Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
DarthDovich
Horus
Level 157
God Stats
1W - 2L
1,338 SR
Queue Stats
109W - 97L
1,560 Elo+
Solo
Ix Chel
Ix Chel
Icaunais
Ix Chel
Level 159
God Stats
1W - 1L
1,437 SR
Queue Stats
6W - 5L
1,540 Elo+
Party 1
Tyr
Tyr
Shiir0x
Tyr
Level 158
God Stats
0W - 1L
1,183 SR
Queue Stats
37W - 35L
1,597 Elo+
Party 1
Team Averages
Level 154
1,392 SR
1,539 Elo+

VS

Team Averages
Level 160
1,539 SR
1,581 Elo+
Neith
Neith
 
Neith
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Pupolo276
Charon
Level 170
God Stats
2W - 3L
1,344 SR
Queue Stats
137W - 127L
1,572 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sibwind
Morgan Le Fay
Level 157
God Stats
9W - 6L
1,591 SR
Queue Stats
95W - 70L
1,605 Elo+
Party 2
Tiamat
Tiamat
lRainz
Tiamat
Level 120
God Stats
15W - 12L
1,689 SR
Queue Stats
170W - 144L
1,573 Elo+
Solo
Kali
Kali
vBobby
Kali
Level 158
God Stats
3W - 2L
1,570 SR
Queue Stats
73W - 38L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
1 / 3 / 0
6,593
549
5,378
10,009
4,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
 
Ao Kuang
10
0 / 3 / 2
5,627
469
2,178
10,358
3,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 2
6,175
515
4,785
10,555
7,953
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ix Chel
Icaunais
Ix Chel
11
2 / 6 / 0
6,408
534
6,084
10,100
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Tyr
10
0 / 4 / 0
5,904
492
4,017
9,283
5,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 0 / 3
7,842
654
8,058
7,898
3,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
Pupolo276
Charon
12
3 / 1 / 4
7,002
584
5,961
7,079
5,462
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
Sibwind
Morgan Le Fay
12
2 / 2 / 5
6,969
581
8,911
7,498
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiamat
lRainz
Tiamat
13
2 / 0 / 5
7,437
620
5,595
5,919
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
vBobby
Kali
14
7 / 0 / 3
7,852
654
5,927
10,911
4,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
16
16
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
3
0
0.33
L
Ao Kuang
 
Ao Kuang
0
3
2
0.33
W
Neith
 
Neith
2
0
3
3.5
L
0
0
2
1
L
Ix Chel
Icaunais
Ix Chel
2
6
0
0.33
W
Charon
Pupolo276
Charon
3
1
4
5
L
Tyr
0
4
0
0
W
Morgan Le Fay
Sibwind
Morgan Le Fay
2
2
5
2.25
W
Tiamat
lRainz
Tiamat
2
0
5
4.5
W
Kali
vBobby
Kali
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,442
Damage
34,452
50,305
Taken
39,305
26,522
Mitigated
19,384
16,473
Healing
14,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,378
3,346
0
3,757
10,009
4,769
0
1,724
8,285
0
69,479
L
Ao Kuang
 
Ao Kuang
2,178
910
0
4,249
10,358
3,845
0
3,495
6,549
32,105
859
W
Neith
 
Neith
8,058
3,059
0
3,638
7,898
3,033
0
0
7,898
0
74,731
L
4,785
2,340
452
3,979
10,555
7,953
0
3,417
6,972
0
20,928
L
Ix Chel
Icaunais
Ix Chel
6,084
530
328
1,978
10,100
4,065
0
5,196
4,473
50,634
0
W
Charon
Pupolo276
Charon
5,961
1,586
0
1,483
7,079
5,462
0
354
6,719
17,310
2,693
L
Tyr
4,017
623
0
1,730
9,283
5,890
0
4,392
4,204
0
35,580
W
Morgan Le Fay
Sibwind
Morgan Le Fay
8,911
833
0
1,398
7,498
2,624
0
5,645
1,433
55,163
0
W
Tiamat
lRainz
Tiamat
5,595
706
0
3,557
5,919
3,500
0
228
5,691
40,572
1,828
W
Kali
vBobby
Kali
5,927
2,914
0
4,671
10,911
4,765
0
1,401
9,410
0
57,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,707
Gold Earned
37,102
380
Minions Killed
449
0
Camps Cleared
0
1,218,494
Distance Traveled
1,316,812
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,593
549
107
9
0
203,276
2
L
Ao Kuang
5,627
469
67
6
0
254,391
0
W
Neith
7,842
654
129
11
0
233,375
2
L
Horus
6,175
515
36
3
0
273,859
4
L
Ix Chel
6,408
534
92
8
0
217,865
2
W
Charon
7,002
584
23
2
0
279,616
0
L
Tyr
5,904
492
78
7
0
269,103
1
W
Morgan Le Fay
6,969
581
112
9
0
250,493
2
W
Tiamat
7,437
620
95
8
0
239,060
0
W
Kali
7,852
654
90
8
0
314,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role