Party 1
Anhur
Anhur
Kusko_11
Anhur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 55L
1,310 Elo+
Party 1
Chang'e
Chang'e
aliferous
Chang'e
Level 116
God Stats
13W - 8L
1,839 SR
Queue Stats
78W - 78L
1,683 Elo+
Solo
Erlang Shen
Erlang Shen
electricundead
Erlang Shen
Level 120
God Stats
19W - 11L
1,621 SR
Queue Stats
64W - 57L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
7
2 / 0 / 2
4,100
820
1,825
4,499
1,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Khepri
GRooVY7883
Khepri
6
0 / 0 / 2
3,645
729
924
3,289
1,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 0
3,877
775
1,863
3,821
1,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
2 / 0 / 0
3,698
740
1,668
1,707
415
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
2 / 0 / 2
4,187
837
1,875
2,657
641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
7
0 / 2 / 0
3,394
679
2,114
2,967
784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
Akajulencioo
Cerberus
2
0 / 0 / 0
2,714
543
0
1,033
330
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
Kusko_11
Anhur
3
0 / 1 / 0
2,819
564
386
1,830
429
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chang'e
aliferous
Chang'e
6
1 / 0 / 0
3,617
723
1,368
4,112
1,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Erlang Shen
electricundead
Erlang Shen
6
0 / 3 / 0
3,267
653
2,181
5,692
2,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
6
Kills
1
1
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
0
2
3
L
Thoth
 
Thoth
0
2
0
0
L
Cerberus
Akajulencioo
Cerberus
0
0
0
0
W
Khepri
GRooVY7883
Khepri
0
0
2
1
L
Anhur
Kusko_11
Anhur
0
1
0
0
W
0
1
0
0
W
2
0
0
2
L
Chang'e
aliferous
Chang'e
1
0
0
1
L
Erlang Shen
electricundead
Erlang Shen
0
3
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,155
Damage
6,049
15,973
Taken
15,634
5,153
Mitigated
4,750
4,806
Healing
4,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
1,825
494
0
1,099
4,499
1,559
0
431
3,920
0
21,096
L
Thoth
 
Thoth
2,114
33
0
1,020
2,967
784
0
991
1,976
12,168
400
L
Cerberus
Akajulencioo
Cerberus
0
0
0
4
1,033
330
0
202
831
1,422
0
W
Khepri
GRooVY7883
Khepri
924
162
517
709
3,289
1,202
0
0
3,289
10,678
2,937
L
Anhur
Kusko_11
Anhur
386
289
0
305
1,830
429
0
186
1,644
0
5,100
W
1,863
144
0
600
3,821
1,336
0
1,368
2,453
0
23,752
W
1,668
654
0
250
1,707
415
20
0
1,707
0
13,318
L
Chang'e
aliferous
Chang'e
1,368
0
40
1,640
4,112
1,002
0
0
4,112
16,490
0
L
Erlang Shen
electricundead
Erlang Shen
2,181
1,354
0
1,641
5,692
2,205
0
1,406
4,286
0
20,744
W
1,875
434
0
1,631
2,657
641
0
1,151
1,128
20,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,507
Gold Earned
15,811
150
Minions Killed
103
0
Camps Cleared
0
530,148
Distance Traveled
459,484
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,100
820
37
7
0
140,476
0
L
Thoth
3,394
679
26
5
0
109,730
0
L
Cerberus
2,714
543
0
0
0
48,933
0
W
Khepri
3,645
729
25
5
0
110,249
0
L
Anhur
2,819
564
12
2
0
64,169
2
W
Nike
3,877
775
36
7
0
93,368
0
W
Medusa
3,698
740
19
4
0
89,420
0
L
Chang'e
3,617
723
28
6
0
112,995
0
L
Erlang Shen
3,267
653
37
7
0
123,657
0
W
Sol
4,187
837
33
7
0
96,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role