Player Matchup

Odin
Odin
Gold III
DarkSpark616
Odin
Gold III
Level 147
God Stats
3W - 3L
1,512 SR
Queue Stats
61W - 63L
1,646 MMR
Solo
Loki
Loki
Gold II
DrFishhh
Loki
Gold II
Level 67
God Stats
16W - 10L
1,741 SR
Queue Stats
222W - 213L
1,666 MMR
Solo
Chiron
Chiron
Gold III
Karako
Chiron
Gold III
Level 238
God Stats
0W - 1L
1,616 SR
Queue Stats
38W - 40L
1,682 MMR
Solo
Scylla
Scylla
Platinum V
TonyM0ntana7608
Scylla
Platinum V
Level 105
God Stats
17W - 18L
1,497 SR
Queue Stats
519W - 517L
1,685 MMR
Solo
Artio
Artio
Gold II
hadouchdanlegame
Artio
Gold II
Level 159
God Stats
12W - 17L
1,561 SR
Queue Stats
908W - 938L
1,675 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,585 SR
1,671 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 106
1,524 SR
1,601 MMR
Guan Yu
Guan Yu
Silver I
 
Guan Yu
Silver I
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold II
Donpoko
Bacchus
Gold II
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 83L
1,641 MMR
Solo
Thor
Thor
Gold IV
EZclap69
Thor
Gold IV
Level 41
God Stats
3W - 4L
1,491 SR
Queue Stats
28W - 20L
1,689 MMR
Solo
Agni
Agni
Platinum IV
TheSilverVein
Agni
Platinum IV
Level 122
God Stats
24W - 22L
1,629 SR
Queue Stats
179W - 177L
1,675 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,216
522
2,044
9,347
2,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
9
0 / 3 / 0
4,817
482
1,588
9,578
2,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
Karako
Chiron
9
0 / 3 / 0
4,880
488
3,592
8,309
2,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 0
5,232
523
1,905
4,723
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 3 / 0
4,894
489
2,959
8,998
4,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Ah Muzen CabAo KuangSun WukongKukulkan

VS

Bans
SusanoCharonThothThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
1 / 0 / 3
6,587
659
5,977
6,460
5,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Medusa
 
Medusa
11
3 / 0 / 0
6,114
611
8,753
5,927
2,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Mace

Mace

+10
Physical Power

Bacchus
Donpoko
Bacchus
11
2 / 0 / 2
6,347
635
3,304
5,280
4,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
13
7 / 0 / 0
7,021
702
6,213
5,979
2,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 4
5,911
591
4,741
3,471
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
13
13
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
0
3
2.5
W
Medusa
 
Medusa
3
0
0
3
L
0
2
0
0
W
Bacchus
Donpoko
Bacchus
2
0
2
3
L
Loki
0
3
0
0
W
Thor
7
0
0
7
L
Chiron
Karako
Chiron
0
3
0
0
W
0
0
4
2
L
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,088
Damage
28,988
40,955
Taken
27,117
14,453
Mitigated
16,690
9,957
Healing
9,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,977
1,073
120
3,098
6,460
5,863
0
0
6,460
0
43,738
W
Medusa
 
Medusa
8,753
4,606
0
2,017
5,927
2,261
223
693
5,234
0
49,309
L
2,044
212
0
2,155
9,347
2,608
0
0
9,347
0
37,714
W
Bacchus
Donpoko
Bacchus
3,304
635
0
1,644
5,280
4,701
0
848
4,353
28,172
2,367
L
Loki
1,588
455
0
2,876
9,578
2,875
0
1,765
7,671
0
32,125
W
Thor
6,213
2,212
0
1,364
5,979
2,615
0
875
5,006
0
53,440
L
Chiron
Karako
Chiron
3,592
1,596
108
1,489
8,309
2,623
0
1,147
7,082
0
31,414
W
4,741
526
0
1,267
3,471
1,250
0
2,024
1,379
40,421
979
L
1,905
104
0
920
4,723
1,535
0
2,046
2,467
32,826
0
L
2,959
131
179
2,230
8,998
4,812
0
2,192
6,652
17,129
505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,039
Gold Earned
31,980
277
Minions Killed
359
0
Camps Cleared
0
1,024,866
Distance Traveled
1,097,802
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,587
659
74
7
0
219,376
1
W
Medusa
6,114
611
77
8
0
209,330
2
L
Odin
5,216
522
59
6
0
200,382
0
W
Bacchus
6,347
635
37
4
0
213,342
2
L
Loki
4,817
482
61
6
0
225,330
0
W
Thor
7,021
702
93
9
0
236,087
2
L
Chiron
4,880
488
58
6
0
196,091
3
W
Agni
5,911
591
78
8
0
219,667
1
L
Scylla
5,232
523
66
7
0
206,419
2
L
Artio
4,894
489
33
3
0
196,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role