Player Matchup

Vamana
Vamana
Gold V
 
Vamana
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver I
ByL2008
Geb
Silver I
Level 221
God Stats
28W - 24L
1,648 SR
Queue Stats
557W - 570L
1,291 MMR
Solo
Vulcan
Vulcan
Silver I
ItsRenzo--
Vulcan
Silver I
Level 146
God Stats
7W - 6L
1,500 SR
Queue Stats
57W - 66L
1,284 MMR
Solo
Artemis
Artemis
Silver I
ShadyRK8I
Artemis
Silver I
Level 133
God Stats
33W - 14L
1,786 SR
Queue Stats
268W - 274L
1,279 MMR
Solo
Kukulkan
Kukulkan
Gold V
iSmallsy
Kukulkan
Gold V
Level 69
God Stats
3W - 6L
1,604 SR
Queue Stats
490W - 498L
1,296 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,608 SR
1,330 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,556 SR
1,341 MMR
Thor
Thor
Gold V
 
Thor
Gold V
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold V
GGalaXis
Chiron
Gold V
Level 65
God Stats
10W - 4L
1,787 SR
Queue Stats
44W - 53L
1,307 MMR
Solo
Charon
Charon
Gold IV
MrSubmissive
Charon
Gold IV
Level 181
God Stats
26W - 23L
1,474 SR
Queue Stats
141W - 144L
1,309 MMR
Solo
King Arthur
King Arthur
Silver I
Uchtaran
King Arthur
Silver I
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 93L
1,275 MMR
Solo
Sol
Sol
Gold V
xLoneSaxagex
Sol
Gold V
Level 57
God Stats
6W - 10L
1,521 SR
Queue Stats
160W - 172L
1,312 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
3 / 2 / 1
7,014
540
5,841
11,574
6,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Geb
3
0 / 1 / 0
4,385
337
389
2,702
1,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
ItsRenzo--
Vulcan
12
1 / 1 / 2
7,226
556
10,251
4,589
1,692
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
ShadyRK8I
Artemis
8
1 / 3 / 0
5,468
421
1,544
4,883
1,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
iSmallsy
Kukulkan
12
0 / 2 / 1
7,207
554
6,124
6,409
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AthenaAwilixAgniMulan

VS

Bans
NutOdinThanatosBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
3 / 0 / 2
7,808
601
5,552
12,661
5,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
GGalaXis
Chiron
14
1 / 1 / 1
7,468
574
3,121
5,513
1,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
10
0 / 0 / 4
6,629
510
3,470
6,254
4,984
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
Uchtaran
King Arthur
11
1 / 3 / 0
6,471
498
2,005
12,599
8,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 1 / 0
8,311
639
5,544
7,315
2,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
5
Kills
9
9
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
2
1
1.75
W
Thor
 
Thor
3
0
2
4
L
Geb
0
1
0
0
W
Chiron
GGalaXis
Chiron
1
1
1
1.5
L
Vulcan
ItsRenzo--
Vulcan
1
1
2
2
W
Charon
0
0
4
2
L
Artemis
ShadyRK8I
Artemis
1
3
0
0.33
W
King Arthur
Uchtaran
King Arthur
1
3
0
0.33
L
Kukulkan
iSmallsy
Kukulkan
0
2
1
0.25
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,149
Damage
19,692
30,157
Taken
44,342
14,195
Mitigated
23,266
4,165
Healing
13,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,841
3,086
0
1,247
11,574
6,968
0
2,758
8,816
0
54,027
W
Thor
 
Thor
5,552
1,507
0
6,024
12,661
5,349
0
3,766
8,785
0
66,504
L
Geb
389
31
0
1,002
2,702
1,268
0
1,558
1,144
3,696
241
W
Chiron
GGalaXis
Chiron
3,121
1,164
94
1,769
5,513
1,786
805
2,292
2,911
0
56,592
L
Vulcan
ItsRenzo--
Vulcan
10,251
5,032
0
601
4,589
1,692
0
336
4,253
54,675
1,004
W
Charon
3,470
414
0
1,872
6,254
4,984
300
880
5,320
20,343
1,930
L
Artemis
ShadyRK8I
Artemis
1,544
175
0
815
4,883
1,578
0
3,204
1,679
0
20,385
W
King Arthur
Uchtaran
King Arthur
2,005
278
0
750
12,599
8,301
0
7,360
5,239
0
29,433
L
Kukulkan
iSmallsy
Kukulkan
6,124
283
0
500
6,409
2,689
0
1,070
5,339
53,798
1,785
W
5,544
2,668
0
3,036
7,315
2,846
3,251
1,321
5,918
68,347
7,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,300
Gold Earned
36,687
325
Minions Killed
429
0
Camps Cleared
0
1,132,951
Distance Traveled
1,240,461
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,014
540
92
7
0
280,214
0
W
Thor
7,808
601
110
8
0
272,609
0
L
Geb
4,385
337
1
0
0
238,939
0
W
Chiron
7,468
574
100
8
0
232,625
1
L
Vulcan
7,226
556
86
7
0
236,441
1
W
Charon
6,629
510
19
1
0
261,859
6
L
Artemis
5,468
421
40
3
0
125,328
0
W
King Arthur
6,471
498
59
5
0
261,068
2
L
Kukulkan
7,207
554
106
8
0
252,029
0
W
Sol
8,311
639
141
11
0
212,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role