Player Matchup

Izanami
Izanami
 
Izanami
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
DeePinYuh_Bih
Surtr
Level 47
God Stats
5W - 9L
1,500 SR
Queue Stats
56W - 64L
1,225 Elo+
Solo
Nu Wa
Nu Wa
DeepTheta
Nu Wa
Level 89
God Stats
43W - 30L
1,737 SR
Queue Stats
129W - 137L
1,581 Elo+
Solo
Artio
Artio
Lilith6367
Artio
Level 138
God Stats
1W - 4L
1,350 SR
Queue Stats
58W - 52L
1,544 Elo+
Party 1
King Arthur
King Arthur
Yubel2713
King Arthur
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 42L
1,590 Elo+
Party 1
Team Averages
Level 98
1,517 SR
1,488 Elo+

VS

Team Averages
Level 92
1,623 SR
1,451 Elo+
Olorun
Olorun
DACSGamer
Olorun
Level 143
God Stats
6W - 4L
1,740 SR
Queue Stats
88W - 77L
1,492 Elo+
Solo
Izanami
Izanami
Fee18thAveGoon
Izanami
Level 123
God Stats
135W - 118L
1,575 SR
Queue Stats
143W - 130L
1,527 Elo+
Solo
Nu Wa
Nu Wa
KotiC1217
Nu Wa
Level 124
God Stats
59W - 40L
1,567 SR
Queue Stats
111W - 116L
1,484 Elo+
Solo
Shiva
Shiva
mugiwarachonch
Shiva
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 153L
1,300 Elo+
Solo
Chaac
Chaac
olitutu2
Chaac
Level 38
God Stats
33W - 24L
1,733 SR
Queue Stats
132W - 147L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 8 / 0
4,850
485
2,104
8,836
2,851
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 0 / 1
5,435
544
2,386
5,647
2,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
DeepTheta
Nu Wa
11
0 / 1 / 2
5,614
561
3,266
2,901
839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
7
0 / 3 / 1
4,830
483
1,853
8,609
5,726
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Yubel2713
King Arthur
10
3 / 1 / 1
5,730
573
5,292
9,926
6,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DACSGamer
Olorun
12
8 / 0 / 1
7,488
749
7,778
5,407
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 4 / 1
6,175
618
3,557
7,511
2,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
KotiC1217
Nu Wa
10
1 / 1 / 1
6,297
630
2,168
3,914
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 6
5,404
540
3,810
5,509
2,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
olitutu2
Chaac
11
2 / 0 / 1
6,050
605
2,725
6,868
3,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
13
13
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
8
0
0
W
Olorun
DACSGamer
Olorun
8
0
1
8.5
L
2
0
1
2.5
L
Nu Wa
DeepTheta
Nu Wa
0
1
2
1
W
1
4
1
0.38
W
Nu Wa
KotiC1217
Nu Wa
1
1
1
1.5
L
Artio
0
3
1
0.17
L
King Arthur
Yubel2713
King Arthur
3
1
1
3.5
W
1
0
6
4
W
Chaac
olitutu2
Chaac
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,901
Damage
20,038
35,919
Taken
29,209
18,583
Mitigated
12,583
6,930
Healing
6,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,104
1,470
0
421
8,836
2,851
0
5,880
2,782
0
30,010
W
Olorun
DACSGamer
Olorun
7,778
3,126
420
3,107
5,407
2,079
1,946
675
4,652
52,758
931
L
2,386
1,038
0
1,537
5,647
2,560
30
803
4,844
1,077
29,635
L
Nu Wa
DeepTheta
Nu Wa
3,266
510
0
732
2,901
839
879
631
2,228
43,821
744
W
3,557
1,782
0
0
7,511
2,597
1,041
753
6,638
729
44,180
W
Nu Wa
KotiC1217
Nu Wa
2,168
419
0
1,098
3,914
1,164
1,088
1,212
2,586
42,561
867
L
Artio
1,853
99
0
2,160
8,609
5,726
0
2,398
6,103
16,407
0
L
King Arthur
Yubel2713
King Arthur
5,292
895
0
2,080
9,926
6,607
4
523
9,364
0
38,118
W
3,810
780
57
838
5,509
2,789
491
1,477
3,946
0
20,273
W
Chaac
olitutu2
Chaac
2,725
506
0
1,392
6,868
3,954
0
509
6,239
0
46,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,459
Gold Earned
31,414
278
Minions Killed
369
0
Camps Cleared
0
949,862
Distance Traveled
883,057
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,850
485
57
6
0
143,107
0
W
Olorun
7,488
749
97
10
0
195,533
1
L
Surtr
5,435
544
50
5
0
233,464
2
L
Nu Wa
5,614
561
91
9
0
173,732
0
W
Izanami
6,175
618
81
8
0
162,430
2
W
Nu Wa
6,297
630
80
8
0
163,460
0
L
Artio
4,830
483
19
2
0
197,988
0
L
King Arthur
5,730
573
61
6
0
201,571
1
W
Shiva
5,404
540
32
3
0
155,616
0
W
Chaac
6,050
605
79
8
0
206,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role