Player Matchup

Ymir
Ymir
GonKnight
Ymir
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,419 Elo+
Party 1
Mulan
Mulan
KentaroEXE
Mulan
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
21W - 25L
1,420 Elo+
Solo
Neith
Neith
Reed56
Neith
Level 170
God Stats
1W - 1L
1,597 SR
Queue Stats
9W - 11L
1,468 Elo+
Party 1
Lancelot
Lancelot
UrsoPolarSnufles
Lancelot
Level 152
God Stats
3W - 6L
1,488 SR
Queue Stats
102W - 92L
1,466 Elo+
Solo
Ra
Ra
souIkaros
Ra
Level 108
God Stats
14W - 12L
1,500 SR
Queue Stats
288W - 297L
1,557 Elo+
Solo
Team Averages
Level 131
1,517 SR
1,466 Elo+

VS

Team Averages
Level 127
1,433 SR
1,499 Elo+
Ishtar
Ishtar
 
Ishtar
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
IDark Sirius
Cliodhna
Level 157
God Stats
2W - 5L
1,490 SR
Queue Stats
705W - 736L
1,494 Elo+
Solo
Cthulhu
Cthulhu
IgNachín
Cthulhu
Level 191
God Stats
10W - 14L
1,275 SR
Queue Stats
296W - 290L
1,461 Elo+
Solo
Atlas
Atlas
lJulianO
Atlas
Level 121
God Stats
3W - 2L
1,661 SR
Queue Stats
82W - 71L
1,579 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
whatevermyname-o
Morgan Le Fay
Level 128
God Stats
1W - 2L
1,240 SR
Queue Stats
37W - 41L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 0 / 4
3,801
760
1,477
2,997
1,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
7
0 / 1 / 0
3,580
716
1,336
4,003
1,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Neith
Reed56
Neith
6
3 / 0 / 1
3,724
745
3,805
3,210
1,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
1 / 0 / 0
3,619
724
1,276
4,418
1,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 0
3,729
746
1,180
2,193
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
6
0 / 2 / 0
3,106
621
1,691
3,458
1,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cliodhna
IDark Sirius
Cliodhna
3
0 / 2 / 0
2,642
528
674
2,384
590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
IgNachín
Cthulhu
7
1 / 0 / 0
3,786
757
2,875
2,701
1,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atlas
lJulianO
Atlas
6
0 / 0 / 0
3,350
670
1,757
3,374
1,997
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
whatevermyname-o
Morgan Le Fay
5
0 / 1 / 0
3,283
657
1,094
2,933
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
5
Kills
1
1
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
2
0
0
W
Ymir
0
0
4
2
L
Cliodhna
IDark Sirius
Cliodhna
0
2
0
0
L
Cthulhu
IgNachín
Cthulhu
1
0
0
1
W
Mulan
0
1
0
0
W
Neith
Reed56
Neith
3
0
1
3.5
W
1
0
0
1
L
Atlas
lJulianO
Atlas
0
0
0
0
W
1
0
0
1
L
Morgan Le Fay
whatevermyname-o
Morgan Le Fay
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,074
Damage
8,091
16,821
Taken
14,850
6,576
Mitigated
5,890
5,952
Healing
4,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
1,691
1,215
0
400
3,458
1,007
0
326
3,132
0
18,078
W
Ymir
1,477
533
0
1,330
2,997
1,778
0
756
2,241
10,305
0
L
Cliodhna
IDark Sirius
Cliodhna
674
407
0
436
2,384
590
0
270
2,114
0
3,682
L
Cthulhu
IgNachín
Cthulhu
2,875
410
0
1,320
2,701
1,404
0
0
2,701
17,537
0
W
Mulan
1,336
526
0
1,118
4,003
1,328
0
1,680
1,965
0
20,169
W
Neith
Reed56
Neith
3,805
2,090
0
1,301
3,210
1,092
8
865
2,345
0
21,686
W
1,276
231
0
1,000
4,418
1,643
0
1,019
3,307
0
20,540
L
Atlas
lJulianO
Atlas
1,757
897
0
1,482
3,374
1,997
0
881
2,493
8,431
0
W
1,180
51
60
1,143
2,193
735
0
956
1,237
20,217
946
L
Morgan Le Fay
whatevermyname-o
Morgan Le Fay
1,094
165
0
365
2,933
892
0
1,175
1,753
15,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,453
Gold Earned
16,167
174
Minions Killed
123
0
Camps Cleared
0
540,547
Distance Traveled
456,375
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
3,106
621
29
6
0
93,141
0
W
Ymir
3,801
760
16
3
0
93,506
1
L
Cliodhna
2,642
528
11
2
0
48,313
0
L
Cthulhu
3,786
757
42
8
0
119,470
2
W
Mulan
3,580
716
43
9
0
108,015
0
W
Neith
3,724
745
38
8
0
94,955
1
W
Lancelot
3,619
724
42
8
0
136,113
0
L
Atlas
3,350
670
16
3
0
105,846
0
W
Ra
3,729
746
35
7
0
107,958
0
L
Morgan Le Fay
3,283
657
25
5
0
89,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role