Player Matchup

Sylvanus
Sylvanus
Ferris404
Sylvanus
Level 92
God Stats
10W - 9L
1,539 SR
Queue Stats
114W - 106L
1,431 Elo+
Party 2
Loki
Loki
missrosees
Loki
Level 69
God Stats
2W - 1L
1,354 SR
Queue Stats
119W - 123L
1,335 Elo+
Party 2
Ao Kuang
Ao Kuang
olibobobob
Ao Kuang
Level 28
God Stats
1W - 0L
1,377 SR
Queue Stats
26W - 21L
1,488 Elo+
Party 2
Team Averages
Level 63
1,423 SR
1,418 Elo+

VS

Team Averages
Level 67
1,466 SR
1,353 Elo+
Kukulkan
Kukulkan
AK-DAZ05
Kukulkan
Level 37
God Stats
1W - 2L
1,285 SR
Queue Stats
129W - 149L
1,387 Elo+
Party 1
Jormungandr
Jormungandr
Emperors_Will
Jormungandr
Level 140
God Stats
5W - 7L
1,613 SR
Queue Stats
153W - 182L
1,352 Elo+
Party 1
Medusa
Medusa
rosajolo
Medusa
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
124W - 147L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ferris404
Sylvanus
16
4 / 0 / 7
10,142
845
11,204
11,962
9,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 4 / 9
8,258
688
5,370
10,855
4,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
olibobobob
Ao Kuang
15
7 / 1 / 5
9,922
827
10,406
10,197
5,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AK-DAZ05
Kukulkan
14
2 / 3 / 2
9,142
762
8,214
6,319
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Emperors_Will
Jormungandr
13
1 / 6 / 3
8,228
686
10,118
14,826
11,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
rosajolo
Medusa
14
2 / 3 / 1
8,629
719
7,970
9,757
3,532
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
12
Kills
5
5
Deaths
12
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AK-DAZ05
Kukulkan
2
3
2
1
L
Jormungandr
Emperors_Will
Jormungandr
1
6
3
0.42
W
Sylvanus
Ferris404
Sylvanus
4
0
7
7.5
W
1
4
9
1.38
W
Ao Kuang
olibobobob
Ao Kuang
7
1
5
9.5
L
Medusa
rosajolo
Medusa
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,980
Damage
26,302
33,014
Taken
30,902
19,272
Mitigated
17,584
8,607
Healing
1,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AK-DAZ05
Kukulkan
8,214
1,104
0
0
6,319
2,838
0
4,273
2,022
27,508
0
L
Jormungandr
Emperors_Will
Jormungandr
10,118
1,238
1
667
14,826
11,214
0
10,201
4,593
28,881
1,953
W
Sylvanus
Ferris404
Sylvanus
11,204
3,986
737
3,336
11,962
9,188
0
5,972
5,570
46,393
11,443
W
5,370
454
0
875
10,855
4,953
0
5,870
4,758
0
20,176
W
Ao Kuang
olibobobob
Ao Kuang
10,406
3,494
0
3,659
10,197
5,131
138
4,949
4,997
31,362
3,251
L
Medusa
rosajolo
Medusa
7,970
4,417
0
1,246
9,757
3,532
0
5,505
4,237
0
26,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,322
Gold Earned
25,999
175
Minions Killed
148
0
Camps Cleared
0
690,629
Distance Traveled
654,186
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,142
762
65
5
0
196,936
0
L
Jormungandr
8,228
686
45
4
0
224,471
0
W
Sylvanus
10,142
845
102
9
0
215,480
5
W
Loki
8,258
688
25
2
0
229,558
0
W
Ao Kuang
9,922
827
48
4
0
245,591
0
L
Medusa
8,629
719
38
3
0
232,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role