Player Matchup

Charon
Charon
Itsfozzie
Charon
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,318 Elo+
Party 1
Sobek
Sobek
RAGEXIII4798
Sobek
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,034 Elo+
Party 1
Cernunnos
Cernunnos
SumTingWong1010
Cernunnos
Level 98
God Stats
1W - 3L
1,434 SR
Queue Stats
72W - 64L
1,493 Elo+
Solo
Ratatoskr
Ratatoskr
itiscrazyithink
Ratatoskr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 62L
1,419 Elo+
Solo
Sol
Sol
xX5parkeyXx
Sol
Level 114
God Stats
0W - 3L
1,500 SR
Queue Stats
88W - 102L
1,359 Elo+
Party 1
Team Averages
Level 100
1,487 SR
1,325 Elo+

VS

Team Averages
Level 139
1,572 SR
1,645 Elo+
Bacchus
Bacchus
 
Bacchus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
JayShmooZe
Cthulhu
Level 167
God Stats
3W - 4L
1,479 SR
Queue Stats
296W - 366L
1,518 Elo+
Solo
Sobek
Sobek
turaixo
Sobek
Level 158
God Stats
3W - 2L
1,503 SR
Queue Stats
154W - 60L
1,742 Elo+
Party 2
Shiva
Shiva
ほがちゃもふもふ
Shiva
Level 102
God Stats
4W - 1L
1,632 SR
Queue Stats
147W - 53L
1,719 Elo+
Party 2
Medusa
Medusa
銀みこと
Medusa
Level 120
God Stats
4W - 0L
1,746 SR
Queue Stats
59W - 16L
1,746 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Itsfozzie
Charon
17
0 / 3 / 5
9,982
624
6,296
19,804
19,845
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
0 / 9 / 3
8,814
551
3,673
24,858
24,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
SumTingWong1010
Cernunnos
17
2 / 4 / 3
9,488
593
14,120
13,870
8,273
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
itiscrazyithink
Ratatoskr
12
0 / 9 / 3
8,032
502
5,901
14,414
6,945
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 2 / 1
10,830
677
16,131
16,658
9,167
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
3 / 0 / 23
11,560
723
15,444
19,155
25,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
JayShmooZe
Cthulhu
16
1 / 4 / 16
10,276
642
15,297
19,477
13,294
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sobek
turaixo
Sobek
19
7 / 1 / 18
12,645
790
15,035
22,647
30,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 1 / 18
11,215
701
16,889
12,843
15,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
19
10 / 1 / 14
12,523
783
21,351
9,171
6,484
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
116
7
Kills
27
27
Deaths
7
15
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
23
14.5
L
Charon
Itsfozzie
Charon
0
3
5
0.83
W
Cthulhu
JayShmooZe
Cthulhu
1
4
16
2.25
L
0
9
3
0.17
L
Cernunnos
SumTingWong1010
Cernunnos
2
4
3
0.88
L
Ratatoskr
itiscrazyithink
Ratatoskr
0
9
3
0.17
W
Sobek
turaixo
Sobek
7
1
18
16
L
5
2
1
2.75
W
6
1
18
15
W
Medusa
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,121
Damage
84,016
89,604
Taken
83,293
68,829
Mitigated
91,670
25,336
Healing
43,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
15,444
643
6,912
9,611
19,155
25,629
730
5,630
13,525
19,656
966
L
Charon
Itsfozzie
Charon
6,296
1,033
2,691
2,995
19,804
19,845
0
8,460
10,805
19,369
0
W
Cthulhu
JayShmooZe
Cthulhu
15,297
609
2,714
1,856
19,477
13,294
95
4,857
14,620
38,950
0
L
3,673
72
2,393
3,130
24,858
24,599
0
11,222
12,277
6,901
0
L
Cernunnos
SumTingWong1010
Cernunnos
14,120
5,824
393
2,855
13,870
8,273
0
7,095
6,170
0
31,955
L
Ratatoskr
itiscrazyithink
Ratatoskr
5,901
1,591
726
1,224
14,414
6,945
0
5,432
8,374
0
11,878
W
Sobek
turaixo
Sobek
15,035
260
2,596
6,869
22,647
30,746
344
7,435
15,212
28,960
3,526
L
16,131
4,403
636
8,293
16,658
9,167
0
9,032
7,102
42,399
1,470
W
16,889
2,028
5,736
3,281
12,843
15,517
588
3,898
8,945
0
22,933
W
Medusa
21,351
9,077
2,070
2,159
9,171
6,484
6,576
4,082
5,089
0
51,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,146
Gold Earned
58,219
160
Minions Killed
183
0
Camps Cleared
0
1,178,405
Distance Traveled
1,627,764
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,560
723
20
1
0
362,535
0
L
Charon
9,982
624
25
2
0
229,551
0
W
Cthulhu
10,276
642
40
3
0
307,496
10
L
Sobek
8,814
551
8
1
0
239,218
0
L
Cernunnos
9,488
593
50
3
0
245,268
1
L
Ratatoskr
8,032
502
8
1
0
212,333
2
W
Sobek
12,645
790
27
2
0
329,278
0
L
Sol
10,830
677
69
4
0
252,035
0
W
Shiva
11,215
701
21
1
0
317,292
0
W
Medusa
12,523
783
75
5
0
311,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role