Player Matchup

Shiva
Shiva
 
Shiva
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Bilbolaggins911
Ix Chel
Level 149
God Stats
1W - 6L
1,465 SR
Queue Stats
28W - 39L
1,516 Elo+
Party 1
Bake Kujira
Bake Kujira
DizyDu
Bake Kujira
Level 156
God Stats
7W - 4L
1,645 SR
Queue Stats
50W - 42L
1,566 Elo+
Party 1
Nut
Nut
HunterkillerCM
Nut
Level 128
God Stats
0W - 2L
1,233 SR
Queue Stats
41W - 46L
1,677 Elo+
Solo
Bastet
Bastet
VotiveMeerkat54
Bastet
Level 127
God Stats
38W - 23L
1,740 SR
Queue Stats
82W - 68L
1,596 Elo+
Solo
Team Averages
Level 149
1,516 SR
1,571 Elo+

VS

Team Averages
Level 86
1,603 SR
1,623 Elo+
Bellona
Bellona
 
Bellona
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
ExplosiveFrag
Da Ji
Level 89
God Stats
22W - 17L
1,693 SR
Queue Stats
177W - 142L
1,644 Elo+
Solo
Artemis
Artemis
MyHairySack
Artemis
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 35L
1,883 Elo+
Solo
Yemoja
Yemoja
Nekroticgames
Yemoja
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,523 Elo+
Solo
Scylla
Scylla
pi11mog3r
Scylla
Level 104
God Stats
3W - 1L
1,821 SR
Queue Stats
135W - 106L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
2 / 3 / 1
8,114
541
7,896
15,225
13,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
1 / 4 / 2
7,505
500
5,017
8,415
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bake Kujira
DizyDu
Bake Kujira
10
0 / 3 / 3
6,612
441
6,619
10,685
8,542
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 2 / 0
7,837
522
5,072
11,113
4,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 5 / 2
7,338
489
8,168
14,656
6,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
1 / 2 / 4
8,931
595
7,102
15,149
16,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 2 / 3
8,473
565
7,748
14,672
6,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
MyHairySack
Artemis
15
4 / 2 / 1
8,694
580
13,018
12,575
5,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 0 / 5
7,652
510
3,955
6,341
6,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
pi11mog3r
Scylla
15
5 / 2 / 3
8,691
579
8,376
7,823
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
8
Kills
17
17
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
3
1
0.83
W
Bellona
 
Bellona
1
2
4
1.5
L
1
4
2
0.5
L
Bake Kujira
DizyDu
Bake Kujira
0
3
3
0.5
W
7
2
3
4.25
L
2
2
0
1
W
Artemis
MyHairySack
Artemis
4
2
1
2.25
W
0
0
5
2.5
L
3
5
2
0.8
W
Scylla
pi11mog3r
Scylla
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,772
Damage
40,199
60,094
Taken
56,560
36,130
Mitigated
37,913
13,038
Healing
18,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
7,896
803
140
3,486
15,225
13,988
0
2,933
12,118
0
63,546
W
Bellona
 
Bellona
7,102
2,017
0
5,265
15,149
16,069
1,079
2,551
11,815
0
75,915
L
5,017
520
563
1,381
8,415
3,242
0
3,243
4,871
58,760
1,402
L
Bake Kujira
DizyDu
Bake Kujira
6,619
3,056
0
1,430
10,685
8,542
0
3,531
7,036
25,105
1,260
W
7,748
1,635
0
6,393
14,672
6,666
0
3,043
11,368
0
63,015
L
5,072
2,601
0
3,164
11,113
4,298
50
1,358
9,755
0
54,461
W
Artemis
MyHairySack
Artemis
13,018
3,930
0
750
12,575
5,647
0
1,359
11,167
0
89,015
W
3,955
1,160
3,742
1,707
6,341
6,424
0
1,980
4,312
23,834
1,785
L
8,168
1,767
0
2,874
14,656
6,060
0
588
14,028
0
53,249
W
Scylla
pi11mog3r
Scylla
8,376
895
0
1,116
7,823
3,107
0
2,402
5,323
74,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,406
Gold Earned
42,441
426
Minions Killed
536
0
Camps Cleared
0
1,474,206
Distance Traveled
1,449,656
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,114
541
120
8
0
249,549
2
W
Bellona
8,931
595
125
8
0
286,282
0
L
Ix Chel
7,505
500
106
7
0
287,918
3
L
Bake Kujira
6,612
441
36
2
0
338,448
0
W
Da Ji
8,473
565
90
6
0
330,336
2
L
Nut
7,837
522
94
6
0
263,478
1
W
Artemis
8,694
580
146
10
0
263,848
1
W
Yemoja
7,652
510
34
2
0
262,924
0
L
Bastet
7,338
489
70
5
0
334,813
0
W
Scylla
8,691
579
141
9
0
306,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role