Player Matchup

Mercury
Mercury
 
Mercury
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
GroomingJam9928
Cerberus
Level 129
God Stats
3W - 2L
1,527 SR
Queue Stats
185W - 192L
1,461 Elo+
Party 1
Horus
Horus
ISscopezx
Horus
Level 115
God Stats
20W - 10L
1,714 SR
Queue Stats
155W - 164L
1,489 Elo+
Party 1
Tiamat
Tiamat
TheFlamingDargon
Tiamat
Level 116
God Stats
7W - 5L
1,789 SR
Queue Stats
126W - 126L
1,571 Elo+
Solo
Team Averages
Level 92
1,606 SR
1,504 Elo+

VS

Team Averages
Level 122
1,472 SR
1,500 Elo+
Ullr
Ullr
DarkChipy
Ullr
Level 82
God Stats
184W - 128L
1,598 SR
Queue Stats
636W - 616L
1,501 Elo+
Solo
Charon
Charon
GhosT01_1612
Charon
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 30L
1,531 Elo+
Party 2
Thanatos
Thanatos
iYebaru
Thanatos
Level 155
God Stats
1W - 5L
1,426 SR
Queue Stats
53W - 73L
1,504 Elo+
Party 2
Chaac
Chaac
pedroATM17
Chaac
Level 119
God Stats
1W - 3L
1,337 SR
Queue Stats
18W - 16L
1,542 Elo+
Solo
Chang'e
Chang'e
x-l-TERMI-l-x
Chang'e
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
7 / 0 / 0
4,839
807
3,572
3,578
1,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
 
Apollo
8
1 / 0 / 2
4,136
689
1,610
3,124
975
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
7
0 / 0 / 4
3,822
637
2,402
3,576
1,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
ISscopezx
Horus
7
0 / 1 / 0
4,213
702
3,726
6,022
2,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8
0 / 0 / 4
4,379
730
3,139
3,565
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
5
0 / 2 / 0
3,018
503
1,454
3,225
883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
7
0 / 1 / 0
3,812
635
1,449
4,521
2,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
iYebaru
Thanatos
6
0 / 4 / 0
3,382
564
2,233
7,061
2,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
8
1 / 0 / 0
4,303
717
3,814
6,878
4,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
7
0 / 1 / 0
3,857
643
1,605
3,799
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
8
Kills
1
1
Deaths
8
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
0
0
7
W
Apollo
 
Apollo
1
0
2
2
L
Ullr
0
2
0
0
L
Charon
0
1
0
0
W
Cerberus
0
0
4
2
W
Horus
ISscopezx
Horus
0
1
0
0
W
0
0
4
2
L
Thanatos
iYebaru
Thanatos
0
4
0
0
L
Chaac
1
0
0
1
L
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,449
Damage
10,555
19,865
Taken
25,484
8,940
Mitigated
11,493
9,259
Healing
11,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,572
1,916
0
1,122
3,578
1,286
0
519
3,059
0
22,264
W
Apollo
 
Apollo
1,610
603
0
1,500
3,124
975
0
497
2,627
0
25,628
L
Ullr
1,454
373
0
398
3,225
883
0
1,177
2,048
0
13,718
L
Charon
1,449
286
63
1,560
4,521
2,591
0
956
3,565
13,910
0
W
Cerberus
2,402
355
0
2,384
3,576
1,846
0
936
2,640
12,122
1,172
W
Horus
ISscopezx
Horus
3,726
1,694
40
3,194
6,022
2,953
0
0
5,493
0
26,790
W
3,139
179
0
1,019
3,565
1,880
0
1,102
2,463
19,850
1,089
L
Thanatos
iYebaru
Thanatos
2,233
760
0
4,092
7,061
2,326
0
1,499
5,370
0
15,736
L
Chaac
3,814
753
0
3,955
6,878
4,480
0
0
6,417
0
26,869
L
Chang'e
1,605
170
240
1,293
3,799
1,213
0
1,258
2,321
20,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,389
Gold Earned
18,372
212
Minions Killed
158
0
Camps Cleared
0
716,370
Distance Traveled
600,768
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,839
807
40
7
0
176,574
0
W
Apollo
4,136
689
57
10
0
140,244
0
L
Ullr
3,018
503
19
3
0
76,931
0
L
Charon
3,812
635
16
3
0
125,033
0
W
Cerberus
3,822
637
19
3
0
136,597
0
W
Horus
4,213
702
46
8
0
132,610
0
W
Tiamat
4,379
730
50
8
0
130,345
0
L
Thanatos
3,382
564
30
5
0
141,715
0
L
Chaac
4,303
717
47
8
0
123,420
2
L
Chang'e
3,857
643
46
8
0
133,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role