Player Matchup

Zeus
Zeus
BiggChunguss1825
Zeus
Level 74
God Stats
3W - 2L
1,577 SR
Queue Stats
60W - 63L
1,466 Elo+
Party 1
Jormungandr
Jormungandr
SourSquirrel513
Jormungandr
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 46L
1,430 Elo+
Solo
Nemesis
Nemesis
TG3Chi
Nemesis
Level 70
God Stats
4W - 1L
1,822 SR
Queue Stats
103W - 113L
1,543 Elo+
Party 1
Loki
Loki
Tewlxal6
Loki
Level 87
God Stats
3W - 1L
1,488 SR
Queue Stats
21W - 12L
1,562 Elo+
Solo
Neith
Neith
XxJayFusion21xX
Neith
Level 42
God Stats
7W - 3L
1,714 SR
Queue Stats
33W - 36L
1,388 Elo+
Solo
Team Averages
Level 75
1,620 SR
1,478 Elo+

VS

Team Averages
Level 134
1,564 SR
1,530 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
MrGreystones275
Cerberus
Level 98
God Stats
26W - 21L
1,535 SR
Queue Stats
50W - 43L
1,622 Elo+
Solo
Nut
Nut
RemiliaSukaretto
Nut
Level 159
God Stats
25W - 12L
1,678 SR
Queue Stats
439W - 168L
1,542 Elo+
Solo
Loki
Loki
WarCh1ld187
Loki
Level 159
God Stats
93W - 81L
1,550 SR
Queue Stats
323W - 357L
1,512 Elo+
Solo
Danzaburou
Danzaburou
atx chef
Danzaburou
Level 128
God Stats
57W - 48L
1,557 SR
Queue Stats
216W - 209L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 5
6,818
1,136
8,140
5,514
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
SourSquirrel513
Jormungandr
13
1 / 1 / 7
7,100
1,183
4,859
6,753
5,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
TG3Chi
Nemesis
12
5 / 1 / 4
8,080
1,347
7,297
5,281
2,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Loki
12
2 / 0 / 6
7,197
1,200
3,782
4,471
2,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 0 / 0
5,798
966
0
421
117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

367

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 2 / 2
6,466
1,078
4,257
5,671
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
13
1 / 3 / 2
7,791
1,299
4,870
10,667
9,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 0 / 0
5,625
938
0
0
0
12
2 / 3 / 1
7,009
1,168
5,377
6,642
2,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
atx chef
Danzaburou
11
1 / 1 / 1
6,497
1,083
3,006
3,992
1,600
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
9
Kills
4
4
Deaths
9
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
2
0.5
W
1
2
5
1.75
L
Cerberus
1
3
2
0.67
L
0
0
0
0
W
Jormungandr
SourSquirrel513
Jormungandr
1
1
7
4.5
W
Nemesis
TG3Chi
Nemesis
5
1
4
7
W
Loki
2
0
6
5
L
2
3
1
0.83
W
0
0
0
0
L
Danzaburou
atx chef
Danzaburou
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,078
Damage
17,510
22,440
Taken
26,972
11,992
Mitigated
15,752
2,364
Healing
3,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,257
811
0
0
5,671
2,263
0
2,434
2,969
13,751
0
W
8,140
1,320
0
171
5,514
1,749
0
2,541
2,973
10,491
1,972
L
Cerberus
4,870
440
0
2,891
10,667
9,561
0
4,793
5,356
25,053
571
L
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
SourSquirrel513
Jormungandr
4,859
1,364
0
467
6,753
5,446
0
2,713
4,040
18,959
0
W
Nemesis
TG3Chi
Nemesis
7,297
4,211
0
1,354
5,281
2,320
0
1,889
3,392
0
18,447
W
Loki
3,782
747
0
352
4,471
2,360
0
1,753
2,718
0
16,999
L
5,377
1,104
0
87
6,642
2,328
0
2,722
3,599
0
15,899
W
0
0
0
20
421
117
0
0
421
0
1,986
L
Danzaburou
atx chef
Danzaburou
3,006
1,398
0
369
3,992
1,600
0
1,308
2,527
0
5,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,993
Gold Earned
33,388
106
Minions Killed
126
6
Camps Cleared
3
511,489
Distance Traveled
376,586
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,466
1,078
41
7
0
100,903
0
W
Zeus
6,818
1,136
20
3
1
110,789
0
L
Cerberus
7,791
1,299
64
11
1
105,177
0
L
Nut
5,625
938
0
0
0
1,156
0
W
Jormungandr
7,100
1,183
26
4
0
124,547
0
W
Nemesis
8,080
1,347
25
4
3
144,514
0
W
Loki
7,197
1,200
29
5
0
113,688
0
L
Loki
7,009
1,168
14
2
2
115,541
0
W
Neith
5,798
966
6
1
2
17,951
0
L
Danzaburou
6,497
1,083
7
1
0
53,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role