Player Matchup

Osiris
Osiris
 
Osiris
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BoboBoreal
Surtr
Level 147
God Stats
6W - 14L
1,229 SR
Queue Stats
216W - 197L
1,519 Elo+
Party 1
Anubis
Anubis
Echo9501
Anubis
Level 67
God Stats
37W - 21L
1,647 SR
Queue Stats
346W - 321L
1,496 Elo+
Solo
Rama
Rama
EightBitGhost
Rama
Level 145
God Stats
6W - 4L
1,786 SR
Queue Stats
138W - 123L
1,570 Elo+
Party 1
Team Averages
Level 132
1,533 SR
1,517 Elo+

VS

Team Averages
Level 151
1,521 SR
1,538 Elo+
Bastet
Bastet
 
Bastet
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Backhurt
Eset
Level 122
God Stats
3W - 0L
1,688 SR
Queue Stats
31W - 24L
1,666 Elo+
Solo
Ravana
Ravana
WuK0ngg
Ravana
Level 120
God Stats
31W - 30L
1,453 SR
Queue Stats
232W - 229L
1,506 Elo+
Solo
Bake Kujira
Bake Kujira
xBaeyx
Bake Kujira
Level 159
God Stats
1W - 2L
1,464 SR
Queue Stats
48W - 45L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
2 / 3 / 1
6,145
615
3,667
11,244
6,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
 
Kuzenbo
9
0 / 3 / 1
5,216
522
4,815
11,134
11,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
10
1 / 3 / 0
6,003
600
3,941
11,360
5,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Echo9501
Anubis
9
1 / 4 / 0
5,368
537
3,065
6,153
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

10
1 / 3 / 0
5,326
533
4,938
6,846
2,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
8 / 0 / 3
7,032
703
7,710
8,331
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chiron
 
Chiron
11
4 / 0 / 3
6,710
671
6,327
6,664
2,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
12
3 / 2 / 3
6,845
685
5,760
5,412
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
WuK0ngg
Ravana
11
0 / 1 / 1
6,270
627
6,919
5,856
4,027
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bake Kujira
xBaeyx
Bake Kujira
11
1 / 2 / 5
6,184
618
5,103
11,796
9,127
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
5
Kills
16
16
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
3
1
0.83
L
Kuzenbo
 
Kuzenbo
0
3
1
0.17
W
Bastet
 
Bastet
8
0
3
9.5
W
Chiron
 
Chiron
4
0
3
5.5
W
Eset
3
2
3
2.25
L
Surtr
1
3
0
0.33
L
Anubis
Echo9501
Anubis
1
4
0
0.25
L
1
3
0
0.33
W
Ravana
WuK0ngg
Ravana
0
1
1
0.5
W
Bake Kujira
xBaeyx
Bake Kujira
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,426
Damage
31,819
46,737
Taken
38,059
28,805
Mitigated
20,387
8,145
Healing
16,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,667
1,755
0
1,000
11,244
6,785
0
2,457
8,787
0
53,514
L
Kuzenbo
 
Kuzenbo
4,815
1,781
0
2,836
11,134
11,534
187
3,407
7,727
16,242
363
W
Bastet
 
Bastet
7,710
1,807
0
6,097
8,331
3,030
0
376
7,955
0
47,618
W
Chiron
 
Chiron
6,327
2,540
569
2,330
6,664
2,475
268
2,124
4,540
0
48,173
W
Eset
5,760
899
84
1,120
5,412
1,728
579
2,788
2,624
51,642
0
L
Surtr
3,941
1,825
0
1,922
11,360
5,636
0
0
11,360
1,215
38,246
L
Anubis
Echo9501
Anubis
3,065
66
0
1,170
6,153
2,823
0
4,137
2,016
29,776
603
L
4,938
3,164
0
1,217
6,846
2,027
144
630
6,216
0
42,838
W
Ravana
WuK0ngg
Ravana
6,919
2,521
0
3,249
5,856
4,027
0
361
5,495
0
50,988
W
Bake Kujira
xBaeyx
Bake Kujira
5,103
2,671
70
2,505
11,796
9,127
0
2,322
9,474
32,561
1,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,058
Gold Earned
33,041
315
Minions Killed
401
0
Camps Cleared
0
1,028,049
Distance Traveled
1,105,118
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,145
615
93
9
0
231,805
0
L
Kuzenbo
5,216
522
9
1
0
231,196
0
W
Bastet
7,032
703
77
8
0
284,810
0
W
Chiron
6,710
671
79
8
0
203,113
2
W
Eset
6,845
685
84
8
0
203,378
1
L
Surtr
6,003
600
83
8
0
202,523
4
L
Anubis
5,368
537
55
6
0
151,358
0
L
Rama
5,326
533
75
8
0
211,167
2
W
Ravana
6,270
627
98
10
0
196,252
0
W
Bake Kujira
6,184
618
63
6
0
217,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role